pub struct NewAnimationTrack {
pub m_ClassID: i32,
pub m_Curves: Vec<Channel>,
pub m_Name: String,
}Expand description
NewAnimationTrack is a class of the Unity engine since version 3.4.0.
Fields§
§m_ClassID: i32§m_Curves: Vec<Channel>§m_Name: StringTrait Implementations§
Source§impl Debug for NewAnimationTrack
impl Debug for NewAnimationTrack
Source§impl<'de> Deserialize<'de> for NewAnimationTrack
impl<'de> Deserialize<'de> for NewAnimationTrack
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for NewAnimationTrack
impl RefUnwindSafe for NewAnimationTrack
impl Send for NewAnimationTrack
impl Sync for NewAnimationTrack
impl Unpin for NewAnimationTrack
impl UnwindSafe for NewAnimationTrack
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more