pub struct LibraryAssetImporter {
pub m_Name: String,
pub m_UserData: String,
pub m_AssetBundleName: Option<String>,
pub m_AssetBundleVariant: Option<String>,
pub m_ExternalObjects: Option<Vec<(SourceAssetIdentifier, PPtr)>>,
pub m_UsedFileIDs: Option<Vec<i64>>,
}Expand description
LibraryAssetImporter is a class of the Unity engine since version 4.0.0.
Fields§
§m_Name: String§m_UserData: String§m_AssetBundleName: Option<String>String: (5.0.0f4 - 2022.3.2f1)
m_AssetBundleVariant: Option<String>String: (5.0.0f4 - 2022.3.2f1)
m_ExternalObjects: Option<Vec<(SourceAssetIdentifier, PPtr)>>Vec<(SourceAssetIdentifier, PPtr<[Object]>)>: (2017.2.0b2 - 2022.3.2f1)
m_UsedFileIDs: Option<Vec<i64>>Vec
Trait Implementations§
Source§impl Debug for LibraryAssetImporter
impl Debug for LibraryAssetImporter
Source§impl<'de> Deserialize<'de> for LibraryAssetImporter
impl<'de> Deserialize<'de> for LibraryAssetImporter
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for LibraryAssetImporter
impl RefUnwindSafe for LibraryAssetImporter
impl Send for LibraryAssetImporter
impl Sync for LibraryAssetImporter
impl Unpin for LibraryAssetImporter
impl UnwindSafe for LibraryAssetImporter
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more