EditorUserSettings

Struct EditorUserSettings 

Source
pub struct EditorUserSettings {
Show 22 fields pub m_VCAutomaticAdd: bool, pub m_VCDebugCmd: bool, pub m_VCDebugCom: bool, pub m_VCDebugOut: bool, pub m_ArtifactGarbageCollection: Option<bool>, pub m_AssetPipelineMode: Option<i32>, pub m_AssetPipelineMode2: Option<i32>, pub m_CacheServerMode: Option<i32>, pub m_CacheServers: Option<Vec<String>>, pub m_ConfigSettings: Option<Vec<(String, ConfigSetting)>>, pub m_ConfigValues: Option<Vec<(String, String)>>, pub m_DesiredImportWorkerCount: Option<i32>, pub m_IdleImportWorkerShutdownDelay: Option<i32>, pub m_SemanticMergeMode: Option<i32>, pub m_StandbyImportWorkerCount: Option<i32>, pub m_VCAllowAsyncUpdate: Option<bool>, pub m_VCHierarchyOverlayIcons: Option<bool>, pub m_VCOtherOverlayIcons: Option<bool>, pub m_VCOverlayIcons: Option<bool>, pub m_VCOverwriteFailedCheckoutAssets: Option<bool>, pub m_VCProjectOverlayIcons: Option<bool>, pub m_VCShowFailedCheckout: Option<bool>,
}
Expand description

EditorUserSettings is a class of the Unity engine since version 4.1.0.

Fields§

§m_VCAutomaticAdd: bool§m_VCDebugCmd: bool§m_VCDebugCom: bool§m_VCDebugOut: bool§m_ArtifactGarbageCollection: Option<bool>

bool: (2021.2.0b1 - 2022.3.2f1)

§m_AssetPipelineMode: Option<i32>

i32: (2019.2.0b1 - 2019.2.21f1)

§m_AssetPipelineMode2: Option<i32>

i32: (2019.3.0b1 - 2020.1.0a8)

§m_CacheServerMode: Option<i32>

i32: (2019.2.0b1 - 2020.1.0a8)

§m_CacheServers: Option<Vec<String>>

Vec: (2019.2.0b1 - 2020.1.0a8)

§m_ConfigSettings: Option<Vec<(String, ConfigSetting)>>

Vec<(String, ConfigSetting)>: (5.4.2f2 - 2022.3.2f1)

§m_ConfigValues: Option<Vec<(String, String)>>

Vec<(String, String)>: (4.1.0 - 5.4.1f1)

§m_DesiredImportWorkerCount: Option<i32>

i32: (2021.2.0b1 - 2022.3.2f1)

§m_IdleImportWorkerShutdownDelay: Option<i32>

i32: (2021.2.0f1 - 2022.3.2f1)

§m_SemanticMergeMode: Option<i32>

i32: (5.0.0f4 - 2022.3.2f1)

§m_StandbyImportWorkerCount: Option<i32>

i32: (2021.2.0f1 - 2022.3.2f1)

§m_VCAllowAsyncUpdate: Option<bool>

bool: (5.6.6f1 - 2022.3.2f1)

§m_VCHierarchyOverlayIcons: Option<bool>

bool: (2020.2.0b1 - 2022.3.2f1)

§m_VCOtherOverlayIcons: Option<bool>

bool: (2020.2.0b1 - 2022.3.2f1)

§m_VCOverlayIcons: Option<bool>

bool: (2019.3.0b1 - 2020.1.17f1)

§m_VCOverwriteFailedCheckoutAssets: Option<bool>

bool: (2018.4.5f1 - 2022.3.2f1)

§m_VCProjectOverlayIcons: Option<bool>

bool: (2020.2.0b1 - 2022.3.2f1)

§m_VCShowFailedCheckout: Option<bool>

bool: (5.1.0f1 - 2022.3.2f1)

Trait Implementations§

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impl Debug for EditorUserSettings

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for EditorUserSettings

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for EditorUserSettings

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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where T: 'static + ?Sized,

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where T: ?Sized,

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fn borrow(&self) -> &T

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where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

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where U: From<T>,

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That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,