pub struct AndroidAssetPackImporter {
pub m_AssetBundleName: String,
pub m_AssetBundleVariant: String,
pub m_ExternalObjects: Vec<(SourceAssetIdentifier, PPtr)>,
pub m_Name: String,
pub m_UsedFileIDs: Vec<i64>,
pub m_UserData: String,
}Expand description
AndroidAssetPackImporter is a class of the Unity engine since version 2019.4.29f1. Exert from Unity’s scripting documentation: Represents an Android asset pack directory in a project.
Fields§
§m_AssetBundleName: StringGet or set the AssetBundle name.
m_AssetBundleVariant: StringGet or set the AssetBundle variant.
m_ExternalObjects: Vec<(SourceAssetIdentifier, PPtr)>Vec<(SourceAssetIdentifier, PPtr<[Object]>)>: (2019.4.29f1 - 2022.3.2f1)
m_Name: StringThe name of the object.
m_UsedFileIDs: Vec<i64>§m_UserData: StringGet or set any user data.
Trait Implementations§
Source§impl Debug for AndroidAssetPackImporter
impl Debug for AndroidAssetPackImporter
Source§impl<'de> Deserialize<'de> for AndroidAssetPackImporter
impl<'de> Deserialize<'de> for AndroidAssetPackImporter
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for AndroidAssetPackImporter
impl RefUnwindSafe for AndroidAssetPackImporter
impl Send for AndroidAssetPackImporter
impl Sync for AndroidAssetPackImporter
impl Unpin for AndroidAssetPackImporter
impl UnwindSafe for AndroidAssetPackImporter
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more