pub struct CharFrequency {
pub hash_count: usize,
pub asterisk_count: usize,
pub underscore_count: usize,
pub hyphen_count: usize,
pub plus_count: usize,
pub gt_count: usize,
pub pipe_count: usize,
pub bracket_count: usize,
pub backtick_count: usize,
pub lt_count: usize,
pub exclamation_count: usize,
pub newline_count: usize,
}Expand description
Character frequency data for fast content analysis
Fields§
§hash_count: usizeCount of # characters (headings)
asterisk_count: usizeCount of * characters (emphasis, lists, horizontal rules)
underscore_count: usizeCount of _ characters (emphasis, horizontal rules)
hyphen_count: usizeCount of - characters (lists, horizontal rules, setext headings)
plus_count: usizeCount of + characters (lists)
gt_count: usizeCount of > characters (blockquotes)
pipe_count: usizeCount of | characters (tables)
bracket_count: usizeCount of [ characters (links, images)
backtick_count: usizeCount of ` characters (code spans, code blocks)
lt_count: usizeCount of < characters (HTML tags, autolinks)
exclamation_count: usizeCount of ! characters (images)
newline_count: usizeCount of newline characters
Trait Implementations§
Source§impl Clone for CharFrequency
impl Clone for CharFrequency
Source§fn clone(&self) -> CharFrequency
fn clone(&self) -> CharFrequency
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for CharFrequency
impl Debug for CharFrequency
Source§impl Default for CharFrequency
impl Default for CharFrequency
Source§fn default() -> CharFrequency
fn default() -> CharFrequency
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for CharFrequency
impl RefUnwindSafe for CharFrequency
impl Send for CharFrequency
impl Sync for CharFrequency
impl Unpin for CharFrequency
impl UnsafeUnpin for CharFrequency
impl UnwindSafe for CharFrequency
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Source§impl<T> BorrowMut<T> for Twhere
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impl<T> BorrowMut<T> for Twhere
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Mutably borrows from an owned value. Read more
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Source§impl<D> OwoColorize for D
impl<D> OwoColorize for D
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Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
Source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
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Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
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Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
Source§fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
Source§fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
Source§fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
Change the foreground color to blue
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Change the background color to blue
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Change the foreground color to magenta
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Change the background color to magenta
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Change the foreground color to purple
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Change the background color to purple
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Change the foreground color to cyan
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Change the background color to cyan
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Change the foreground color to white
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Change the background color to white
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Change the foreground color to the terminal default
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Change the foreground color to bright black
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Change the foreground color to bright yellow
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Change the background color to bright yellow
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Change the foreground color to bright blue
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Make the text bold
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Make the text dim
Source§fn italic(&self) -> ItalicDisplay<'_, Self>
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fn underline(&self) -> UnderlineDisplay<'_, Self>
Make the text underlined
Source§fn blink(&self) -> BlinkDisplay<'_, Self>
fn blink(&self) -> BlinkDisplay<'_, Self>
Make the text blink
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Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
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Source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
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Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
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Color: DynColor,
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Set the background color at runtime. Only use if you do not know what color to use at
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Sets the background color to an RGB value.