pub struct PrefabImporter {
pub m_AddedObjectFileIDs: Vec<i64>,
pub m_AssetBundleName: String,
pub m_AssetBundleVariant: String,
pub m_ExternalObjects: Vec<(SourceAssetIdentifier, PPtr)>,
pub m_IsPrefabVariant: bool,
pub m_Name: String,
pub m_UserData: String,
pub m_UnableToImportOnPreviousDomainReload: Option<bool>,
pub m_UsedFileIDs: Option<Vec<i64>>,
pub m_VariantParentGUID: Option<GUID>,
}Expand description
PrefabImporter is a class of the Unity engine since version 2018.3.0f2.
Fields§
§m_AddedObjectFileIDs: Vec<i64>§m_AssetBundleName: String§m_AssetBundleVariant: String§m_ExternalObjects: Vec<(SourceAssetIdentifier, PPtr)>Vec<(SourceAssetIdentifier, PPtr<[Object]>)>: (2018.3.0f2 - 2022.3.2f1)
m_IsPrefabVariant: bool§m_Name: String§m_UserData: String§m_UnableToImportOnPreviousDomainReload: Option<bool>bool: (2018.3.0f2 - 2020.1.0a25)
m_UsedFileIDs: Option<Vec<i64>>Vec
m_VariantParentGUID: Option<GUID>GUID: (2022.2.0b1 - 2022.3.2f1)
Trait Implementations§
Source§impl Debug for PrefabImporter
impl Debug for PrefabImporter
Source§impl<'de> Deserialize<'de> for PrefabImporter
impl<'de> Deserialize<'de> for PrefabImporter
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for PrefabImporter
impl RefUnwindSafe for PrefabImporter
impl Send for PrefabImporter
impl Sync for PrefabImporter
impl Unpin for PrefabImporter
impl UnwindSafe for PrefabImporter
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more