Debugger

Struct Debugger 

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pub struct Debugger { /* private fields */ }
Expand description

Main debugger struct

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impl Debugger

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pub fn new() -> Self

Create a new debugger

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pub fn is_running(&self) -> bool

Check if debugger is running

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pub fn is_paused(&self) -> bool

Check if debugger is paused

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pub fn breakpoint_count(&self) -> usize

Get number of breakpoints

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pub fn add_breakpoint(&mut self, breakpoint: Breakpoint) -> usize

Add a breakpoint

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pub fn remove_breakpoint(&mut self, id: usize)

Remove a breakpoint

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pub fn has_breakpoint_at(&self, file: &str, line: usize) -> bool

Check if there’s a breakpoint at a location

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pub fn should_break_at(&mut self, file: &str, line: usize) -> bool

Check if should break at location

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pub fn load_program(&mut self, ast: &Expr)

Load a program to debug

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pub fn set_breakpoint_at_line(&mut self, line: usize)

Set a breakpoint at a line

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pub fn set_breakpoint_at_function(&mut self, _function: &str)

Set a breakpoint at a function

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pub fn run(&mut self)

Run the program

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pub fn continue_execution(&mut self)

Continue execution

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pub fn step_over(&mut self)

Step over

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pub fn step_into(&mut self)

Step into

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pub fn step_out(&mut self)

Step out

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pub fn current_line(&self) -> usize

Get current line

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pub fn current_function(&self) -> &str

Get current function

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pub fn get_call_stack(&self) -> Vec<StackFrame>

Get call stack

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pub fn get_local_variables(&self) -> HashMap<String, String>

Get local variables

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pub fn evaluate(&self, expr: &str) -> Result<String>

Evaluate an expression

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pub fn set_variable(&mut self, _name: &str, value: &str)

Set a variable value

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pub fn get_output(&self) -> &str

Get output

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pub fn add_watch(&mut self, expression: &str) -> usize

Add a watch expression

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pub fn remove_watch(&mut self, id: usize)

Remove a watch

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pub fn watch_count(&self) -> usize

Get watch count

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pub fn evaluate_watches(&self) -> Vec<(String, String)>

Evaluate all watches

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pub fn enable_watch_notifications(&mut self)

Enable watch notifications

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pub fn get_watch_changes(&self, _id: usize) -> Vec<WatchChange>

Get watch changes

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pub fn get_events(&self) -> &[DebugEvent]

Get debug events

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pub fn line_to_offset(&self, source: &str, line: usize) -> usize

Convert line number to byte offset

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pub fn offset_to_line(&self, source: &str, offset: usize) -> usize

Convert byte offset to line number

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pub fn get_source_context( &self, source: &str, line: usize, radius: usize, ) -> Vec<String>

Get source context around a line

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impl Default for Debugger

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fn default() -> Self

Returns the “default value” for a type. Read more

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Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Dereferences the given pointer. Read more
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Mutably dereferences the given pointer. Read more
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Drops the object pointed to by the given pointer. Read more
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