pub struct ClipAnimationInfoCurve {
pub curve: AnimationCurve,
pub name: String,
}Expand description
ClipAnimationInfoCurve is a sub class of the Unity engine since version 4.0.0. Exert from Unity’s scripting documentation: Stores a curve and its name that will be used to create additional curves during the import process.
Fields§
§curve: AnimationCurveThe animation curve.
name: StringThe name of the animation curve.
Trait Implementations§
Source§impl Debug for ClipAnimationInfoCurve
impl Debug for ClipAnimationInfoCurve
Source§impl<'de> Deserialize<'de> for ClipAnimationInfoCurve
impl<'de> Deserialize<'de> for ClipAnimationInfoCurve
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for ClipAnimationInfoCurve
impl RefUnwindSafe for ClipAnimationInfoCurve
impl Send for ClipAnimationInfoCurve
impl Sync for ClipAnimationInfoCurve
impl Unpin for ClipAnimationInfoCurve
impl UnwindSafe for ClipAnimationInfoCurve
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more