pub struct JsonModel {
    pub paths: Vec<String>,
    pub filter_pre: Option<Vec<String>>,
    pub filter_post: Option<Vec<String>>,
    pub tidy_file: Option<PathBuf>,
    pub tidy_root: Option<PathBuf>,
    pub build_root: Option<PathBuf>,
    pub command: Option<PathBuf>,
    pub root: PathBuf,
    pub name: String,
}

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§paths: Vec<String>

List of paths and/or globs. This list may contain paths or shell-style globs to define the files that should be filtered. Paths or globs that resolve to folders will be silently ignored. Any path contained in this list must be specified relative to the configuration file.

§filter_pre: Option<Vec<String>>

Optional list of globs used for efficiently pre-filtering paths. In contrast to the post-filter, searching will completely skip all paths and its siblings for any match with any pattern. E.g., [“.git”] will skip all “.git” folders completely. By default, i.e., if this field is not present in the configuration, the tool will skip all hidden paths and files. Set this entry to an empty list to prevent any kind of pre-filtering.

§filter_post: Option<Vec<String>>

Optional list of globs to use for post-filtering. This filter will be applied for all paths after they have been resolved. In contrast to the pre-filter, siblings of paths will not be filtered without the corresponding glob. E.g., “.git” will not filter any files, only “.git/**” would. Notice that only

§tidy_file: Option<PathBuf>

Optional path to a .clang-tidy yaml file (can be specified via –tidy). If no such path is provided by neither this field nor the command-line option, clang-tidy will perform a search for the compile_commands.json through all parent paths of the file to analyze.

§tidy_root: Option<PathBuf>

Optional path where the .clang-tidy file should be copied to while executing.

§build_root: Option<PathBuf>

Optional path to the folder that contains the compile-commands.json (can be specified via –build-root).

§command: Option<PathBuf>

Optional path to the clang-tidy executable or command name

§root: PathBuf

Parent directory of the Json file, used to resolve paths specified within

§name: String

Lossy Json filename

Trait Implementations§

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impl Debug for JsonModel

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for JsonModel

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl JsonSchema for JsonModel

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fn schema_name() -> String

The name of the generated JSON Schema. Read more
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fn json_schema(gen: &mut SchemaGenerator) -> Schema

Generates a JSON Schema for this type. Read more
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fn is_referenceable() -> bool

Whether JSON Schemas generated for this type should be re-used where possible using the $ref keyword. Read more

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where C: Color,

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Set the background color generically. Read more
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Change the foreground color to black
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Change the background color to black
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fn red<'a>(&'a self) -> FgColorDisplay<'a, Red, Self>

Change the foreground color to red
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Change the background color to red
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Change the foreground color to green
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Change the background color to green
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Change the foreground color to yellow
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Change the background color to yellow
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Change the foreground color to blue
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Change the background color to blue
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Change the foreground color to magenta
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Change the background color to magenta
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Change the foreground color to purple
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Change the background color to purple
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Change the foreground color to cyan
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Change the background color to cyan
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Change the foreground color to white
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Change the background color to white
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Change the foreground color to the terminal default
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Change the background color to the terminal default
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Change the foreground color to bright black
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Change the background color to bright black
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Change the foreground color to bright red
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Change the background color to bright red
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Change the foreground color to bright green
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Change the background color to bright green
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Change the foreground color to bright yellow
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Change the background color to bright yellow
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Change the foreground color to bright blue
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Change the background color to bright blue
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Change the foreground color to bright magenta
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Change the background color to bright magenta
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Change the foreground color to bright purple
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Change the background color to bright purple
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Change the foreground color to bright cyan
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Change the background color to bright cyan
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Change the foreground color to bright white
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Change the background color to bright white
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fn bold<'a>(&'a self) -> BoldDisplay<'a, Self>

Make the text bold
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Make the text dim
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Make the text italicized
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Make the text italicized
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fn reversed<'a>(&'a self) -> ReversedDisplay<'a, Self>

Swap the foreground and background colors
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fn hidden<'a>(&'a self) -> HiddenDisplay<'a, Self>

Hide the text
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fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where Color: DynColor,

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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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