pub struct UnityTexEnv {
pub m_Offset: Vector2f,
pub m_Scale: Vector2f,
pub m_Texture: PPtr,
}Expand description
UnityTexEnv is a sub class of the Unity engine since version 3.4.0.
Fields§
§m_Offset: Vector2f§m_Scale: Vector2f§m_Texture: PPtrPPtr<Texture>: (3.4.0 - 2022.3.2f1)
Trait Implementations§
Source§impl Debug for UnityTexEnv
impl Debug for UnityTexEnv
Source§impl<'de> Deserialize<'de> for UnityTexEnv
impl<'de> Deserialize<'de> for UnityTexEnv
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for UnityTexEnv
impl RefUnwindSafe for UnityTexEnv
impl Send for UnityTexEnv
impl Sync for UnityTexEnv
impl Unpin for UnityTexEnv
impl UnwindSafe for UnityTexEnv
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more