pub struct SceneObjectIdentifier {
pub targetObject: i64,
pub targetPrefab: i64,
}Expand description
SceneObjectIdentifier is a sub class of the Unity engine since version 5.0.0f4.
Fields§
§targetObject: i64§targetPrefab: i64Trait Implementations§
Source§impl Debug for SceneObjectIdentifier
impl Debug for SceneObjectIdentifier
Source§impl<'de> Deserialize<'de> for SceneObjectIdentifier
impl<'de> Deserialize<'de> for SceneObjectIdentifier
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for SceneObjectIdentifier
impl RefUnwindSafe for SceneObjectIdentifier
impl Send for SceneObjectIdentifier
impl Sync for SceneObjectIdentifier
impl Unpin for SceneObjectIdentifier
impl UnwindSafe for SceneObjectIdentifier
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more