pub struct TimeManager {
pub m_TimeScale: f32,
pub Fixed_Timestep: Option<f32>,
pub Maximum_Particle_Timestep: Option<f32>,
pub Maximum_Allowed_Timestep: Option<f32>,
}Expand description
TimeManager is a class of the Unity engine since version 3.4.0.
Fields§
§m_TimeScale: f32§Fixed_Timestep: Option<f32>f32: (3.4.0 - 2022.3.2f1)
Maximum_Particle_Timestep: Option<f32>f32: (2022.3.2f1 - 2022.3.2f1)
Maximum_Allowed_Timestep: Option<f32>f32: (3.4.0 - 2022.3.2f1)
Trait Implementations§
Source§impl Debug for TimeManager
impl Debug for TimeManager
Source§impl<'de> Deserialize<'de> for TimeManager
impl<'de> Deserialize<'de> for TimeManager
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for TimeManager
impl RefUnwindSafe for TimeManager
impl Send for TimeManager
impl Sync for TimeManager
impl Unpin for TimeManager
impl UnwindSafe for TimeManager
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more