pub struct StateRange {
pub m_Count: u32,
pub m_StartIndex: u32,
}Expand description
StateRange is a sub class of the Unity engine since version 5.0.0f4.
Fields§
§m_Count: u32§m_StartIndex: u32Trait Implementations§
Source§impl Debug for StateRange
impl Debug for StateRange
Source§impl<'de> Deserialize<'de> for StateRange
impl<'de> Deserialize<'de> for StateRange
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for StateRange
impl RefUnwindSafe for StateRange
impl Send for StateRange
impl Sync for StateRange
impl Unpin for StateRange
impl UnwindSafe for StateRange
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more