pub struct CrashReportingSettings {
pub m_Enabled: bool,
pub m_EventUrl: String,
pub m_LogBufferSize: Option<u32>,
pub m_NativeEventUrl: Option<String>,
}Expand description
CrashReportingSettings is a sub class of the Unity engine since version 5.4.0f3. Exert from Unity’s scripting documentation: Editor API for the Unity Services editor feature. Normally CrashReporting is enabled from the Services window, but if writing your own editor extension, this API can be used.
Fields§
§m_Enabled: bool§m_EventUrl: String§m_LogBufferSize: Option<u32>u32: (2018.3.0f2 - 2022.3.2f1)
m_NativeEventUrl: Option<String>String: (2017.2.0b2 - 2018.2.21f1)
Trait Implementations§
Source§impl Debug for CrashReportingSettings
impl Debug for CrashReportingSettings
Source§impl<'de> Deserialize<'de> for CrashReportingSettings
impl<'de> Deserialize<'de> for CrashReportingSettings
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for CrashReportingSettings
impl RefUnwindSafe for CrashReportingSettings
impl Send for CrashReportingSettings
impl Sync for CrashReportingSettings
impl Unpin for CrashReportingSettings
impl UnwindSafe for CrashReportingSettings
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more