pub struct BuildSummary {Show 18 fields
pub assetBundleOptions: i32,
pub crc: u32,
pub options: i32,
pub outputPath: String,
pub platformName: String,
pub totalErrors: i32,
pub totalSize: u64,
pub totalWarnings: i32,
pub buildGUID: Option<GUID>,
pub buildResult: Option<i32>,
pub buildStartTime: Option<DateTime>,
pub buildType: Option<i32>,
pub name: Option<String>,
pub platformGroupName: Option<String>,
pub subtarget: Option<i32>,
pub success: Option<bool>,
pub totalTimeMS: Option<u64>,
pub totalTimeTicks: Option<u64>,
}Expand description
BuildSummary is a sub class of the Unity engine since version 5.4.0f3. Exert from Unity’s scripting documentation: Contains overall summary information about a build.
Fields§
§assetBundleOptions: i32§crc: u32§options: i32The BuildOptions used for the build, as passed to BuildPipeline.BuildPlayer.
outputPath: StringThe output path for the build, as provided to BuildPipeline.BuildPlayer.
platformName: String§totalErrors: i32The total number of errors and exceptions recorded during the build process.
totalSize: u64The total size of the build output, in bytes.
totalWarnings: i32The total number of warnings recorded during the build process.
buildGUID: Option<GUID>GUID: (5.6.0f1 - 2022.3.2f1)
buildResult: Option<i32>i32: (2017.2.0b2 - 2022.3.2f1)
buildStartTime: Option<DateTime>DateTime: (2018.1.0b2 - 2022.3.2f1)
buildType: Option<i32>i32: (5.5.0f3 - 2022.3.2f1)
name: Option<String>String: (5.4.0f3 - 2017.4.40f1)
platformGroupName: Option<String>String: (5.6.0b1 - 2022.3.2f1)
subtarget: Option<i32>i32: (2021.2.0f1 - 2022.3.2f1)
success: Option<bool>bool: (5.5.0f3 - 2017.1.5f1)
totalTimeMS: Option<u64>u64: (5.4.0f3 - 2017.4.40f1)
totalTimeTicks: Option<u64>u64: (2018.1.0b2 - 2022.3.2f1)