pub struct WorldAnchor {
pub m_GameObject: PPtr,
}Expand description
WorldAnchor is a class of the Unity engine since version 5.5.0f3.
Fields§
§m_GameObject: PPtrPPtr<GameObject>: (5.5.0f3 - 2020.2.0a15)
Trait Implementations§
Source§impl Debug for WorldAnchor
impl Debug for WorldAnchor
Source§impl<'de> Deserialize<'de> for WorldAnchor
impl<'de> Deserialize<'de> for WorldAnchor
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for WorldAnchor
impl RefUnwindSafe for WorldAnchor
impl Send for WorldAnchor
impl Sync for WorldAnchor
impl Unpin for WorldAnchor
impl UnwindSafe for WorldAnchor
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more