pub struct TilemapEditorUserSettings {
pub m_FocusMode: i32,
pub m_LastUsedPalette: PPtr,
}Expand description
TilemapEditorUserSettings is a class of the Unity engine since version 2017.2.0b2.
Fields§
§m_FocusMode: i32§m_LastUsedPalette: PPtrPPtr<GameObject>: (2017.2.0b2 - 2019.2.0a6)
Trait Implementations§
Source§impl Debug for TilemapEditorUserSettings
impl Debug for TilemapEditorUserSettings
Source§impl<'de> Deserialize<'de> for TilemapEditorUserSettings
impl<'de> Deserialize<'de> for TilemapEditorUserSettings
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for TilemapEditorUserSettings
impl RefUnwindSafe for TilemapEditorUserSettings
impl Send for TilemapEditorUserSettings
impl Sync for TilemapEditorUserSettings
impl Unpin for TilemapEditorUserSettings
impl UnwindSafe for TilemapEditorUserSettings
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more