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rucc_codegen/
finish.rs

1//! The prologue, the epilogue, and the moves the allocator asked for.
2//!
3//! Design: `spec/10-backend.md` sections 10.4 and 10.7.
4//!
5//! [`crate::frame`] works out what a function's stack looks like and writes nothing. This is what
6//! writes it. Three things are still missing from a function the allocator has finished with, and
7//! all three of them are instructions no lowering rule chose:
8//!
9//! ```text
10//!   the prologue     takes the frame the layout worked out, and puts away the registers a call
11//!                    leaves alone that this function writes anyway
12//!   the moves        every spill, every reload and every copy the allocator handed back as an
13//!                    edit, in the place it said and in the order it said
14//!   the epilogue     gives the frame back and puts the registers back, at the end of every block
15//!                    the function returns from
16//! ```
17//!
18//! There is a fourth thing and it is not an instruction but a number. The lowering wrote an
19//! instruction for every `alloca` that computes the address of the memory it asked for, and could
20//! not write how far into the frame that memory is, because when it ran there was no frame. So
21//! the displacement of each of those is filled in here, out of the same [`Frame`] everything else
22//! here reads, and off the same stack pointer every other offset in it is from.
23//!
24//! There is a fifth thing on a command line that asked for the stack to be touched a page at a
25//! time, and it is the only one of them that is written into the middle of a block rather than at
26//! one end of the function. A variable length array moves the stack pointer by a number that is not
27//! known until the declaration runs, so walking it a page at a time is a loop written around the one
28//! instruction the lowering left, and that turns the block the declaration was in into four.
29//!
30//! The loads that read the arguments the caller passed on the stack are waiting on the same number
31//! and on one more. Those bytes are the caller's rather than this function's, and a frame that had
32//! to force its own alignment cannot say how far away the caller's stack pointer was, so it reaches
33//! back through the frame pointer instead. Which register a load reads through is therefore settled
34//! here too, and it is the only base register in a finished function that was not settled by
35//! whoever wrote the instruction.
36//!
37//! After this the function is one an encoder can read: every register is physical, every offset
38//! into the frame is a constant, and the stack pointer is where the convention says it should be
39//! at every instruction that could look.
40//!
41//! # Why the moves go in first
42//!
43//! Every offset the frame reports is from the stack pointer as it stands in the body of the
44//! function. A spill written before the prologue exists would be written in front of the
45//! instruction it belongs to and behind nothing, which is where the prologue then goes, so the
46//! prologue ends up in front of it and the offsets stay true. Writing them the other way round
47//! would put the first reload above the instruction that takes the frame, and it would read from
48//! an address that is one frame out.
49//!
50//! # Where a return is
51//!
52//! A block that goes nowhere is a block the function leaves from. Mostly that is a return, and
53//! the other kind is a block ending in `unreachable`, which is a point the front end says control
54//! does not arrive at and which the lowering writes no instruction for. Both want the same thing
55//! here. A return wants the epilogue because that is what a return is once the frame is known,
56//! and an unreachable block wants it because the alternative is a function whose last instruction
57//! falls into whatever the assembler put after it, which is worse than an epilogue nothing runs.
58//! So the epilogue goes at the end of every block with an empty successor list, and there may be
59//! several, because nothing here insists a function has one exit.
60//!
61//! # What is target-specific here
62//!
63//! The names, and only the names. Which instruction pushes a register and which one moves the
64//! stack pointer is [`rucc_target::FrameInsts`], which the target says and this reads, so what
65//! is written below is the shape of a prologue rather than any particular machine's. That is
66//! `spec/10-backend.md` section 10.8 as it applies to the one pass that would otherwise be full
67//! of `x64.` by hand.
68
69use std::collections::HashMap;
70
71use rucc_base::Interner;
72use rucc_mir::{Block, BlockCall, CfiOp, Func, Inst, Mem, Opcode, Operand, Patch, Reg};
73use rucc_regalloc::Allocation;
74use rucc_regalloc::assign::Place;
75use rucc_regalloc::rewrite::{At, Edit};
76use rucc_target::{BranchInsts, CallRegs, Chkstk, FrameInsts, Guard, PhysReg, Probe, RegClass};
77
78use crate::frame::Frame;
79use crate::lower::Stack;
80
81/// What the stack protector's check needs beyond the frame, in a function that has one.
82///
83/// Three things that come from three places, which is why they arrive together rather than being
84/// looked up here. Where the word the canary is copied from lives is a fact about the runtime the
85/// code is linked against. What a branch on a register is is a fact about the machine. And the two
86/// registers are neither: they are the ones the allocator was told to hold back, which is a
87/// decision about the allocator, and they are free at a return for exactly that reason.
88#[derive(Debug, Clone, Copy)]
89pub struct Protect<'a> {
90    /// Where the word the canary is a copy of lives, and what to call when the copy has changed.
91    pub guard: &'a Guard,
92    /// What a branch on a register is, which is what the check ends its block with.
93    pub branch: &'a BranchInsts,
94    /// The two registers the check may use, which are two the allocator never handed out.
95    pub scratch: [PhysReg; 2],
96}
97
98/// What a function that takes its stack a page at a time needs beyond the frame.
99///
100/// What `-fstack-clash-protection` asks for, and the same three kinds of thing [`Protect`] is:
101/// one fact about the platform, one about the machine, and two registers that are neither. See
102/// [`rucc_target::Probe`] for what the sequence is defending against.
103///
104/// Read in two places, because a function has two ways of moving its stack pointer and the flag is
105/// about both of them. The prologue takes the frame the layout worked out, and a variable length
106/// array takes however many bytes its declaration asked for while the function runs. The same three
107/// things answer both.
108#[derive(Debug, Clone, Copy)]
109pub struct Probing<'a> {
110    /// What touches a page and how far apart the pages are.
111    pub probe: &'a Probe,
112    /// What a branch on a register is, which is what the loop under a large frame ends with.
113    pub branch: &'a BranchInsts,
114    /// The two registers the sequence may use, which are two the allocator never handed out.
115    pub scratch: [PhysReg; 2],
116}
117
118/// What a profiler's hook at the top of a function is, in a function that has one.
119///
120/// What `-pg` asks for. See [`rucc_target::Trace`] for why there are two of these and what each of
121/// them lets the hook see. Only the name survives to here, because by this point the flag has been
122/// read against the target and a prologue that has the name has everything it needs.
123#[derive(Debug, Clone, Copy)]
124pub struct Tracing {
125    /// What is called, which is a routine the runtime provides and not one the program wrote.
126    pub name: &'static str,
127    /// Whether the call goes in front of the prologue rather than once the frame is taken.
128    pub early: bool,
129}
130
131/// The room at the top of a function for something to be written over later, in a function that
132/// was promised any.
133///
134/// What `-fpatchable-function-entry=` asks for. The room is a run of the shortest instruction the
135/// machine has that does nothing, and what makes it worth reserving is that it is never run for
136/// long: a tracer or a live patcher writes a jump or a call over it once the program is up, and
137/// what it needs from the compiler is a known address and a known number of bytes.
138///
139/// Two counts because the room can be on either side of the function's own label. Only the half
140/// after it is written here, since the stream starts at the label and there is nowhere in it to put
141/// the other half; the half in front is carried through so that whatever lays the function down can
142/// lay that many bytes ahead of the symbol.
143#[derive(Debug, Clone, Copy)]
144pub struct Padding {
145    /// What the instruction that does nothing is called on this target.
146    pub name: &'static str,
147    /// How many of them go in front of the function's own label.
148    pub before: u32,
149    /// How many go after it.
150    pub after: u32,
151}
152
153/// What the convention this function is compiled for says a frame is.
154///
155/// Seven answers to the one question, which is why they travel together: where it puts things,
156/// which instructions build one, whether this function's carries a protector, whether it is taken a
157/// page at a time, whether the function opens with a landing pad, whether it calls a profiler on
158/// the way in, and how much room it opens with for a patcher. The last five are the only ones about
159/// this function rather than about every function on the target, and they are here because what
160/// they need is the other two and nothing else.
161#[derive(Debug, Clone, Copy)]
162pub struct Convention<'a> {
163    /// Where the convention puts things.
164    pub regs: &'a CallRegs,
165    /// The instructions a prologue, an epilogue, a spill and a reload are made of on it.
166    pub insts: &'a FrameInsts,
167    /// What this function's stack protector needs, or `None` in a function with none.
168    pub protect: Option<Protect<'a>>,
169    /// What this function's probing prologue needs, or `None` when the frame is taken in one
170    /// subtraction, which is what a command line that did not ask asks for.
171    pub probe: Option<Probing<'a>>,
172    /// What says an indirect branch may arrive at the top of this function, or `None` when the
173    /// command line did not ask for one and on a target that has no such instruction.
174    ///
175    /// See [`rucc_target::FrameInsts::landing`]. A name rather than a flag because the flag has
176    /// already been read against the target by the time this is built, and because a prologue that
177    /// has the name has everything it needs.
178    pub landing: Option<&'static str>,
179    /// What this function's call to a profiler is, or `None` in one that makes none, which is every
180    /// function on a command line that did not ask.
181    pub trace: Option<Tracing>,
182    /// What room this function opens with for a patcher, or `None` in one that was promised none,
183    /// which is every function on a command line that did not ask.
184    pub pad: Option<Padding>,
185}
186
187impl<'a> Convention<'a> {
188    /// That convention, for a function with no stack protector, no probing, no landing pad, no
189    /// call to a profiler and no room for a patcher, which is most of them.
190    #[must_use]
191    pub fn new(regs: &'a CallRegs, insts: &'a FrameInsts) -> Self {
192        Self { regs, insts, protect: None, probe: None, landing: None, trace: None, pad: None }
193    }
194}
195
196/// Which instruction each of the allocator's moves became.
197///
198/// A spill and a copy are both a `mov` once they are written, and so is an instruction the lowering
199/// wrote that happens to move the same register to the same address. Telling them apart afterwards
200/// by looking at them is guesswork, and a pass that guesses wrong about a store to a volatile
201/// variable deletes a read the program insisted on. So what the allocator asked for is recorded as
202/// it is written, and a later pass that is only allowed to touch the allocator's own moves has the
203/// list rather than a heuristic. See [`crate::copies`], which is the one pass that reads this.
204#[derive(Debug, Default)]
205pub struct Moves(HashMap<Inst, Edit>);
206
207impl Moves {
208    /// What the allocator asked for at this instruction, or `None` at an instruction that is not
209    /// one of its moves.
210    #[must_use]
211    pub fn at(&self, inst: Inst) -> Option<Edit> {
212        self.0.get(&inst).copied()
213    }
214
215    /// Records that this instruction is what that move came to.
216    pub fn record(&mut self, inst: Inst, edit: Edit) {
217        self.0.insert(inst, edit);
218    }
219}
220
221/// Writes the moves, the prologue and the epilogue into a function the allocator has finished
222/// with.
223///
224/// Hands back which instruction each of the allocator's moves became, for the one pass that is
225/// allowed to take one of them out again.
226///
227/// # Panics
228///
229/// Panics on a function with no blocks in it, on a frame whose slots or locals the allocation and
230/// the lowering do not match, and on a move of a class the target did not say how to move. All of
231/// them are the caller handing it a frame and a function that were not worked out from each other.
232pub fn finish(
233    func: &mut Func,
234    allocation: &Allocation,
235    frame: &Frame,
236    stack: &Stack,
237    convention: Convention<'_>,
238    names: &mut Interner,
239) -> Moves {
240    let Convention { regs: conv, insts, protect, probe, landing, trace, pad } = convention;
241    let entry = func.entry().expect("a function with a block in it");
242
243    // Before anything is written, because these are instructions the lowering already put in the
244    // function and every one of them is somewhere the prologue is about to go in front of, which
245    // is what makes an offset from the stack pointer the right thing to write into them. In a
246    // frame that grows it is an offset from the frame pointer instead, so the base register is
247    // rewritten the way an incoming argument's is, and for a version of the same reason.
248    //
249    // Added rather than assigned. The instruction named here is the `lea` the lowering wrote, or
250    // whatever [`crate::fold`] folded that `lea` into, and a reader that took it brought a
251    // displacement of its own: the address of a local is where the object starts and reading a
252    // field of it is some way past that. Assigning would throw the field offset away and read the
253    // front of the object every time.
254    for &(inst, local) in &stack.addresses {
255        let at = frame.local(local).expect("a local the frame was worked out from");
256        let mem = func[inst].mem.expect("the address of a local is an address");
257        func[mem].disp += at;
258        if frame.grows() {
259            rebase(func, inst, conv.frame_pointer);
260        }
261    }
262
263    // The bytes a variable length array takes are already off the stack pointer by the time one of
264    // these runs, so what is left to write is how far above the new stack pointer the array starts,
265    // which is however much of the bottom of the frame belongs to the arguments of a call. That
266    // area stays at the bottom wherever the bottom has moved to. Added rather than assigned for the
267    // reason the loop above is: one of these folds into its readers like any other address, and a
268    // reader that took it brought a displacement of its own.
269    for &inst in &stack.dynamic {
270        let mem = func[inst].mem.expect("the address of a growable local is an address");
271        func[mem].disp += offset(frame.below());
272    }
273
274    // The same, one area further up, and through the frame pointer when that is what reaches it.
275    // These are in the entry block ahead of everything, so the prologue still goes in front of
276    // them, which is what makes both registers hold what these offsets are counted from.
277    let incoming = frame.incoming();
278    for &(inst, up) in &stack.arguments {
279        let mem = func[inst].mem.expect("an argument read out of memory is read from an address");
280        func[mem].disp += incoming.at + offset(up);
281        if incoming.through_frame_pointer {
282            rebase(func, inst, conv.frame_pointer);
283        }
284    }
285
286    // Every offset the frame reports is from this one register, which is the stack pointer in an
287    // ordinary frame and the frame pointer in one that moves the stack pointer while it runs.
288    let base = if frame.grows() { conv.frame_pointer } else { conv.stack_pointer };
289    let mut writer = Writer { func, conv, insts, names, base, ahead: None };
290
291    let mut cursors: HashMap<At, Inst> = HashMap::new();
292    let mut moves = Moves::default();
293    for edit in &allocation.edits {
294        let inst = writer.mov(edit, frame);
295        writer.put(&mut cursors, edit.at, inst);
296        moves.record(inst, *edit);
297    }
298
299    // Before the epilogues, because this is what turns one block into four and the last of the four
300    // is the one the function goes on to return from. A block that went nowhere before a variable
301    // length array was walked in the middle of it is not the block that goes nowhere afterwards, and
302    // an epilogue written into the wrong one of them gives the frame back before the body has run.
303    if let Some(probing) = probe {
304        for &took in &stack.grown {
305            writer.walk(took, probing);
306        }
307    }
308
309    let prologue = writer.prologue(frame, protect, probe, landing, trace, pad);
310    for &inst in prologue.iter().rev() {
311        writer.func.prepend_inst(entry, inst);
312    }
313    let returns: Vec<Block> =
314        writer.func.blocks().filter(|&block| writer.func[block].succs.is_empty()).collect();
315    for block in returns {
316        // The check goes in front of the epilogue and takes the return with it. What is left in
317        // the block the function used to return from is the check, and the block the epilogue then
318        // goes in is the arm the canary was unchanged on.
319        let block = match protect {
320            Some(protect) => writer.check(block, frame, protect),
321            None => block,
322        };
323        let epilogue = writer.epilogue(frame);
324        for inst in epilogue {
325            writer.func.append_inst(block, inst);
326        }
327    }
328
329    // Last of everything, because the blocks a probing prologue made have to come in front of the
330    // block the function used to begin with and the ones the protector's check makes are made
331    // after that. Nothing has been laid out yet: `crate::layout` runs after this and puts every
332    // block in its own order, and all this decides is which block the function is entered at.
333    if let Some(ahead) = writer.ahead {
334        let rest: Vec<Block> =
335            writer.func.blocks().filter(|block| !ahead.contains(block)).collect();
336        let order: Vec<Block> = ahead.into_iter().chain(rest).collect();
337        writer.func.set_block_order(&order);
338    }
339    moves
340}
341
342/// How many pages a probing prologue touches one after another before it writes a loop instead.
343///
344/// Three, which is what gcc unrolls to. The loop is four instructions however many pages it walks
345/// and a page written out is two, so three is the last size at which the straight line is no
346/// longer than the loop, and the straight line has no branch in it and needs no register.
347const UNROLLED: u32 = 3;
348
349/// One function having its frame written into it.
350/// Points an address the lowering left counted from the stack pointer at another register.
351///
352/// The base register is an operand of the instruction and the addressing mode holds where in the
353/// operand vector it is, so the register is changed there and not in the mode.
354fn rebase(func: &mut Func, inst: Inst, to: PhysReg) {
355    let mem = func[inst].mem.expect("an address");
356    let at = func[mem].base.expect("an address the lowering wrote a base register into");
357    let operands = func[inst].operands;
358    func[operands][usize::from(at)].reg = Reg::physical(to);
359}
360
361struct Writer<'a> {
362    func: &'a mut Func,
363    conv: &'a CallRegs,
364    insts: &'a FrameInsts,
365    names: &'a mut Interner,
366    /// Which register every offset into the frame is counted from, which is the stack pointer
367    /// unless the function moves it while it runs. See `Growing` in [`crate::frame`].
368    base: PhysReg,
369    /// The blocks a probing prologue made, which go in front of the one the function began with.
370    ///
371    /// Empty in every function whose frame is taken in one subtraction, which is every function
372    /// on a command line that did not ask for the stack to be touched a page at a time and most
373    /// of them on one that did. See [`Writer::pages`].
374    ahead: Option<[Block; 2]>,
375}
376
377impl Writer<'_> {
378    /// The instructions the prologue is, in the order they run.
379    ///
380    /// The order is the one the epilogue undoes and it is not free. The frame pointer is saved
381    /// before anything else, so that it points at a fixed place whatever else happens. The
382    /// registers are pushed before the alignment is forced, so that the epilogue can find them
383    /// again from the frame pointer, since after the alignment is forced nothing else can. And the
384    /// vector registers are stored last, because until the frame has been taken there is nowhere
385    /// to store them.
386    ///
387    /// The landing pad is in front of all of it, because the address it makes reachable is the
388    /// address of the function and the address of the function is where the first instruction is.
389    /// It has to be written here rather than after the fact, since a probing prologue moves the
390    /// instructions written so far into a block of its own and the pad has to move with them.
391    ///
392    /// The room a patcher was promised goes after the pad, because a patcher wants somewhere it can
393    /// write a call that happens before anything else, and the pad is the one instruction that has
394    /// to come first for a reason of its own.
395    ///
396    /// A profiler's hook goes next, or at the end when it is the kind that reads the frame pointer.
397    /// The early one is in front of everything the frame does for a reason of its own: what makes
398    /// it worth replacing while the program runs is that the stack at that instruction is exactly
399    /// what a call leaves, and a prologue that had already run would have changed it.
400    fn prologue(
401        &mut self,
402        frame: &Frame,
403        protect: Option<Protect<'_>>,
404        probe: Option<Probing<'_>>,
405        landing: Option<&'static str>,
406        trace: Option<Tracing>,
407        pad: Option<Padding>,
408    ) -> Vec<Inst> {
409        let sp = self.conv.stack_pointer;
410        let fp = self.conv.frame_pointer;
411        let int = self.conv.int_class;
412        let sse = self.conv.sse_class;
413        let word = offset(self.conv.word);
414        let mut out = Vec::new();
415        // What the prologue wrote before it had described anything, which is what decides whether
416        // there is a rule to remember at the end of it. Neither of these moves a register or takes
417        // a frame, so a function whose whole prologue is one of them has no rows and must not be
418        // given a pair of them that cancel out.
419        let mut quiet = Vec::new();
420        if let Some(name) = landing {
421            let opcode = self.opcode(name);
422            let inst = self.func.build_loose(opcode).finish();
423            out.push(inst);
424            quiet.push(inst);
425        }
426        // After the pad and in front of everything else, which is where gcc puts it. The pad is the
427        // function's first instruction because the address an indirect branch may arrive at is the
428        // address of the function, and the room comes next because what gets written over it is a
429        // call and the point of that call is that it happens before the function has done anything.
430        //
431        // Nothing is described for any of it. A byte that does nothing does not move the stack
432        // pointer, and what a patcher writes over it later is its own problem rather than this
433        // function's: the rules here say what this function did, and it did nothing.
434        if let Some(pad) = pad {
435            let opcode = self.opcode(pad.name);
436            let mut first = None;
437            for _ in 0..pad.after {
438                let inst = self.func.build_loose(opcode).finish();
439                out.push(inst);
440                quiet.push(inst);
441                first.get_or_insert(inst);
442            }
443            self.func.patch = Some(Patch { before: pad.before, pad: opcode, after: first });
444        }
445        // Nothing is described for it and nothing needs to be: the call pushes a return address and
446        // the hook pops it, so the frame is the same on both sides, and the hook preserves every
447        // register because it is written in assembly for exactly this. That is also why the
448        // allocator, which ran before any of this, never saw the call and did not have to.
449        if let Some(trace) = trace.filter(|trace| trace.early) {
450            let inst = self.hook(trace);
451            out.push(inst);
452            quiet.push(inst);
453        }
454        // How far the stack pointer is below the canonical frame address, and whether the address
455        // is still counted from the stack pointer at all. It starts at the return address the
456        // call itself pushed, which is the rule the CIE already states, so the first row here is
457        // the first thing this function does on top of that.
458        let mut below = offset(self.conv.return_address);
459        let mut from_sp = true;
460        if frame.frame_pointer() {
461            let inst = self.push(fp);
462            out.push(inst);
463            below += word;
464            self.row(inst, CfiOp::DefCfaOffset(below));
465            self.saved(inst, int, fp, -below);
466            let mov = self.opcode(self.insts.moves(int).expect("a move").mov);
467            let inst = self.two(mov, fp, sp);
468            out.push(inst);
469            let number = self.dwarf(int, fp);
470            self.row(inst, CfiOp::DefCfaRegister(number));
471            from_sp = false;
472        }
473        for &reg in frame.saved_int() {
474            let inst = self.push(reg);
475            out.push(inst);
476            below += word;
477            if from_sp {
478                self.row(inst, CfiOp::DefCfaOffset(below));
479            }
480            self.saved(inst, int, reg, -below);
481        }
482        if let Some(to) = frame.realign() {
483            // Nothing is written for this and nothing can be. After it the stack pointer is a
484            // rounded-down version of where it was rather than a fixed distance from it, which is
485            // exactly what a rule cannot say. It is also why a frame that realigns is a frame
486            // with a frame pointer: by here the address is already counted from that instead.
487            assert!(!from_sp, "a frame that forces its own alignment has a frame pointer");
488            let and = self.opcode(self.insts.align);
489            out.push(self.arith(and, -i64::from(to)));
490        }
491        if frame.size() > 0 {
492            self.take(&mut out, frame.size(), &mut below, from_sp, probe);
493        }
494        for save in frame.saved_sse() {
495            let inst = self.store(sse, save.reg, save.at);
496            out.push(inst);
497            // Where it went is an offset from whichever register the frame counts from, and the
498            // address is a constant above that register, so the two make one constant. In an
499            // ordinary frame that register is the stack pointer and the constant is `below`. In one
500            // that grows it is the frame pointer, which the address has been counted from since the
501            // prologue pointed it at where it saved the caller's copy, so the constant is the two
502            // words above it and nothing the prologue did afterwards changes it. A realigned frame
503            // has no such constant at all and the rule is left out rather than guessed; the one
504            // convention that realigns and the one that preserves a vector register are not the
505            // same convention, so nothing reaches any of this today.
506            if frame.realign().is_none() {
507                let above =
508                    if frame.grows() { word + offset(self.conv.return_address) } else { below };
509                self.saved(inst, sse, save.reg, save.at - above);
510            }
511        }
512        // Before the canary and after the frame, which is where gcc puts it. The hook reads the
513        // frame pointer to find out who called this function, so it has to run once there is one,
514        // and it is a call, so it has to run before anything the function is keeping in the frame
515        // could be read back.
516        if let Some(trace) = trace.filter(|trace| !trace.early) {
517            let inst = self.hook(trace);
518            out.push(inst);
519        }
520        // Last of everything, because it writes into the frame and there is no frame to write into
521        // until the stack pointer has moved. Nothing is described for either instruction: they
522        // write a slot rather than save a register, and no unwinder wants to put a canary back.
523        if let Some(protect) = protect {
524            let at = frame.canary().expect("a protected function has a slot for its canary");
525            let [into, _] = protect.scratch;
526            out.push(self.read_guard(into, protect.guard));
527            out.push(self.store(self.conv.int_class, into, at));
528        }
529        // The rules the body runs under, kept so that each epilogue can put them back rather than
530        // leaving the next block reading whatever the last one ended on. See `epilogue`.
531        //
532        // Nothing is kept in a function whose whole prologue is the pieces that describe nothing.
533        // See `quiet` above.
534        if let Some(&last) = out.last() {
535            if !quiet.contains(&last) {
536                self.row(last, CfiOp::RememberState);
537            }
538        }
539        out
540    }
541
542    /// The call to a profiler's hook.
543    ///
544    /// No arguments and no result. Which function is being entered is not passed, because the hook
545    /// reads its own return address to find out, and that is the whole reason the call is written
546    /// rather than something cheaper.
547    fn hook(&mut self, trace: Tracing) -> Inst {
548        let call = self.opcode(self.insts.call);
549        let symbol = self.names.intern(trace.name);
550        self.func.build_loose(call).symbol(symbol).finish()
551    }
552
553    /// Takes the frame, which is one subtraction unless the command line asked for the stack to be
554    /// touched a page at a time.
555    ///
556    /// `below` is how far the canonical frame address is above the stack pointer, and it comes
557    /// back as what it is once the frame has been taken.
558    fn take(
559        &mut self,
560        out: &mut Vec<Inst>,
561        size: u32,
562        below: &mut i32,
563        from_sp: bool,
564        probe: Option<Probing<'_>>,
565    ) {
566        // In front of everything else, because a platform with a routine for this has it for every
567        // frame rather than for the ones a flag was passed about, and because the routine does the
568        // whole of what the walk below would have done. See [`rucc_target::Chkstk`].
569        let page = self.insts.probe.map_or(u32::MAX, |probe| probe.interval);
570        if let Some(chkstk) = self.conv.chkstk.filter(|_| size > page) {
571            let inst = self.reach(out, chkstk, size);
572            *below += offset(size);
573            if from_sp {
574                self.row(inst, CfiOp::DefCfaOffset(*below));
575            }
576            return;
577        }
578        let Some(probing) = probe.filter(|probing| size > probing.probe.interval) else {
579            let inst = self.sub(size);
580            out.push(inst);
581            *below += offset(size);
582            if from_sp {
583                self.row(inst, CfiOp::DefCfaOffset(*below));
584            }
585            return;
586        };
587        // Every step but the last is a whole page and is followed by a touch, and the last is
588        // whatever is left over, which is between one byte and one whole page. So the stack
589        // pointer never moves further than a page without something being written where it landed,
590        // and the unmapped page an operating system leaves below a stack cannot be stepped over.
591        //
592        // That is why the count is worked out from one less than the size. A frame that is an
593        // exact number of pages gets one fewer touch than it has pages, and the step left over is
594        // a whole page, which is a step that lands on the next page boundary rather than past it.
595        // gcc touches that last page as well, so this is one instruction shorter on a frame whose
596        // size is a multiple of the page and the same everywhere else.
597        let interval = probing.probe.interval;
598        let pages = (size - 1) / interval;
599        let rest = size - pages * interval;
600        let mut walked = false;
601        if pages <= UNROLLED {
602            for _ in 0..pages {
603                let inst = self.sub(interval);
604                out.push(inst);
605                *below += offset(interval);
606                if from_sp {
607                    self.row(inst, CfiOp::DefCfaOffset(*below));
608                }
609                let touch = self.touch(probing.probe);
610                out.push(touch);
611            }
612        } else {
613            self.pages(out, pages, below, from_sp, probing);
614            walked = from_sp;
615        }
616        let inst = self.sub(rest);
617        out.push(inst);
618        *below += offset(rest);
619        if from_sp {
620            // A loop leaves the address counted from the register the stack pointer was compared
621            // against, since that is the one thing in it that holds still. This is where it goes
622            // back to being counted from the stack pointer, and it is written behind this
623            // instruction rather than behind the branch because a row is written behind an
624            // instruction and the branch is not one that survives [`crate::layout`].
625            let op = if walked {
626                let number = self.dwarf(self.conv.int_class, self.conv.stack_pointer);
627                CfiOp::DefCfa { reg: number, offset: *below }
628            } else {
629                CfiOp::DefCfaOffset(*below)
630            };
631            self.row(inst, op);
632        }
633    }
634
635    /// Reaches the pages of a frame by calling the routine this platform has for it, and then takes
636    /// the frame.
637    ///
638    /// Three instructions, and the third is the one that moves anything:
639    ///
640    /// ```text
641    ///   the size into a register    which register is the platform's answer rather than ours
642    ///   the call                    touches every page from here down to that many bytes below
643    ///   the subtraction             takes the frame, of the register the size is still in
644    /// ```
645    ///
646    /// The routine comes back having moved nothing, which is what makes the third instruction
647    /// necessary and is also what makes it a subtraction of a register rather than of the constant
648    /// written again. Writing the constant twice would be the same number of bytes of code and one
649    /// more place for the two to disagree.
650    ///
651    /// Nothing is described to the unwinder for the first two. The call pushes a return address and
652    /// the routine pops it, so the frame is the same on both sides of it, which is the same argument
653    /// the profiler's hook makes a few lines above. The row goes behind the subtraction, where the
654    /// stack pointer has actually moved.
655    ///
656    /// No register here has to be asked about. The size goes in one the convention passes no
657    /// argument in, which is what lets the platform name it at all, and the routine destroys two
658    /// that are exactly the two the allocator was told to hold back. A prologue is also the one
659    /// place in a function where the only live values are the ones that arrived in the convention's
660    /// own registers.
661    fn reach(&mut self, out: &mut Vec<Inst>, chkstk: Chkstk, size: u32) -> Inst {
662        let class = self.conv.int_class;
663        let sp = Reg::physical(self.conv.stack_pointer);
664        let count = Reg::physical(chkstk.size);
665
666        let imm = self.opcode(self.insts.imm);
667        let inst = self.func.build_loose(imm).def(count, class).imm(i64::from(size)).finish();
668        out.push(inst);
669        let call = self.opcode(self.insts.call);
670        let symbol = self.names.intern(chkstk.name);
671        let inst = self.func.build_loose(call).symbol(symbol).finish();
672        out.push(inst);
673        let grow = self.opcode(self.insts.grow);
674        let inst =
675            self.func.build_loose(grow).def(sp, class).uses(sp, class).uses(count, class).finish();
676        out.push(inst);
677        inst
678    }
679
680    /// The loop that takes a frame too large for the touches to be written one after another.
681    ///
682    /// Three blocks, and the first two are new and go in front of the one the function began with:
683    ///
684    /// ```text
685    ///   what the function is entered at   everything the prologue did before this, and then the
686    ///                                     address the stack pointer is walking down to
687    ///   the loop                          one page, the touch, and the question of whether the
688    ///                                     stack pointer has got there yet
689    ///   what the function began with      the rest of the prologue, and then the body
690    /// ```
691    ///
692    /// The instructions the prologue has written so far move into the first of them, because a
693    /// block is entered at the top and they have to run before the loop does. Nothing is laid out
694    /// here: which block comes first in memory is [`crate::layout`]'s answer, and all this decides
695    /// is which one the function is entered at.
696    fn pages(
697        &mut self,
698        out: &mut Vec<Inst>,
699        pages: u32,
700        below: &mut i32,
701        from_sp: bool,
702        probing: Probing<'_>,
703    ) {
704        let class = self.conv.int_class;
705        let sp = self.conv.stack_pointer;
706        let all = offset(pages * probing.probe.interval);
707        let [limit, byte] = probing.scratch;
708
709        let head = self.func.create_block();
710        for &inst in out.iter() {
711            self.func.append_inst(head, inst);
712        }
713        out.clear();
714        // Where the stack pointer is walking down to, worked out before it starts moving. A loop
715        // that counted down instead would need somewhere to keep the count, and this is somewhere
716        // to keep it that the comparison can read without arithmetic.
717        let lea = self.opcode(self.insts.lea);
718        let inst = self.address(lea, limit, sp, -all);
719        self.func.append_inst(head, inst);
720        if from_sp {
721            // The address is counted from that register for as long as the loop runs, and it has
722            // to be: the stack pointer moves once an iteration, so no fixed distance from it is
723            // true twice, and this register was written so that one distance is.
724            let number = self.dwarf(class, limit);
725            self.row(inst, CfiOp::DefCfa { reg: number, offset: *below + all });
726        }
727
728        let body = self.func.create_block();
729        *self.func.succs_mut(head) = vec![BlockCall::to(body)];
730        let inst = self.sub(probing.probe.interval);
731        self.func.append_inst(body, inst);
732        let touch = self.touch(probing.probe);
733        self.func.append_inst(body, touch);
734        let differ = self.opcode(self.insts.differ);
735        let inst = self
736            .func
737            .build_loose(differ)
738            .def(Reg::physical(byte), class)
739            .uses(Reg::physical(sp), class)
740            .uses(Reg::physical(limit), class)
741            .finish();
742        self.func.append_inst(body, inst);
743        let cond = Opcode::new(
744            self.names.intern(&format!("{}{}", probing.branch.prefix, probing.branch.cond)),
745        );
746        let inst = self.func.build_loose(cond).uses(Reg::physical(byte), class).finish();
747        self.func.append_inst(body, inst);
748        // The first arm is the one taken when the condition held, and the condition is that the
749        // stack pointer and the address it is walking down to still differ, so the first arm is
750        // another page.
751        let began = self.func.entry().expect("a function with a block in it");
752        *self.func.succs_mut(body) = vec![BlockCall::to(body), BlockCall::to(began)];
753        *below += all;
754        self.ahead = Some([head, body]);
755    }
756
757    /// Walks the pages a variable length array takes, at the declaration that takes them.
758    ///
759    /// The prologue's own pages are counted when it is written, so it can step down to an address
760    /// it worked out in advance and stop when it gets there. A declaration in the body cannot: how
761    /// many bytes it asked for arrives in a register, so where it is going is arithmetic rather than
762    /// a constant, and how many pages that is is a number nothing has. What is written instead is a
763    /// loop that steps a page and asks whether it has arrived yet, which is the same walk with the
764    /// count taken out of it.
765    ///
766    /// The one instruction the lowering wrote becomes four blocks:
767    ///
768    /// ```text
769    ///   what the block was          everything it did before the declaration, and then where the
770    ///                               stack pointer is going, worked out before it starts moving
771    ///   the step                    one page, and whether the stack pointer is still above there
772    ///   the page it stepped onto    the touch, and round again
773    ///   the rest of the block       the stack pointer put where it was going, and then the body
774    /// ```
775    ///
776    /// The touch is behind the question rather than in front of it, so the only page ever written
777    /// is one the array reaches. The last step down is a whole page whatever is left, which puts the
778    /// stack pointer at or past the end of the array, and the block that follows puts it back on the
779    /// end. Nothing is touched there and nothing has to be: that is a move of less than a page from
780    /// a page this loop has already been to, which is the whole of what a guard page asks.
781    ///
782    /// Nothing is described to the unwinder for any of it. A function with a variable length array
783    /// in it keeps a frame pointer, because its own stack pointer is not a fixed distance from
784    /// anything, and by here the frame is already counted from that register rather than from the
785    /// stack pointer. So the rule that was true before the walk is still true after it.
786    fn walk(&mut self, took: Inst, probing: Probing<'_>) {
787        let class = self.conv.int_class;
788        let sp = self.conv.stack_pointer;
789        let span = self.func.span(took);
790        let block = self.func.block_of(took).expect("an instruction the lowering put in a block");
791
792        // Which register the bytes arrived in, and which two the walk may use. The bytes may be in
793        // one of the two, because a reload the rewriter wrote is written into one of them, and a
794        // value that arrived that way is read by the one instruction it was written in front of and
795        // is dead after it. So the limit goes in whichever of the pair the bytes are not in, and the
796        // other one is free from the moment the limit has been worked out.
797        let operands = self.func[took].operands;
798        let bytes = self.func[operands][2].reg.phys().expect("a register the allocator settled");
799        let [first, second] = probing.scratch;
800        let (limit, flag) = if bytes == first { (second, first) } else { (first, second) };
801
802        let tail: Vec<Inst> = {
803            let mut rest = self.func.insts(block).skip_while(|&inst| inst != took);
804            rest.next();
805            rest.collect()
806        };
807        let step = self.func.create_block();
808        let onto = self.func.create_block();
809        let done = self.func.create_block();
810
811        let mov = self.opcode(self.insts.moves(class).expect("a class the target can move").mov);
812        let inst = self.two(mov, sp, limit);
813        self.func.append_inst(done, inst);
814        for inst in tail {
815            self.func.remove_inst(inst);
816            self.func.append_inst(done, inst);
817        }
818        let succs = std::mem::take(self.func.succs_mut(block));
819        *self.func.succs_mut(done) = succs;
820
821        // The subtraction the lowering wrote is what the loop is instead of, so it goes. What is
822        // left in the block it was in is where the stack pointer is walking down to.
823        self.func.remove_inst(took);
824        let inst = self.two(mov, limit, sp);
825        self.func.append_inst(block, inst);
826        let grow = self.opcode(self.insts.grow);
827        let inst = self
828            .func
829            .build_loose(grow)
830            .at(span)
831            .def(Reg::physical(limit), class)
832            .uses(Reg::physical(limit), class)
833            .uses(Reg::physical(bytes), class)
834            .finish();
835        self.func.append_inst(block, inst);
836        *self.func.succs_mut(block) = vec![BlockCall::to(step)];
837
838        let inst = self.sub(probing.probe.interval);
839        self.func.append_inst(step, inst);
840        let above = self.opcode(self.insts.above);
841        let inst = self
842            .func
843            .build_loose(above)
844            .def(Reg::physical(flag), class)
845            .uses(Reg::physical(sp), class)
846            .uses(Reg::physical(limit), class)
847            .finish();
848        self.func.append_inst(step, inst);
849        let cond = Opcode::new(
850            self.names.intern(&format!("{}{}", probing.branch.prefix, probing.branch.cond)),
851        );
852        let inst = self.func.build_loose(cond).uses(Reg::physical(flag), class).finish();
853        self.func.append_inst(step, inst);
854        // The first arm is the one taken when the condition held, and the condition is that the
855        // stack pointer is still above where the array ends, so the first arm is the page it has
856        // just stepped onto being written and another time round.
857        *self.func.succs_mut(step) = vec![BlockCall::to(onto), BlockCall::to(done)];
858
859        let touch = self.touch(probing.probe);
860        self.func.append_inst(onto, touch);
861        *self.func.succs_mut(onto) = vec![BlockCall::to(step)];
862    }
863
864    /// Writes the page the stack pointer is on without changing what is there.
865    fn touch(&mut self, probe: &Probe) -> Inst {
866        let opcode = self.opcode(probe.inst);
867        let base = Operand::read(Reg::physical(self.conv.stack_pointer), self.conv.int_class);
868        self.func.build_loose(opcode).imm(0).mem(Mem::at(base)).finish()
869    }
870
871    /// Takes that many bytes off the stack pointer.
872    fn sub(&mut self, bytes: u32) -> Inst {
873        let sub = self.opcode(self.insts.sub);
874        self.arith(sub, i64::from(bytes))
875    }
876
877    /// The stack protector's check, written at the end of a block the function returns from.
878    ///
879    /// Gives back the block the epilogue goes in, which is a new one: the check has to be the last
880    /// thing the old block does, and what follows it is one of two arms rather than the return.
881    ///
882    /// ```text
883    ///   block that returned      reload the slot, read the word again, compare, branch
884    ///   the arm it changed on    call the function that does not come back, and nothing after
885    ///   the arm it did not       the epilogue, which the caller writes into what this gives back
886    /// ```
887    ///
888    /// The two registers are the ones the allocator was told to hold back, so nothing here has to
889    /// ask what is live: a scratch register holds nothing at the end of a block, because the only
890    /// thing that writes one is a move the rewriter put in and every one of those is read by the
891    /// instruction it was put in front of.
892    fn check(&mut self, block: Block, frame: &Frame, protect: Protect<'_>) -> Block {
893        let class = self.conv.int_class;
894        let at = frame.canary().expect("a protected function has a slot for its canary");
895        let [ours, theirs] = protect.scratch;
896
897        let inst = self.load(class, ours, at);
898        self.func.append_inst(block, inst);
899        let inst = self.read_guard(theirs, protect.guard);
900        self.func.append_inst(block, inst);
901        let differ = self.opcode(self.insts.differ);
902        let inst = self
903            .func
904            .build_loose(differ)
905            .def(Reg::physical(theirs), class)
906            .uses(Reg::physical(ours), class)
907            .uses(Reg::physical(theirs), class)
908            .finish();
909        self.func.append_inst(block, inst);
910
911        let failed = self.func.create_block();
912        let ok = self.func.create_block();
913        let cond = Opcode::new(
914            self.names.intern(&format!("{}{}", protect.branch.prefix, protect.branch.cond)),
915        );
916        let inst = self.func.build_loose(cond).uses(Reg::physical(theirs), class).finish();
917        self.func.append_inst(block, inst);
918        // The first arm is the one taken when the condition held, and the condition is that the
919        // two words differ, so the first arm is the one the canary was overwritten on.
920        *self.func.succs_mut(block) = vec![BlockCall::to(failed), BlockCall::to(ok)];
921
922        let call = self.opcode(self.insts.call);
923        let symbol = self.names.intern(protect.guard.fail);
924        self.func.build(failed, call).symbol(symbol).finish();
925        ok
926    }
927
928    /// Reads the word the canary is a copy of into a register.
929    ///
930    /// The address is a constant and names no register at all, because where the block a thread
931    /// has to itself begins is something only the machine knows and the segment register is what
932    /// holds it.
933    fn read_guard(&mut self, into: PhysReg, guard: &Guard) -> Inst {
934        let class = self.conv.int_class;
935        let load = self.opcode(self.insts.moves(class).expect("a class to load").load);
936        self.func
937            .build_loose(load)
938            .def(Reg::physical(into), class)
939            .mem(Mem::in_segment(guard.segment, guard.at))
940            .finish()
941    }
942
943    /// The instructions the epilogue is, in the order they run.
944    ///
945    /// The vector registers are read back while the stack pointer is still where the body left it,
946    /// because that is what their offsets are from. Then the stack pointer goes back to the last
947    /// register the prologue pushed, which is arithmetic when the prologue knew how far it had
948    /// moved and a read of the frame pointer when it did not.
949    fn epilogue(&mut self, frame: &Frame) -> Vec<Inst> {
950        let sp = self.conv.stack_pointer;
951        let fp = self.conv.frame_pointer;
952        let int = self.conv.int_class;
953        let sse = self.conv.sse_class;
954        let word = self.conv.word;
955        let described = !self.func.cfi.is_empty();
956        let mut out = Vec::new();
957        // Where the body left things, which is where every epilogue starts from.
958        let mut below = offset(self.conv.return_address)
959            + offset(word) * self.pushes(frame)
960            + offset(frame.size());
961        let from_sp = !frame.frame_pointer();
962        for save in frame.saved_sse() {
963            let inst = self.load(sse, save.reg, save.at);
964            out.push(inst);
965            if frame.realign().is_none() {
966                self.restored(inst, sse, save.reg);
967            }
968        }
969        let pushed = u32::try_from(frame.saved_int().len()).expect("a frame");
970        if frame.frame_pointer() {
971            // No row for either of these. The address is counted from the frame pointer here and
972            // this is what moves the stack pointer rather than the frame pointer, so the rule that
973            // was true before it is still true after it.
974            if pushed == 0 {
975                let mov = self.opcode(self.insts.moves(int).expect("a move").mov);
976                out.push(self.two(mov, sp, fp));
977            } else {
978                let lea = self.opcode(self.insts.lea);
979                let back = -offset(word * pushed);
980                out.push(self.address(lea, sp, fp, back));
981            }
982        } else if frame.size() > 0 {
983            let add = self.opcode(self.insts.add);
984            let inst = self.arith(add, i64::from(frame.size()));
985            out.push(inst);
986            below -= offset(frame.size());
987            self.row(inst, CfiOp::DefCfaOffset(below));
988        }
989        for &reg in frame.saved_int().iter().rev() {
990            let inst = self.pop(reg);
991            out.push(inst);
992            self.restored(inst, int, reg);
993            below -= offset(word);
994            if from_sp {
995                self.row(inst, CfiOp::DefCfaOffset(below));
996            }
997        }
998        if frame.frame_pointer() {
999            let inst = self.pop(fp);
1000            out.push(inst);
1001            self.restored(inst, int, fp);
1002            // The frame pointer holds the caller's value again, so the address goes back to being
1003            // counted from the stack pointer, which by now is at the return address.
1004            let number = self.dwarf(int, sp);
1005            self.row(inst, CfiOp::DefCfa { reg: number, offset: offset(self.conv.return_address) });
1006        }
1007        let ret = self.opcode(self.insts.ret);
1008        let inst = self.func.build_loose(ret).finish();
1009        out.push(inst);
1010        // These take effect at the address just past the return, which is where the next block
1011        // begins, and the next block is body again. Popping the body's rules and pushing them
1012        // straight back leaves the stack one deep however many blocks the function returns from,
1013        // which is what makes one remembering in the prologue enough for all of them.
1014        if described {
1015            self.row(inst, CfiOp::RestoreState);
1016            self.row(inst, CfiOp::RememberState);
1017        }
1018        out
1019    }
1020
1021    /// How many general purpose registers the prologue put on the stack, the frame pointer
1022    /// included.
1023    fn pushes(&self, frame: &Frame) -> i32 {
1024        let saved = i32::try_from(frame.saved_int().len()).expect("a frame");
1025        saved + i32::from(frame.frame_pointer())
1026    }
1027
1028    /// One row of the unwind table, taking effect after that instruction.
1029    fn row(&mut self, inst: Inst, op: CfiOp) {
1030        self.func.cfi.push((inst, op));
1031    }
1032
1033    /// A row saying the caller's copy of that register is that far from the canonical frame
1034    /// address, which is below it and so is negative.
1035    fn saved(&mut self, inst: Inst, class: RegClass, reg: PhysReg, from_cfa: i32) {
1036        let number = self.dwarf(class, reg);
1037        self.row(inst, CfiOp::Offset { reg: number, offset: from_cfa });
1038    }
1039
1040    /// A row saying that register holds what the caller left in it again.
1041    fn restored(&mut self, inst: Inst, class: RegClass, reg: PhysReg) {
1042        let number = self.dwarf(class, reg);
1043        self.row(inst, CfiOp::Restore(number));
1044    }
1045
1046    /// What an unwind table calls that register.
1047    fn dwarf(&self, class: RegClass, reg: PhysReg) -> u16 {
1048        self.conv.dwarf(class, reg).expect("a register a frame saves is one the table can name")
1049    }
1050
1051    /// One edit as the instruction that makes it true.
1052    fn mov(&mut self, edit: &Edit, frame: &Frame) -> Inst {
1053        let moves = self.insts.moves(edit.class).expect("a class the target says how to move");
1054        match (edit.mov.to, edit.mov.from) {
1055            (Place::Reg(to), Place::Reg(from)) => {
1056                let mov = self.opcode(moves.mov);
1057                self.func
1058                    .build_loose(mov)
1059                    .def(Reg::physical(to), edit.class)
1060                    .uses(Reg::physical(from), edit.class)
1061                    .finish()
1062            }
1063            (Place::Reg(to), Place::Slot(slot)) => {
1064                let at = self.slot(frame, slot);
1065                self.load(edit.class, to, at)
1066            }
1067            (Place::Slot(slot), Place::Reg(from)) => {
1068                let at = self.slot(frame, slot);
1069                self.store(edit.class, from, at)
1070            }
1071            // The allocator expands this into two moves through a register of its own, because a
1072            // machine that could do it in one is not a machine any of this is written for.
1073            (Place::Slot(_), Place::Slot(_)) => {
1074                unreachable!("a move from one stack slot straight into another")
1075            }
1076        }
1077    }
1078
1079    /// Puts an instruction where an edit says it goes, after whatever earlier edits went there.
1080    ///
1081    /// The edits at one place are in the order they have to be made in, so each one goes behind
1082    /// the last, and the first of them is what the place itself means.
1083    fn put(&mut self, cursors: &mut HashMap<At, Inst>, at: At, inst: Inst) {
1084        if let Some(cursor) = cursors.get_mut(&at) {
1085            self.func.insert_after(*cursor, inst);
1086            *cursor = inst;
1087            return;
1088        }
1089        match at {
1090            At::Before(before) => self.func.insert_before(before, inst),
1091            At::After(after) => self.func.insert_after(after, inst),
1092            At::StartOf(block) => self.func.prepend_inst(block, inst),
1093            // Behind everything in the block. A block the allocator puts an edge's moves at the
1094            // end of is one with a single edge out of it, and an edge like that is not an
1095            // instruction here: [`crate::layout`] writes the jump it becomes after this has run.
1096            // So the last instruction is an ordinary one, which may still be waiting on moves of
1097            // its own that have to be made before the edge's are.
1098            At::EndOf(block) => self.func.append_inst(block, inst),
1099        }
1100        cursors.insert(at, inst);
1101    }
1102
1103    /// Where a spill slot is, from the stack pointer in the body of the function.
1104    fn slot(&self, frame: &Frame, slot: u32) -> i32 {
1105        frame.slot(slot).expect("a slot the frame was worked out from")
1106    }
1107
1108    /// Reads a register out of the frame.
1109    fn load(&mut self, class: RegClass, reg: PhysReg, at: i32) -> Inst {
1110        let load = self.opcode(self.insts.moves(class).expect("a class to load").load);
1111        let base = Operand::read(Reg::physical(self.base), self.conv.int_class);
1112        self.func
1113            .build_loose(load)
1114            .def(Reg::physical(reg), class)
1115            .mem(Mem::at(base).plus(at))
1116            .finish()
1117    }
1118
1119    /// Writes a register into the frame.
1120    fn store(&mut self, class: RegClass, reg: PhysReg, at: i32) -> Inst {
1121        let store = self.opcode(self.insts.moves(class).expect("a class to store").store);
1122        let base = Operand::read(Reg::physical(self.base), self.conv.int_class);
1123        self.func
1124            .build_loose(store)
1125            .uses(Reg::physical(reg), class)
1126            .mem(Mem::at(base).plus(at))
1127            .finish()
1128    }
1129
1130    /// Puts a general purpose register on the stack.
1131    fn push(&mut self, reg: PhysReg) -> Inst {
1132        let push = self.opcode(self.insts.push);
1133        self.func.build_loose(push).uses(Reg::physical(reg), self.conv.int_class).finish()
1134    }
1135
1136    /// Takes a general purpose register back off the stack.
1137    fn pop(&mut self, reg: PhysReg) -> Inst {
1138        let pop = self.opcode(self.insts.pop);
1139        self.func.build_loose(pop).def(Reg::physical(reg), self.conv.int_class).finish()
1140    }
1141
1142    /// One general purpose register written with another.
1143    fn two(&mut self, opcode: Opcode, to: PhysReg, from: PhysReg) -> Inst {
1144        let class = self.conv.int_class;
1145        self.func
1146            .build_loose(opcode)
1147            .def(Reg::physical(to), class)
1148            .uses(Reg::physical(from), class)
1149            .finish()
1150    }
1151
1152    /// Two-address arithmetic on the stack pointer, which reads it and writes it back.
1153    fn arith(&mut self, opcode: Opcode, value: i64) -> Inst {
1154        let class = self.conv.int_class;
1155        let sp = Reg::physical(self.conv.stack_pointer);
1156        self.func.build_loose(opcode).def(sp, class).uses(sp, class).imm(value).finish()
1157    }
1158
1159    /// One register written with an address rather than with what is at it.
1160    fn address(&mut self, opcode: Opcode, to: PhysReg, base: PhysReg, disp: i32) -> Inst {
1161        let class = self.conv.int_class;
1162        let base = Operand::read(Reg::physical(base), class);
1163        self.func
1164            .build_loose(opcode)
1165            .def(Reg::physical(to), class)
1166            .mem(Mem::at(base).plus(disp))
1167            .finish()
1168    }
1169
1170    /// The opcode of that name, in the machine IR's spelling, which is the target's prefix and
1171    /// then the name the target gave.
1172    fn opcode(&mut self, name: &str) -> Opcode {
1173        Opcode::new(self.names.intern(&format!("{}{name}", self.insts.prefix)))
1174    }
1175}
1176
1177/// A distance in a frame, as the signed number every offset is.
1178fn offset(bytes: u32) -> i32 {
1179    i32::try_from(bytes).expect("a frame under two gigabytes")
1180}
1181
1182#[cfg(test)]
1183mod tests {
1184    use rucc_base::Interner;
1185    use rucc_mir::{BlockCall, print_func};
1186    use rucc_regalloc::assign::Env;
1187    use rucc_target::x86_64::{
1188        BRANCH, FRAME, GPR, PROBE, R10, R11, RAX, REGS, SYSV, WIN64, XMM, xmm,
1189    };
1190
1191    use super::*;
1192    use crate::frame::{Layout, Local};
1193
1194    /// An environment offering that many of the convention's registers, with everything after
1195    /// them held back as scratch.
1196    fn env(conv: &CallRegs, count: usize) -> Env {
1197        Env::new().with(GPR, &conv.int_order[..count], &conv.int_order[count..])
1198    }
1199
1200    /// A function of that many values, every one written before any is read, allocated with that
1201    /// many registers to hand out. The same shape the frame layout's own tests are written
1202    /// against, so that a frame here is one that has already been checked there.
1203    fn pressure(conv: &CallRegs, values: usize, count: usize) -> (Func, Allocation, Interner) {
1204        let mut names = Interner::new();
1205        let mut func = Func::new(names.intern("f"));
1206        let opcode = Opcode::new(names.intern("x64.nop"));
1207        let block = func.create_block();
1208        let regs: Vec<Reg> = (0..values).map(|_| func.new_vreg(GPR)).collect();
1209        for &reg in &regs {
1210            func.build(block, opcode).def(reg, GPR).finish();
1211        }
1212        for &reg in &regs {
1213            func.build(block, opcode).uses(reg, GPR).finish();
1214        }
1215        let allocation = rucc_regalloc::run(&mut func, &env(conv, count), "test");
1216        (func, allocation, names)
1217    }
1218
1219    /// The function with its frame written into it, as the lines a dump would show.
1220    fn written(
1221        func: &mut Func,
1222        allocation: &Allocation,
1223        layout: &Layout<'_>,
1224        names: &mut Interner,
1225    ) -> Vec<String> {
1226        with_protector(func, allocation, layout, None, names)
1227    }
1228
1229    /// The same, for a function the caller has decided is protected or is not.
1230    fn with_protector(
1231        func: &mut Func,
1232        allocation: &Allocation,
1233        layout: &Layout<'_>,
1234        protect: Option<Protect<'_>>,
1235        names: &mut Interner,
1236    ) -> Vec<String> {
1237        let convention = Convention { protect, ..Convention::new(layout.conv, &FRAME) };
1238        under(func, allocation, layout, &Stack::default(), convention, names)
1239    }
1240
1241    /// The same, for a function whose frame the caller has decided is taken a page at a time.
1242    fn with_probing(
1243        func: &mut Func,
1244        allocation: &Allocation,
1245        layout: &Layout<'_>,
1246        probe: Option<Probing<'_>>,
1247        names: &mut Interner,
1248    ) -> Vec<String> {
1249        let convention = Convention { probe, ..Convention::new(layout.conv, &FRAME) };
1250        under(func, allocation, layout, &Stack::default(), convention, names)
1251    }
1252
1253    /// A function whose one block takes a run of bytes off the stack pointer, which is what the
1254    /// lowering writes for a variable length array, with the count already in the register given.
1255    fn growing(count: PhysReg) -> (Func, Allocation, Interner, Stack) {
1256        let mut names = Interner::new();
1257        let mut func = Func::new(names.intern("f"));
1258        let block = func.create_block();
1259        let sp = Reg::physical(SYSV.stack_pointer);
1260        let grow = Opcode::new(names.intern("x64.sub_rr_64"));
1261        let took = func
1262            .build(block, grow)
1263            .def(sp, GPR)
1264            .uses(sp, GPR)
1265            .uses(Reg::physical(count), GPR)
1266            .finish();
1267        let nop = Opcode::new(names.intern("x64.nop"));
1268        func.build(block, nop).finish();
1269        let allocation = rucc_regalloc::run(&mut func, &env(&SYSV, 4), "test");
1270        (func, allocation, names, Stack { grown: vec![took], ..Stack::default() })
1271    }
1272
1273    /// The function with its frame written into it under that convention.
1274    fn under(
1275        func: &mut Func,
1276        allocation: &Allocation,
1277        layout: &Layout<'_>,
1278        stack: &Stack,
1279        convention: Convention<'_>,
1280        names: &mut Interner,
1281    ) -> Vec<String> {
1282        let frame = Frame::of(func, allocation, layout);
1283        finish(func, allocation, &frame, stack, convention, names);
1284        print_func(func, names, &REGS)
1285            .lines()
1286            .filter(|line| !line.is_empty())
1287            .map(|line| line.trim().to_string())
1288            .collect()
1289    }
1290
1291    /// Just the lines the frame put in, which is every line that is not the function it was
1292    /// given and not the shape of the dump around it.
1293    fn added(lines: &[String]) -> Vec<&str> {
1294        lines
1295            .iter()
1296            .map(String::as_str)
1297            .filter(|line| !line.contains("x64.nop"))
1298            .filter(|line| !line.starts_with("mfunc") && !line.starts_with("block") && *line != "}")
1299            .collect()
1300    }
1301
1302    #[test]
1303    fn a_function_that_needs_no_frame_is_given_a_return_and_nothing_else() {
1304        let (mut func, allocation, mut names) = pressure(&SYSV, 2, 4);
1305        let lines = written(&mut func, &allocation, &Layout::new(&SYSV, REGS), &mut names);
1306
1307        // Two values and four registers, so nothing is spilled, nothing is saved and the stack
1308        // pointer never moves. A prologue of nothing is the right prologue for that.
1309        assert_eq!(added(&lines), ["x64.ret"]);
1310    }
1311
1312    #[test]
1313    fn a_spill_is_a_store_and_a_reload_is_a_load() {
1314        let (mut func, allocation, mut names) = pressure(&SYSV, 4, 2);
1315        let lines = written(&mut func, &allocation, &Layout::new(&SYSV, REGS), &mut names);
1316
1317        // Two registers for four values, so two of them go to the stack. The store goes behind the
1318        // instruction that wrote the value and the load in front of the one that wants it, both at
1319        // the offsets the frame gave, which are below the stack pointer because a small leaf
1320        // function is entitled to the red zone.
1321        assert_eq!(
1322            lines,
1323            [
1324                "mfunc @f {",
1325                "block0:",
1326                "$rax = x64.nop",
1327                "$rcx = x64.nop",
1328                "$rdx = x64.nop",
1329                "x64.mov_mr_64 $rdx, [$rsp - 16]",
1330                "$rdx = x64.nop",
1331                "x64.mov_mr_64 $rdx, [$rsp - 8]",
1332                "x64.nop $rax",
1333                "x64.nop $rcx",
1334                "$rdx = x64.mov_rm_64 [$rsp - 16]",
1335                "x64.nop $rdx",
1336                "$rdx = x64.mov_rm_64 [$rsp - 8]",
1337                "x64.nop $rdx",
1338                "x64.ret",
1339                "}",
1340            ]
1341        );
1342    }
1343
1344    #[test]
1345    fn the_frame_the_prologue_takes_is_the_frame_the_epilogue_gives_back() {
1346        let (mut func, allocation, mut names) = pressure(&SYSV, 4, 2);
1347        let base = Layout::new(&SYSV, REGS);
1348        let layout = Layout { red_zone: false, ..base };
1349        let lines = written(&mut func, &allocation, &layout, &mut names);
1350
1351        // The same function told it may not use the red zone takes sixteen bytes instead, and
1352        // every offset moves above the stack pointer to match.
1353        assert_eq!(
1354            added(&lines),
1355            [
1356                "$rsp = x64.sub_ri_64 $rsp, 16",
1357                "x64.mov_mr_64 $rdx, [$rsp]",
1358                "x64.mov_mr_64 $rdx, [$rsp + 8]",
1359                "$rdx = x64.mov_rm_64 [$rsp]",
1360                "$rdx = x64.mov_rm_64 [$rsp + 8]",
1361                "$rsp = x64.add_ri_64 $rsp, 16",
1362                "x64.ret",
1363            ]
1364        );
1365    }
1366
1367    #[test]
1368    fn the_registers_the_prologue_pushes_come_back_in_the_opposite_order() {
1369        let (mut func, allocation, mut names) = pressure(&SYSV, 13, 13);
1370        let lines = written(&mut func, &allocation, &Layout::new(&SYSV, REGS), &mut names);
1371
1372        // Four registers a call leaves alone, pushed in the convention's order and popped in the
1373        // other one, which is the only order that gets each of them its own value back.
1374        assert_eq!(
1375            added(&lines),
1376            [
1377                "x64.push_64 $rbx",
1378                "x64.push_64 $r12",
1379                "x64.push_64 $r13",
1380                "x64.push_64 $r14",
1381                "$r14 = x64.pop_64",
1382                "$r13 = x64.pop_64",
1383                "$r12 = x64.pop_64",
1384                "$rbx = x64.pop_64",
1385                "x64.ret",
1386            ]
1387        );
1388    }
1389
1390    #[test]
1391    fn a_function_that_keeps_a_frame_pointer_sets_it_up_and_leaves_by_it() {
1392        let (mut func, allocation, mut names) = pressure(&SYSV, 4, 2);
1393        let base = Layout::new(&SYSV, REGS);
1394        let layout = Layout { frame_pointer: true, red_zone: false, ..base };
1395        let lines = written(&mut func, &allocation, &layout, &mut names);
1396
1397        // The frame pointer is saved before anything else and points at where it was saved, so the
1398        // epilogue reaches the stack pointer through it rather than by counting the frame back.
1399        assert_eq!(
1400            added(&lines),
1401            [
1402                "x64.push_64 $rbp",
1403                "$rbp = x64.mov_rr_64 $rsp",
1404                "$rsp = x64.sub_ri_64 $rsp, 16",
1405                "x64.mov_mr_64 $rdx, [$rsp]",
1406                "x64.mov_mr_64 $rdx, [$rsp + 8]",
1407                "$rdx = x64.mov_rm_64 [$rsp]",
1408                "$rdx = x64.mov_rm_64 [$rsp + 8]",
1409                "$rsp = x64.mov_rr_64 $rbp",
1410                "$rbp = x64.pop_64",
1411                "x64.ret",
1412            ]
1413        );
1414    }
1415
1416    #[test]
1417    fn a_realigned_frame_forces_the_alignment_after_it_has_pushed_what_it_saves() {
1418        let (mut func, allocation, mut names) = pressure(&SYSV, 13, 13);
1419        let locals = [Local { size: 64, align: 32 }];
1420        let base = Layout::new(&SYSV, REGS);
1421        let layout = Layout { locals: &locals, ..base };
1422        let lines = written(&mut func, &allocation, &layout, &mut names);
1423
1424        // Forcing the alignment throws away how far the stack pointer had moved, so the registers
1425        // are pushed before it happens and the epilogue counts back from the frame pointer to find
1426        // them. The frame pointer is required here whatever the flags said.
1427        assert_eq!(
1428            added(&lines),
1429            [
1430                "x64.push_64 $rbp",
1431                "$rbp = x64.mov_rr_64 $rsp",
1432                "x64.push_64 $rbx",
1433                "x64.push_64 $r12",
1434                "x64.push_64 $r13",
1435                "x64.push_64 $r14",
1436                "$rsp = x64.and_ri_64 $rsp, -32",
1437                "$rsp = x64.sub_ri_64 $rsp, 64",
1438                "$rsp = x64.lea_64 [$rbp - 32]",
1439                "$r14 = x64.pop_64",
1440                "$r13 = x64.pop_64",
1441                "$r12 = x64.pop_64",
1442                "$rbx = x64.pop_64",
1443                "$rbp = x64.pop_64",
1444                "x64.ret",
1445            ]
1446        );
1447    }
1448
1449    #[test]
1450    fn every_block_the_function_returns_from_gets_an_epilogue() {
1451        let mut names = Interner::new();
1452        let mut func = Func::new(names.intern("f"));
1453        let opcode = Opcode::new(names.intern("x64.nop"));
1454        let head = func.create_block();
1455        let left = func.create_block();
1456        let right = func.create_block();
1457        func.build(head, opcode).finish();
1458        *func.succs_mut(head) = vec![BlockCall::to(left), BlockCall::to(right)];
1459        func.build(left, opcode).finish();
1460        func.build(right, opcode).finish();
1461        let allocation = rucc_regalloc::run(&mut func, &env(&SYSV, 4), "test");
1462        let base = Layout::new(&SYSV, REGS);
1463        let layout = Layout { leaf: false, ..base };
1464        let lines = written(&mut func, &allocation, &layout, &mut names);
1465
1466        // Both ways out get the frame given back, and the block that goes somewhere gets nothing,
1467        // because a block with an edge out of it is not a block anything returns from.
1468        assert_eq!(
1469            lines,
1470            [
1471                "mfunc @f {",
1472                "block0:",
1473                "$rsp = x64.sub_ri_64 $rsp, 8",
1474                "x64.nop block1, block2",
1475                "block1:",
1476                "x64.nop",
1477                "$rsp = x64.add_ri_64 $rsp, 8",
1478                "x64.ret",
1479                "block2:",
1480                "x64.nop",
1481                "$rsp = x64.add_ri_64 $rsp, 8",
1482                "x64.ret",
1483                "}",
1484            ]
1485        );
1486    }
1487
1488    #[test]
1489    fn a_protected_function_writes_the_canary_last_and_checks_it_before_it_returns() {
1490        let (mut func, allocation, mut names) = pressure(&SYSV, 4, 2);
1491        let base = Layout::new(&SYSV, REGS);
1492        let layout = Layout { leaf: false, protect: true, ..base };
1493        let guard = SYSV.guard.as_ref().expect("this convention has somewhere to keep the word");
1494        // The two the real pipeline holds back, which are held back in the environment above too:
1495        // it hands out the first two of the convention's order and keeps everything after them.
1496        let protect = Protect { guard, branch: &BRANCH, scratch: [R10, R11] };
1497        let lines = with_protector(&mut func, &allocation, &layout, Some(protect), &mut names);
1498
1499        // The read of the word and the store into the slot come after the stack pointer has moved,
1500        // because there is no slot to store into until it has. The check is the last thing the
1501        // block that returned does and the epilogue is on the arm the canary was unchanged on, so
1502        // a function whose canary changed never gives its frame back and never returns.
1503        assert_eq!(
1504            added(&lines),
1505            [
1506                "$rsp = x64.sub_ri_64 $rsp, 24",
1507                "$r10 = x64.mov_rm_64 [fs:40]",
1508                "x64.mov_mr_64 $r10, [$rsp + 16]",
1509                "x64.mov_mr_64 $rdx, [$rsp]",
1510                "x64.mov_mr_64 $rdx, [$rsp + 8]",
1511                "$rdx = x64.mov_rm_64 [$rsp]",
1512                "$rdx = x64.mov_rm_64 [$rsp + 8]",
1513                "$r10 = x64.mov_rm_64 [$rsp + 16]",
1514                "$r11 = x64.mov_rm_64 [fs:40]",
1515                "$r11 = x64.cmp_set_ne_64 $r10, $r11",
1516                "x64.br_cond_8 $r11, block1, block2",
1517                "x64.call @__stack_chk_fail",
1518                "$rsp = x64.add_ri_64 $rsp, 24",
1519                "x64.ret",
1520            ]
1521        );
1522    }
1523
1524    #[test]
1525    fn a_frame_that_fits_in_one_page_is_taken_in_one_subtraction_even_when_pages_are_touched() {
1526        let (mut func, allocation, mut names) = pressure(&SYSV, 2, 4);
1527        let locals = [Local { size: 4088, align: 16 }];
1528        let base = Layout::new(&SYSV, REGS);
1529        let layout = Layout { leaf: false, locals: &locals, ..base };
1530        let probing = Probing { probe: &PROBE, branch: &BRANCH, scratch: [R10, R11] };
1531        let lines = with_probing(&mut func, &allocation, &layout, Some(probing), &mut names);
1532
1533        // A frame of one page cannot step over the page below it, because the far end of it is the
1534        // near end of that page and anything written there is written to a page that is there. So
1535        // the flag costs such a function nothing, which is most functions.
1536        assert_eq!(
1537            added(&lines),
1538            ["$rsp = x64.sub_ri_64 $rsp, 4088", "$rsp = x64.add_ri_64 $rsp, 4088", "x64.ret",]
1539        );
1540    }
1541
1542    #[test]
1543    fn a_probing_prologue_touches_every_page_of_a_frame_a_few_pages_deep() {
1544        let (mut func, allocation, mut names) = pressure(&SYSV, 2, 4);
1545        let locals = [Local { size: 9000, align: 16 }];
1546        let base = Layout::new(&SYSV, REGS);
1547        let layout = Layout { leaf: false, locals: &locals, ..base };
1548        let probing = Probing { probe: &PROBE, branch: &BRANCH, scratch: [R10, R11] };
1549        let lines = with_probing(&mut func, &allocation, &layout, Some(probing), &mut names);
1550
1551        // A page of the stack pointer's own, then the touch that says the page is there, and only
1552        // then the next one, which is the whole of the defence: nothing here ever moves the stack
1553        // pointer further than one page without writing where it landed. The last subtraction is
1554        // the remainder and is smaller than a page, so it needs no touch of its own, and it exists
1555        // in every frame because the count of pages is taken off one less than the size.
1556        assert_eq!(
1557            added(&lines),
1558            [
1559                "$rsp = x64.sub_ri_64 $rsp, 4096",
1560                "x64.or_mi_8 [$rsp], 0",
1561                "$rsp = x64.sub_ri_64 $rsp, 4096",
1562                "x64.or_mi_8 [$rsp], 0",
1563                "$rsp = x64.sub_ri_64 $rsp, 808",
1564                "$rsp = x64.add_ri_64 $rsp, 9000",
1565                "x64.ret",
1566            ]
1567        );
1568    }
1569
1570    #[test]
1571    fn a_variable_length_array_walks_its_pages_where_the_declaration_stands() {
1572        let (mut func, allocation, mut names, stack) = growing(RAX);
1573        let base = Layout::new(&SYSV, REGS);
1574        let layout = Layout { leaf: false, grows: true, ..base };
1575        let probing = Probing { probe: &PROBE, branch: &BRANCH, scratch: [R10, R11] };
1576        let convention = Convention { probe: Some(probing), ..Convention::new(&SYSV, &FRAME) };
1577        let lines = under(&mut func, &allocation, &layout, &stack, convention, &mut names);
1578
1579        // The whole listing, because what the walk is cannot be read off the instructions alone.
1580        // The one subtraction the lowering wrote is gone and four blocks stand where its block was:
1581        // where the stack pointer is going, the step, the page the step landed on, and the rest of
1582        // what the block was doing with the stack pointer put back where it was going.
1583        assert_eq!(
1584            lines,
1585            [
1586                "mfunc @f {",
1587                "block0:",
1588                "x64.push_64 $rbp",
1589                "$rbp = x64.mov_rr_64 $rsp",
1590                "$r10 = x64.mov_rr_64 $rsp",
1591                "$r10 = x64.sub_rr_64 $r10, $rax, block1",
1592                "block1:",
1593                "$rsp = x64.sub_ri_64 $rsp, 4096",
1594                "$r11 = x64.cmp_set_a_64 $rsp, $r10",
1595                "x64.br_cond_8 $r11, block2, block3",
1596                "block2:",
1597                "x64.or_mi_8 [$rsp], 0, block1",
1598                "block3:",
1599                "$rsp = x64.mov_rr_64 $r10",
1600                "x64.nop",
1601                "$rsp = x64.mov_rr_64 $rbp",
1602                "$rbp = x64.pop_64",
1603                "x64.ret",
1604                "}",
1605            ]
1606        );
1607    }
1608
1609    #[test]
1610    fn the_walk_keeps_the_register_the_count_arrived_in() {
1611        let (mut func, allocation, mut names, stack) = growing(R10);
1612        let base = Layout::new(&SYSV, REGS);
1613        let layout = Layout { leaf: false, grows: true, ..base };
1614        let probing = Probing { probe: &PROBE, branch: &BRANCH, scratch: [R10, R11] };
1615        let convention = Convention { probe: Some(probing), ..Convention::new(&SYSV, &FRAME) };
1616        let lines = under(&mut func, &allocation, &layout, &stack, convention, &mut names);
1617
1618        // The count is in the first of the two registers the walk was given, which is where a
1619        // reload the rewriter wrote would have put it, so the limit goes in the other one and the
1620        // comparison writes the first one back only once the count has been read for the last time.
1621        let added = added(&lines);
1622        assert!(added.contains(&"$r11 = x64.mov_rr_64 $rsp"), "{added:?}");
1623        assert!(added.contains(&"$r11 = x64.sub_rr_64 $r11, $r10, block1"), "{added:?}");
1624        assert!(added.contains(&"$r10 = x64.cmp_set_a_64 $rsp, $r11"), "{added:?}");
1625    }
1626
1627    #[test]
1628    fn a_variable_length_array_takes_its_bytes_in_one_subtraction_when_nothing_asked() {
1629        let (mut func, allocation, mut names, stack) = growing(RAX);
1630        let base = Layout::new(&SYSV, REGS);
1631        let layout = Layout { leaf: false, grows: true, ..base };
1632        let convention = Convention::new(&SYSV, &FRAME);
1633        let lines = under(&mut func, &allocation, &layout, &stack, convention, &mut names);
1634
1635        // The instruction the lowering wrote, where it wrote it, and one block still.
1636        assert!(lines.contains(&"$rsp = x64.sub_rr_64 $rsp, $rax".to_owned()), "{lines:?}");
1637        assert_eq!(lines.iter().filter(|line| line.starts_with("block")).count(), 1, "{lines:?}");
1638    }
1639
1640    #[test]
1641    fn a_probing_prologue_deeper_than_that_walks_the_pages_in_a_loop() {
1642        let (mut func, allocation, mut names) = pressure(&SYSV, 2, 4);
1643        let locals = [Local { size: 100_000, align: 16 }];
1644        let base = Layout::new(&SYSV, REGS);
1645        let layout = Layout { leaf: false, locals: &locals, ..base };
1646        let probing = Probing { probe: &PROBE, branch: &BRANCH, scratch: [R10, R11] };
1647        let lines = with_probing(&mut func, &allocation, &layout, Some(probing), &mut names);
1648
1649        // Twenty-four pages, which is more than a straight line is worth, so the prologue works out
1650        // where it is going first and then walks there. The whole listing rather than the added
1651        // lines, because what matters as much as the instructions is that the two blocks the walk
1652        // is made of come in front of the block the function began with: the body the allocator
1653        // filled is block2 here and it was block0 before this ran.
1654        assert_eq!(
1655            lines,
1656            [
1657                "mfunc @f {",
1658                "block0:",
1659                "$r10 = x64.lea_64 [$rsp - 98304], block1",
1660                "block1:",
1661                "$rsp = x64.sub_ri_64 $rsp, 4096",
1662                "x64.or_mi_8 [$rsp], 0",
1663                "$r11 = x64.cmp_set_ne_64 $rsp, $r10",
1664                "x64.br_cond_8 $r11, block1, block2",
1665                "block2:",
1666                "$rsp = x64.sub_ri_64 $rsp, 1704",
1667                "$rax = x64.nop",
1668                "$rcx = x64.nop",
1669                "x64.nop $rax",
1670                "x64.nop $rcx",
1671                "$rsp = x64.add_ri_64 $rsp, 100008",
1672                "x64.ret",
1673                "}",
1674            ]
1675        );
1676    }
1677
1678    #[test]
1679    fn a_large_frame_on_a_platform_with_a_routine_for_its_pages_calls_the_routine() {
1680        let (mut func, allocation, mut names) = pressure(&WIN64, 2, 4);
1681        let locals = [Local { size: 100_000, align: 16 }];
1682        let base = Layout::new(&WIN64, REGS);
1683        let layout = Layout { leaf: false, locals: &locals, ..base };
1684        let lines = written(&mut func, &allocation, &layout, &mut names);
1685
1686        // Nothing asked for this on the command line, which is the point: Windows commits a stack
1687        // by having the pages touched in order, so a frame this size has to reach them whatever the
1688        // flags said. The size goes in the register the platform names, the routine touches every
1689        // page down to there, and the frame is taken afterwards, because the routine comes back
1690        // having moved nothing. What the epilogue gives back is what the register was given, which
1691        // is the one thing worth tying together here.
1692        let added = added(&lines);
1693        assert_eq!(added.len(), 5, "{added:?}");
1694        let size = added[0].strip_prefix("$rax = x64.mov_ri_64 ").expect("a size in a register");
1695        assert_eq!(added[1], "x64.call @__chkstk");
1696        assert_eq!(added[2], "$rsp = x64.sub_rr_64 $rsp, $rax");
1697        assert_eq!(added[3], format!("$rsp = x64.add_ri_64 $rsp, {size}"));
1698        assert_eq!(added[4], "x64.ret");
1699    }
1700
1701    #[test]
1702    fn a_frame_of_one_page_calls_nothing_on_that_platform_either() {
1703        let (mut func, allocation, mut names) = pressure(&WIN64, 2, 4);
1704        let locals = [Local { size: 4000, align: 16 }];
1705        let base = Layout::new(&WIN64, REGS);
1706        let layout = Layout { leaf: false, locals: &locals, ..base };
1707        let lines = written(&mut func, &allocation, &layout, &mut names);
1708
1709        // The same reason a frame of one page is taken in one subtraction under the flag. The far
1710        // end of such a frame is inside the page below the stack pointer, and touching that page is
1711        // what the function does on its way to using the frame at all, so there is nothing for a
1712        // routine to do and a call to it would be a call in every function that declares an array.
1713        let added = added(&lines);
1714        assert!(added.iter().all(|line| !line.contains("chkstk")), "{added:?}");
1715        assert_eq!(added.len(), 3, "{added:?}");
1716    }
1717
1718    #[test]
1719    fn a_vector_register_a_windows_call_preserves_is_stored_and_read_back() {
1720        let mut names = Interner::new();
1721        let mut func = Func::new(names.intern("f"));
1722        let opcode = Opcode::new(names.intern("x64.nop"));
1723        let block = func.create_block();
1724        // An instruction that writes one of the vector registers Windows preserves, which is what
1725        // a rule for something that has to use it produces.
1726        func.build(block, opcode).operand(Operand::write(Reg::physical(xmm(6)), XMM)).finish();
1727        let allocation = rucc_regalloc::run(&mut func, &env(&WIN64, 4), "test");
1728        let lines = written(&mut func, &allocation, &Layout::new(&WIN64, REGS), &mut names);
1729
1730        // No machine here pushes a vector register, so it is stored into the frame rather than
1731        // pushed, and the frame has to be taken before there is anywhere to put it.
1732        assert_eq!(
1733            added(&lines),
1734            [
1735                "$rsp = x64.sub_ri_64 $rsp, 24",
1736                "x64.movaps_mr $xmm6, [$rsp]",
1737                "$xmm6 = x64.movaps_rm [$rsp]",
1738                "$rsp = x64.add_ri_64 $rsp, 24",
1739                "x64.ret",
1740            ]
1741        );
1742    }
1743}