[−][src]Trait ruckus::vertex::Vertex2DSliceOps
Required methods
fn set_color(&mut self, color: &Vec4)
fn translate(&mut self, xform: &Transform)
fn calc_texture_coords(&mut self, texture_rect: &Rectui)
fn flip_texture_coords_vert(&mut self, min: f32, max: f32)
Flips given verts tex coordinates along vertical (y) axis. Assumes coordinates are NDC