pub struct GlobalGameManager {}Expand description
GlobalGameManager is a class of the Unity engine since version 3.4.0.
Trait Implementations§
Source§impl Debug for GlobalGameManager
impl Debug for GlobalGameManager
Source§impl<'de> Deserialize<'de> for GlobalGameManager
impl<'de> Deserialize<'de> for GlobalGameManager
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for GlobalGameManager
impl RefUnwindSafe for GlobalGameManager
impl Send for GlobalGameManager
impl Sync for GlobalGameManager
impl Unpin for GlobalGameManager
impl UnwindSafe for GlobalGameManager
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more