pub struct EnlightenSceneMapping {
pub m_Renderers: Vec<EnlightenRendererInformation>,
pub m_SystemAtlases: Vec<EnlightenSystemAtlasInformation>,
pub m_Systems: Vec<EnlightenSystemInformation>,
pub m_TerrainChunks: Vec<EnlightenTerrainChunksInformation>,
pub m_Probesets: Option<Vec<Hash128>>,
}Expand description
EnlightenSceneMapping is a sub class of the Unity engine since version 5.0.0f4.
Fields§
§m_Renderers: Vec<EnlightenRendererInformation>§m_SystemAtlases: Vec<EnlightenSystemAtlasInformation>§m_Systems: Vec<EnlightenSystemInformation>§m_TerrainChunks: Vec<EnlightenTerrainChunksInformation>§m_Probesets: Option<Vec<Hash128>>Vec
Trait Implementations§
Source§impl Debug for EnlightenSceneMapping
impl Debug for EnlightenSceneMapping
Source§impl<'de> Deserialize<'de> for EnlightenSceneMapping
impl<'de> Deserialize<'de> for EnlightenSceneMapping
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for EnlightenSceneMapping
impl RefUnwindSafe for EnlightenSceneMapping
impl Send for EnlightenSceneMapping
impl Sync for EnlightenSceneMapping
impl Unpin for EnlightenSceneMapping
impl UnwindSafe for EnlightenSceneMapping
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more