pub struct FloatCurve {
pub attribute: String,
pub classID: i32,
pub curve: AnimationCurve,
pub path: String,
pub script: PPtr,
pub flags: Option<i32>,
}Expand description
FloatCurve is a sub class of the Unity engine since version 3.4.0.
Fields§
§attribute: String§classID: i32§curve: AnimationCurve§path: String§script: PPtrPPtr<MonoScript>: (3.4.0 - 2022.3.2f1)
flags: Option<i32>i32: (2022.2.0b1 - 2022.3.2f1)
Trait Implementations§
Source§impl Debug for FloatCurve
impl Debug for FloatCurve
Source§impl<'de> Deserialize<'de> for FloatCurve
impl<'de> Deserialize<'de> for FloatCurve
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for FloatCurve
impl RefUnwindSafe for FloatCurve
impl Send for FloatCurve
impl Sync for FloatCurve
impl Unpin for FloatCurve
impl UnwindSafe for FloatCurve
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more