pub enum GestureState {
Began,
Changed,
Ended,
}Variants§
Trait Implementations§
Source§impl Clone for GestureState
impl Clone for GestureState
Source§fn clone(&self) -> GestureState
fn clone(&self) -> GestureState
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for GestureState
impl Eq for GestureState
Source§impl PartialEq for GestureState
impl PartialEq for GestureState
impl StructuralPartialEq for GestureState
Auto Trait Implementations§
impl Freeze for GestureState
impl RefUnwindSafe for GestureState
impl Send for GestureState
impl Sync for GestureState
impl Unpin for GestureState
impl UnsafeUnpin for GestureState
impl UnwindSafe for GestureState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.