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Unwind

Struct Unwind 

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pub struct Unwind {
    pub bytes: Vec<u8>,
    pub relocs: Vec<Reloc>,
    pub info: Vec<u8>,
    pub labels: Vec<Marker>,
}
Expand description

The unwind table, as the bytes of the section or two it goes in and what the linker has to be told about them.

Bytes rather than rows, because what a record is is the platform’s answer rather than the object writer’s, and the layer that knows what a frame did is the one that can say it in the fewest of them. What is left for the writer is where the sections go and what their relocations are.

Two of them, because the two platforms lay the same facts out differently. ELF writes one section of records, each a little program an unwinder runs to rebuild the frame at an address, and each carrying its own codes, so Self::info is empty there. Windows writes a table of fixed rows sorted by address, one per function, each pointing at the description of that function’s prologue in a second section, which is what Self::info holds.

Every record says where its function is, and where a function is is a number no compilation knows: a function is at a fixed offset inside its own section and the section is placed by the linker. So there are relocations, and which kind they are is the format’s answer too.

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§bytes: Vec<u8>

The records: one shared header and one per function on ELF, and one row per function on Windows.

§relocs: Vec<Reloc>

Every place in them that names something the linker has to place, which is the functions they are about and, where there is a second section, the description each row points at.

§info: Vec<u8>

What those records point at, on the format that keeps the two apart, and nothing at all on the one whose records carry their own.

§labels: Vec<Marker>

The names inside Self::info, one per function that has a description there, which are what the relocations above ask for.

Names rather than offsets because a relocation names a symbol, and the record and the thing it points at are in two different sections, so there is no distance either of them can be written with instead.

Trait Implementations§

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impl Clone for Unwind

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fn clone(&self) -> Unwind

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Unwind

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Unwind

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fn default() -> Unwind

Returns the “default value” for a type. Read more
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impl Eq for Unwind

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impl PartialEq for Unwind

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fn eq(&self, other: &Unwind) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for Unwind

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.