pub struct LayoutDataTwo {
pub m_FloatValue: f32,
pub m_IntegerValue: i32,
}Expand description
LayoutDataTwo is a sub class of the Unity engine since version 2019.1.0b1.
Fields§
§m_FloatValue: f32§m_IntegerValue: i32Trait Implementations§
Source§impl Debug for LayoutDataTwo
impl Debug for LayoutDataTwo
Source§impl<'de> Deserialize<'de> for LayoutDataTwo
impl<'de> Deserialize<'de> for LayoutDataTwo
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for LayoutDataTwo
impl RefUnwindSafe for LayoutDataTwo
impl Send for LayoutDataTwo
impl Sync for LayoutDataTwo
impl Unpin for LayoutDataTwo
impl UnwindSafe for LayoutDataTwo
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more