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MD057Config

Struct MD057Config 

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pub struct MD057Config {
    pub absolute_links: AbsoluteLinksOption,
    pub compact_paths: bool,
    pub self_referential_links: bool,
    pub search_paths: Vec<String>,
    pub roots: Vec<String>,
    pub check_frontmatter: bool,
    pub ignore_frontmatter_fields: Vec<String>,
}
Expand description

Configuration for MD057 (relative link validation)

This rule validates that relative links point to existing files.

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§absolute_links: AbsoluteLinksOption

How to handle absolute links (paths starting with /)

  • “ignore” (default): Skip validation for absolute links
  • “warn”: Report a warning for absolute links
  • “relative_to_docs”: Resolve relative to MkDocs docs_dir and validate
  • “relative_to_roots”: Resolve relative to one or more configured root directories
§compact_paths: bool

Warn when relative links contain unnecessary path traversal. When enabled, ../sub_dir/file.md from within sub_dir/ warns and suggests the shorter equivalent file.md.

§self_referential_links: bool

Warn when a relative link points at the file it is written in.

Following such a link reloads the page the reader is already on. When the link carries a fragment, file.md#section from within file.md warns and suggests #section, which reaches the same heading without the reload. A link to the whole file has no equivalent shorter form, so it is reported without a fix.

§search_paths: Vec<String>

Additional directories to search when a relative link is not found relative to the file’s directory.

Paths are resolved relative to the project root (where .rumdl.toml or pyproject.toml is found), or relative to the current working directory.

For Obsidian users: the attachment folder is auto-detected from .obsidian/app.json when flavor = "obsidian" is set, so this option is typically not needed. Use it for custom setups or non-Obsidian tools.

Example:

[MD057]
search-paths = ["assets", "images", "attachments"]
§roots: Vec<String>

Root directories used when absolute-links = "relative_to_roots".

Absolute links are resolved against each configured root in order, then against the project root as an implicit fallback. The first root under which the target file exists passes the check. A warning is emitted only when no resolution finds the file.

The implicit project-root fallback supports both link styles in the same project without extra configuration: /foo.md (relative to a configured root) and /content/en/foo.md (literal path from the project root).

Paths are resolved relative to the project root when not absolute. Trailing slashes are normalized automatically.

When roots is empty, absolute links are validated against the project root only — useful for single-root projects where every absolute link resolves directly from the project root.

Example:

[MD057]
absolute-links = "relative_to_roots"
roots = ["content/en", "content/zh-cn"]
§check_frontmatter: bool

Also check path-shaped values in the document’s frontmatter.

Off by default, because frontmatter has no syntax marking a value as a link: a path-shaped value is only a guess at one. Static-site generators also resolve frontmatter paths from the site root rather than the document’s own directory, so checking them like body links reports working paths as broken.

Enable it for projects whose frontmatter paths really are relative to the document, and use ignore-frontmatter-fields for the keys that are not.

Example:

[MD057]
check-frontmatter = true
ignore-frontmatter-fields = ["image", "cover"]
§ignore_frontmatter_fields: Vec<String>

Top-level frontmatter keys whose values are not checked. Matched case-insensitively. A parent key excludes its whole subtree. Applies only when check-frontmatter is enabled.

Trait Implementations§

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impl Clone for MD057Config

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fn clone(&self) -> MD057Config

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for MD057Config

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for MD057Config

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fn default() -> MD057Config

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for MD057Config

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for MD057Config

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fn eq(&self, other: &MD057Config) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl RuleConfig for MD057Config

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const RULE_NAME: &'static str = "MD057"

The rule name (e.g., “MD009”)
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impl Serialize for MD057Config

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for MD057Config

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where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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