pub struct OcclusionCullingData {
pub m_Name: String,
pub m_PVSData: Vec<u8>,
pub m_Scenes: Vec<OcclusionScene>,
}Expand description
OcclusionCullingData is a class of the Unity engine since version 5.5.0f3.
Fields§
§m_Name: String§m_PVSData: Vec<u8>§m_Scenes: Vec<OcclusionScene>Trait Implementations§
Source§impl Debug for OcclusionCullingData
impl Debug for OcclusionCullingData
Source§impl<'de> Deserialize<'de> for OcclusionCullingData
impl<'de> Deserialize<'de> for OcclusionCullingData
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for OcclusionCullingData
impl RefUnwindSafe for OcclusionCullingData
impl Send for OcclusionCullingData
impl Sync for OcclusionCullingData
impl Unpin for OcclusionCullingData
impl UnwindSafe for OcclusionCullingData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more