pub struct ParticleSystemEmissionBurst {
pub cycleCount: i64,
pub repeatInterval: f32,
pub time: f32,
pub countCurve: Option<MinMaxCurve>,
pub maxCount: Option<u32>,
pub minCount: Option<u32>,
pub probability: Option<f32>,
}Expand description
ParticleSystemEmissionBurst is a sub class of the Unity engine since version 5.6.0f1.
Fields§
§cycleCount: i64§repeatInterval: f32§time: f32§countCurve: Option<MinMaxCurve>MinMaxCurve: (2017.2.0b2 - 2022.3.2f1)
maxCount: Option<u32>u32: (5.6.0f1 - 2017.1.5f1)
minCount: Option<u32>u32: (5.6.0f1 - 2017.1.5f1)
probability: Option<f32>f32: (2018.3.0f2 - 2022.3.2f1)
Trait Implementations§
Source§impl Debug for ParticleSystemEmissionBurst
impl Debug for ParticleSystemEmissionBurst
Source§impl<'de> Deserialize<'de> for ParticleSystemEmissionBurst
impl<'de> Deserialize<'de> for ParticleSystemEmissionBurst
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for ParticleSystemEmissionBurst
impl RefUnwindSafe for ParticleSystemEmissionBurst
impl Send for ParticleSystemEmissionBurst
impl Sync for ParticleSystemEmissionBurst
impl Unpin for ParticleSystemEmissionBurst
impl UnwindSafe for ParticleSystemEmissionBurst
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more