pub struct BuildTextureStackReference {
pub groupName: String,
pub itemName: String,
}Expand description
BuildTextureStackReference is a sub class of the Unity engine since version 2020.1.0b1.
Fields§
§groupName: String§itemName: StringTrait Implementations§
Source§impl Debug for BuildTextureStackReference
impl Debug for BuildTextureStackReference
Source§impl<'de> Deserialize<'de> for BuildTextureStackReference
impl<'de> Deserialize<'de> for BuildTextureStackReference
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for BuildTextureStackReference
impl RefUnwindSafe for BuildTextureStackReference
impl Send for BuildTextureStackReference
impl Sync for BuildTextureStackReference
impl Unpin for BuildTextureStackReference
impl UnwindSafe for BuildTextureStackReference
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more