pub struct MD032BlanksAroundLists { /* private fields */ }Expand description
Rule MD032: Lists should be surrounded by blank lines
This rule enforces that lists are surrounded by blank lines, which improves document readability and ensures consistent rendering across different Markdown processors.
§Purpose
- Readability: Blank lines create visual separation between lists and surrounding content
- Parsing: Many Markdown parsers require blank lines around lists for proper rendering
- Consistency: Ensures uniform document structure and appearance
- Compatibility: Improves compatibility across different Markdown implementations
§Examples
§Correct
This is a paragraph of text.
- Item 1
- Item 2
- Item 3
This is another paragraph.§Incorrect
This is a paragraph of text.
- Item 1
- Item 2
- Item 3
This is another paragraph.§Behavior Details
This rule checks for the following:
- List Start: There should be a blank line before the first item in a list (unless the list is at the beginning of the document or after front matter)
- List End: There should be a blank line after the last item in a list (unless the list is at the end of the document)
- Nested Lists: Properly handles nested lists and list continuations
- List Types: Works with ordered lists, unordered lists, and all valid list markers (-, *, +)
§Special Cases
This rule handles several special cases:
- Front Matter: YAML front matter is detected and skipped
- Code Blocks: Lists inside code blocks are ignored
- List Content: Indented content belonging to list items is properly recognized as part of the list
- Document Boundaries: Lists at the beginning or end of the document have adjusted requirements
§Fix Behavior
When applying automatic fixes, this rule:
- Adds a blank line before the first list item when needed
- Adds a blank line after the last list item when needed
- Preserves document structure and existing content
§Performance Optimizations
The rule includes several optimizations:
- Fast path checks before applying more expensive regex operations
- Efficient list item detection
- Pre-computation of code block lines to avoid redundant processing
Implementations§
Source§impl MD032BlanksAroundLists
impl MD032BlanksAroundLists
pub fn from_config_struct(config: MD032Config) -> Self
Trait Implementations§
Source§impl Clone for MD032BlanksAroundLists
impl Clone for MD032BlanksAroundLists
Source§fn clone(&self) -> MD032BlanksAroundLists
fn clone(&self) -> MD032BlanksAroundLists
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for MD032BlanksAroundLists
impl Debug for MD032BlanksAroundLists
Source§impl Default for MD032BlanksAroundLists
impl Default for MD032BlanksAroundLists
Source§fn default() -> MD032BlanksAroundLists
fn default() -> MD032BlanksAroundLists
Returns the “default value” for a type. Read more
Source§impl Rule for MD032BlanksAroundLists
impl Rule for MD032BlanksAroundLists
fn name(&self) -> &'static str
fn description(&self) -> &'static str
fn check(&self, ctx: &LintContext<'_>) -> LintResult
fn fix(&self, ctx: &LintContext<'_>) -> Result<String, LintError>
Source§fn should_skip(&self, ctx: &LintContext<'_>) -> bool
fn should_skip(&self, ctx: &LintContext<'_>) -> bool
Check if this rule should quickly skip processing based on content
Source§fn category(&self) -> RuleCategory
fn category(&self) -> RuleCategory
Get the category of this rule for selective processing
fn as_any(&self) -> &dyn Any
Source§fn default_config_section(&self) -> Option<(String, Value)>
fn default_config_section(&self) -> Option<(String, Value)>
Returns the rule name and default config table if the rule has config.
If a rule implements this, it MUST be defined on the
impl Rule for ... block,
not just the inherent impl. Read moreSource§fn config_schema(&self) -> Option<(String, Value)>
fn config_schema(&self) -> Option<(String, Value)>
Returns the rule name and every config key the rule accepts, for validation. Read more
Source§fn from_config(config: &Config) -> Box<dyn Rule>where
Self: Sized,
fn from_config(config: &Config) -> Box<dyn Rule>where
Self: Sized,
Factory: create a rule from config (if present), or use defaults.
Source§fn skippable_by_category(&self) -> bool
fn skippable_by_category(&self) -> bool
Whether the content-category prefilter may skip this rule. Read more
Source§fn config_aliases(&self) -> Option<HashMap<String, String>>
fn config_aliases(&self) -> Option<HashMap<String, String>>
Returns config key aliases for this rule
This allows rules to accept alternative config key names for backwards compatibility
Source§fn polymorphic_config_keys(&self) -> &'static [&'static str]
fn polymorphic_config_keys(&self) -> &'static [&'static str]
Returns the list of config keys whose deserializer accepts more than one TOML
type (e.g. either a scalar or a list). The schema is built from a serialized
default that can only encode one variant, so the validator would reject the
alternative form. The registry replaces the schema entry for each listed key
with a polymorphic sentinel so type checking is skipped while the key name
is still validated. The registry rewrites
Rule::config_schema, so
default_config_section() keeps returning the clean user-facing default.Source§fn fix_capability(&self) -> FixCapability
fn fix_capability(&self) -> FixCapability
Declares the fix capability of this rule
Source§fn cross_file_scope(&self) -> CrossFileScope
fn cross_file_scope(&self) -> CrossFileScope
Declares cross-file analysis requirements for this rule Read more
Source§fn contribute_to_index(
&self,
_ctx: &LintContext<'_>,
_file_index: &mut FileIndex,
)
fn contribute_to_index( &self, _ctx: &LintContext<'_>, _file_index: &mut FileIndex, )
Contribute data to the workspace index during linting Read more
Source§fn cross_file_check(
&self,
_file_path: &Path,
_file_index: &FileIndex,
_workspace_index: &WorkspaceIndex,
) -> LintResult
fn cross_file_check( &self, _file_path: &Path, _file_index: &FileIndex, _workspace_index: &WorkspaceIndex, ) -> LintResult
Perform cross-file validation after all files have been linted Read more
Source§fn observes_suppressions(&self) -> bool
fn observes_suppressions(&self) -> bool
Whether this rule reports on the inline comments that suppressed warnings Read more
Source§fn check_suppressions(
&self,
_ctx: &LintContext<'_>,
_report: &SuppressionReport,
) -> LintResult
fn check_suppressions( &self, _ctx: &LintContext<'_>, _report: &SuppressionReport, ) -> LintResult
Report on a document’s inline disable comments Read more
Auto Trait Implementations§
impl Freeze for MD032BlanksAroundLists
impl RefUnwindSafe for MD032BlanksAroundLists
impl Send for MD032BlanksAroundLists
impl Sync for MD032BlanksAroundLists
impl Unpin for MD032BlanksAroundLists
impl UnsafeUnpin for MD032BlanksAroundLists
impl UnwindSafe for MD032BlanksAroundLists
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
Source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
Source§fn black(&self) -> FgColorDisplay<'_, Black, Self>
fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
Source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
Source§fn red(&self) -> FgColorDisplay<'_, Red, Self>
fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
Source§fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
Source§fn green(&self) -> FgColorDisplay<'_, Green, Self>
fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
Source§fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
Source§fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
Source§fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
Change the background color to yellow
Source§fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
Change the foreground color to blue
Source§fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
Change the background color to blue
Source§fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to magenta
Source§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
Source§fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
Source§fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to purple
Source§fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
Change the foreground color to cyan
Source§fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
Change the background color to cyan
Source§fn white(&self) -> FgColorDisplay<'_, White, Self>
fn white(&self) -> FgColorDisplay<'_, White, Self>
Change the foreground color to white
Source§fn on_white(&self) -> BgColorDisplay<'_, White, Self>
fn on_white(&self) -> BgColorDisplay<'_, White, Self>
Change the background color to white
Source§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
Source§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
Source§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
Source§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
Source§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
Source§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
Source§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
Source§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
Source§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
Source§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
Source§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
Source§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
Source§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
Source§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright magenta
Source§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
Source§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright purple
Source§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
Source§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
Source§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
Source§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
Source§fn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
Make the text bold
Source§fn dimmed(&self) -> DimDisplay<'_, Self>
fn dimmed(&self) -> DimDisplay<'_, Self>
Make the text dim
Source§fn italic(&self) -> ItalicDisplay<'_, Self>
fn italic(&self) -> ItalicDisplay<'_, Self>
Make the text italicized
Source§fn underline(&self) -> UnderlineDisplay<'_, Self>
fn underline(&self) -> UnderlineDisplay<'_, Self>
Make the text underlined
Source§fn blink(&self) -> BlinkDisplay<'_, Self>
fn blink(&self) -> BlinkDisplay<'_, Self>
Make the text blink
Source§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Source§fn reversed(&self) -> ReversedDisplay<'_, Self>
fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
Hide the text
Source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
OwoColorize::fg or
a color-specific method, such as OwoColorize::green, Read moreSource§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg or
a color-specific method, such as OwoColorize::on_yellow, Read moreSource§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
Source§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
Source§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
Source§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.