Struct ruma_common::push::SimplePushRule [−][src]
pub struct SimplePushRule {
pub actions: Vec<Action>,
pub default: bool,
pub enabled: bool,
pub rule_id: String,
}Expand description
A push rule is a single rule that states under what conditions an event should be passed onto a push gateway and how the notification should be presented.
These rules are stored on the user’s homeserver. They are manually configured by the user, who can create and view them via the Client/Server API.
To create an instance of this type, first create a SimplePushRuleInit and convert it via
SimplePushRule::from / .into().
Fields
actions: Vec<Action>Actions to determine if and how a notification is delivered for events matching this rule.
default: boolWhether this is a default rule, or has been set explicitly.
enabled: boolWhether the push rule is enabled or not.
rule_id: StringThe ID of this rule.
Trait Implementations
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>, Deserialize this value from the given Serde deserializer. Read more
Compare self to key and return true if they are equal.
Performs the conversion.
Auto Trait Implementations
impl RefUnwindSafe for SimplePushRuleimpl Send for SimplePushRuleimpl Sync for SimplePushRuleimpl Unpin for SimplePushRuleimpl UnwindSafe for SimplePushRuleBlanket Implementations
Mutably borrows from an owned value. Read more
Compare self to key and return true if they are equal.
Instruments this type with the provided Span, returning an
Instrumented wrapper. Read more