pub struct SubstanceValue {
pub texture: PPtr,
pub scalar_0_: Option<f32>,
pub scalar_1_: Option<f32>,
pub scalar_2_: Option<f32>,
pub scalar_3_: Option<f32>,
pub stringvalue: Option<String>,
}Expand description
SubstanceValue is a sub class of the Unity engine since version 3.4.0.
Fields§
§texture: PPtrPPtr<Texture2D>: (3.4.0 - 2017.4.40f1)
scalar_0_: Option<f32>f32: (3.4.0 - 2017.4.40f1)
scalar_1_: Option<f32>f32: (3.4.0 - 2017.4.40f1)
scalar_2_: Option<f32>f32: (3.4.0 - 2017.4.40f1)
scalar_3_: Option<f32>f32: (3.4.0 - 2017.4.40f1)
stringvalue: Option<String>String: (2017.2.0f2 - 2017.4.40f1)
Trait Implementations§
Source§impl Debug for SubstanceValue
impl Debug for SubstanceValue
Source§impl<'de> Deserialize<'de> for SubstanceValue
impl<'de> Deserialize<'de> for SubstanceValue
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for SubstanceValue
impl RefUnwindSafe for SubstanceValue
impl Send for SubstanceValue
impl Sync for SubstanceValue
impl Unpin for SubstanceValue
impl UnwindSafe for SubstanceValue
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more