pub struct LightmapBakeMode {
pub lightmapBakeType: i32,
pub mixedLightingMode: i32,
}Expand description
LightmapBakeMode is a sub class of the Unity engine since version 2017.3.0b1.
Fields§
§lightmapBakeType: i32§mixedLightingMode: i32Trait Implementations§
Source§impl Debug for LightmapBakeMode
impl Debug for LightmapBakeMode
Source§impl<'de> Deserialize<'de> for LightmapBakeMode
impl<'de> Deserialize<'de> for LightmapBakeMode
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for LightmapBakeMode
impl RefUnwindSafe for LightmapBakeMode
impl Send for LightmapBakeMode
impl Sync for LightmapBakeMode
impl Unpin for LightmapBakeMode
impl UnwindSafe for LightmapBakeMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more