rucc_codegen/finish.rs
1//! The prologue, the epilogue, and the moves the allocator asked for.
2//!
3//! Design: `spec/10-backend.md` sections 10.4 and 10.7.
4//!
5//! [`crate::frame`] works out what a function's stack looks like and writes nothing. This is what
6//! writes it. Three things are still missing from a function the allocator has finished with, and
7//! all three of them are instructions no lowering rule chose:
8//!
9//! ```text
10//! the prologue takes the frame the layout worked out, and puts away the registers a call
11//! leaves alone that this function writes anyway
12//! the moves every spill, every reload and every copy the allocator handed back as an
13//! edit, in the place it said and in the order it said
14//! the epilogue gives the frame back and puts the registers back, at the end of every block
15//! the function returns from
16//! ```
17//!
18//! There is a fourth thing and it is not an instruction but a number. The lowering wrote an
19//! instruction for every `alloca` that computes the address of the memory it asked for, and could
20//! not write how far into the frame that memory is, because when it ran there was no frame. So
21//! the displacement of each of those is filled in here, out of the same [`Frame`] everything else
22//! here reads, and off the same stack pointer every other offset in it is from.
23//!
24//! There is a fifth thing on a command line that asked for the stack to be touched a page at a
25//! time, and it is the only one of them that is written into the middle of a block rather than at
26//! one end of the function. A variable length array moves the stack pointer by a number that is not
27//! known until the declaration runs, so walking it a page at a time is a loop written around the one
28//! instruction the lowering left, and that turns the block the declaration was in into four.
29//!
30//! The loads that read the arguments the caller passed on the stack are waiting on the same number
31//! and on one more. Those bytes are the caller's rather than this function's, and a frame that had
32//! to force its own alignment cannot say how far away the caller's stack pointer was, so it reaches
33//! back through the frame pointer instead. Which register a load reads through is therefore settled
34//! here too, and it is the only base register in a finished function that was not settled by
35//! whoever wrote the instruction.
36//!
37//! After this the function is one an encoder can read: every register is physical, every offset
38//! into the frame is a constant, and the stack pointer is where the convention says it should be
39//! at every instruction that could look.
40//!
41//! # Why the moves go in first
42//!
43//! Every offset the frame reports is from the stack pointer as it stands in the body of the
44//! function. A spill written before the prologue exists would be written in front of the
45//! instruction it belongs to and behind nothing, which is where the prologue then goes, so the
46//! prologue ends up in front of it and the offsets stay true. Writing them the other way round
47//! would put the first reload above the instruction that takes the frame, and it would read from
48//! an address that is one frame out.
49//!
50//! # Where a return is
51//!
52//! A block that goes nowhere is a block the function leaves from. Mostly that is a return, and
53//! the other kind is a block ending in `unreachable`, which is a point the front end says control
54//! does not arrive at and which the lowering writes no instruction for. Both want the same thing
55//! here. A return wants the epilogue because that is what a return is once the frame is known,
56//! and an unreachable block wants it because the alternative is a function whose last instruction
57//! falls into whatever the assembler put after it, which is worse than an epilogue nothing runs.
58//! So the epilogue goes at the end of every block with an empty successor list, and there may be
59//! several, because nothing here insists a function has one exit.
60//!
61//! # What is target-specific here
62//!
63//! The names, and only the names. Which instruction pushes a register and which one moves the
64//! stack pointer is [`rucc_target::FrameInsts`], which the target says and this reads, so what
65//! is written below is the shape of a prologue rather than any particular machine's. That is
66//! `spec/10-backend.md` section 10.8 as it applies to the one pass that would otherwise be full
67//! of `x64.` by hand.
68
69use std::collections::HashMap;
70
71use rucc_base::Interner;
72use rucc_mir::{Block, BlockCall, CfiOp, Func, Inst, Mem, Opcode, Operand, Patch, Reg};
73use rucc_regalloc::Allocation;
74use rucc_regalloc::assign::Place;
75use rucc_regalloc::rewrite::{At, Edit};
76use rucc_target::{BranchInsts, CallRegs, Chkstk, FrameInsts, Guard, PhysReg, Probe, RegClass};
77
78use crate::frame::Frame;
79use crate::lower::Stack;
80
81/// What the stack protector's check needs beyond the frame, in a function that has one.
82///
83/// Three things that come from three places, which is why they arrive together rather than being
84/// looked up here. Where the word the canary is copied from lives is a fact about the runtime the
85/// code is linked against. What a branch on a register is is a fact about the machine. And the two
86/// registers are neither: they are the ones the allocator was told to hold back, which is a
87/// decision about the allocator, and they are free at a return for exactly that reason.
88#[derive(Debug, Clone, Copy)]
89pub struct Protect<'a> {
90 /// Where the word the canary is a copy of lives, and what to call when the copy has changed.
91 pub guard: &'a Guard,
92 /// What a branch on a register is, which is what the check ends its block with.
93 pub branch: &'a BranchInsts,
94 /// The two registers the check may use, which are two the allocator never handed out.
95 pub scratch: [PhysReg; 2],
96}
97
98/// What a function that takes its stack a page at a time needs beyond the frame.
99///
100/// What `-fstack-clash-protection` asks for, and the same three kinds of thing [`Protect`] is:
101/// one fact about the platform, one about the machine, and two registers that are neither. See
102/// [`rucc_target::Probe`] for what the sequence is defending against.
103///
104/// Read in two places, because a function has two ways of moving its stack pointer and the flag is
105/// about both of them. The prologue takes the frame the layout worked out, and a variable length
106/// array takes however many bytes its declaration asked for while the function runs. The same three
107/// things answer both.
108#[derive(Debug, Clone, Copy)]
109pub struct Probing<'a> {
110 /// What touches a page and how far apart the pages are.
111 pub probe: &'a Probe,
112 /// What a branch on a register is, which is what the loop under a large frame ends with.
113 pub branch: &'a BranchInsts,
114 /// The two registers the sequence may use, which are two the allocator never handed out.
115 pub scratch: [PhysReg; 2],
116}
117
118/// What a profiler's hook at the top of a function is, in a function that has one.
119///
120/// What `-pg` asks for. See [`rucc_target::Trace`] for why there are two of these and what each of
121/// them lets the hook see. Only the name survives to here, because by this point the flag has been
122/// read against the target and a prologue that has the name has everything it needs.
123#[derive(Debug, Clone, Copy)]
124pub struct Tracing {
125 /// What is called, which is a routine the runtime provides and not one the program wrote.
126 pub name: &'static str,
127 /// Whether the call goes in front of the prologue rather than once the frame is taken.
128 pub early: bool,
129}
130
131/// The room at the top of a function for something to be written over later, in a function that
132/// was promised any.
133///
134/// What `-fpatchable-function-entry=` asks for. The room is a run of the shortest instruction the
135/// machine has that does nothing, and what makes it worth reserving is that it is never run for
136/// long: a tracer or a live patcher writes a jump or a call over it once the program is up, and
137/// what it needs from the compiler is a known address and a known number of bytes.
138///
139/// Two counts because the room can be on either side of the function's own label. Only the half
140/// after it is written here, since the stream starts at the label and there is nowhere in it to put
141/// the other half; the half in front is carried through so that whatever lays the function down can
142/// lay that many bytes ahead of the symbol.
143#[derive(Debug, Clone, Copy)]
144pub struct Padding {
145 /// What the instruction that does nothing is called on this target.
146 pub name: &'static str,
147 /// How many of them go in front of the function's own label.
148 pub before: u32,
149 /// How many go after it.
150 pub after: u32,
151}
152
153/// What the convention this function is compiled for says a frame is.
154///
155/// Seven answers to the one question, which is why they travel together: where it puts things,
156/// which instructions build one, whether this function's carries a protector, whether it is taken a
157/// page at a time, whether the function opens with a landing pad, whether it calls a profiler on
158/// the way in, and how much room it opens with for a patcher. The last five are the only ones about
159/// this function rather than about every function on the target, and they are here because what
160/// they need is the other two and nothing else.
161#[derive(Debug, Clone, Copy)]
162pub struct Convention<'a> {
163 /// Where the convention puts things.
164 pub regs: &'a CallRegs,
165 /// The instructions a prologue, an epilogue, a spill and a reload are made of on it.
166 pub insts: &'a FrameInsts,
167 /// What this function's stack protector needs, or `None` in a function with none.
168 pub protect: Option<Protect<'a>>,
169 /// What this function's probing prologue needs, or `None` when the frame is taken in one
170 /// subtraction, which is what a command line that did not ask asks for.
171 pub probe: Option<Probing<'a>>,
172 /// What says an indirect branch may arrive at the top of this function, or `None` when the
173 /// command line did not ask for one and on a target that has no such instruction.
174 ///
175 /// See [`rucc_target::FrameInsts::landing`]. A name rather than a flag because the flag has
176 /// already been read against the target by the time this is built, and because a prologue that
177 /// has the name has everything it needs.
178 pub landing: Option<&'static str>,
179 /// What this function's call to a profiler is, or `None` in one that makes none, which is every
180 /// function on a command line that did not ask.
181 pub trace: Option<Tracing>,
182 /// What room this function opens with for a patcher, or `None` in one that was promised none,
183 /// which is every function on a command line that did not ask.
184 pub pad: Option<Padding>,
185}
186
187impl<'a> Convention<'a> {
188 /// That convention, for a function with no stack protector, no probing, no landing pad, no
189 /// call to a profiler and no room for a patcher, which is most of them.
190 #[must_use]
191 pub fn new(regs: &'a CallRegs, insts: &'a FrameInsts) -> Self {
192 Self { regs, insts, protect: None, probe: None, landing: None, trace: None, pad: None }
193 }
194}
195
196/// Which instruction each of the allocator's moves became.
197///
198/// A spill and a copy are both a `mov` once they are written, and so is an instruction the lowering
199/// wrote that happens to move the same register to the same address. Telling them apart afterwards
200/// by looking at them is guesswork, and a pass that guesses wrong about a store to a volatile
201/// variable deletes a read the program insisted on. So what the allocator asked for is recorded as
202/// it is written, and a later pass that is only allowed to touch the allocator's own moves has the
203/// list rather than a heuristic. See [`crate::copies`], which is the one pass that reads this.
204#[derive(Debug, Default)]
205pub struct Moves(HashMap<Inst, Edit>);
206
207impl Moves {
208 /// What the allocator asked for at this instruction, or `None` at an instruction that is not
209 /// one of its moves.
210 #[must_use]
211 pub fn at(&self, inst: Inst) -> Option<Edit> {
212 self.0.get(&inst).copied()
213 }
214
215 /// Records that this instruction is what that move came to.
216 pub fn record(&mut self, inst: Inst, edit: Edit) {
217 self.0.insert(inst, edit);
218 }
219}
220
221/// Writes the moves, the prologue and the epilogue into a function the allocator has finished
222/// with.
223///
224/// Hands back which instruction each of the allocator's moves became, for the one pass that is
225/// allowed to take one of them out again.
226///
227/// # Panics
228///
229/// Panics on a function with no blocks in it, on a frame whose slots or locals the allocation and
230/// the lowering do not match, and on a move of a class the target did not say how to move. All of
231/// them are the caller handing it a frame and a function that were not worked out from each other.
232pub fn finish(
233 func: &mut Func,
234 allocation: &Allocation,
235 frame: &Frame,
236 stack: &Stack,
237 convention: Convention<'_>,
238 names: &mut Interner,
239) -> Moves {
240 let Convention { regs: conv, insts, protect, probe, landing, trace, pad } = convention;
241 let entry = func.entry().expect("a function with a block in it");
242
243 // Before anything is written, because these are instructions the lowering already put in the
244 // function and every one of them is somewhere the prologue is about to go in front of, which
245 // is what makes an offset from the stack pointer the right thing to write into them. In a
246 // frame that grows it is an offset from the frame pointer instead, so the base register is
247 // rewritten the way an incoming argument's is, and for a version of the same reason.
248 //
249 // Added rather than assigned. The instruction named here is the `lea` the lowering wrote, or
250 // whatever [`crate::fold`] folded that `lea` into, and a reader that took it brought a
251 // displacement of its own: the address of a local is where the object starts and reading a
252 // field of it is some way past that. Assigning would throw the field offset away and read the
253 // front of the object every time.
254 for &(inst, local) in &stack.addresses {
255 let at = frame.local(local).expect("a local the frame was worked out from");
256 let mem = func[inst].mem.expect("the address of a local is an address");
257 func[mem].disp += at;
258 if frame.grows() {
259 rebase(func, inst, conv.frame_pointer);
260 }
261 }
262
263 // The bytes a variable length array takes are already off the stack pointer by the time one of
264 // these runs, so what is left to write is how far above the new stack pointer the array starts,
265 // which is however much of the bottom of the frame belongs to the arguments of a call. That
266 // area stays at the bottom wherever the bottom has moved to. Added rather than assigned for the
267 // reason the loop above is: one of these folds into its readers like any other address, and a
268 // reader that took it brought a displacement of its own.
269 for &inst in &stack.dynamic {
270 let mem = func[inst].mem.expect("the address of a growable local is an address");
271 func[mem].disp += offset(frame.below());
272 }
273
274 // The same, one area further up, and through the frame pointer when that is what reaches it.
275 // These are in the entry block ahead of everything, so the prologue still goes in front of
276 // them, which is what makes both registers hold what these offsets are counted from.
277 let incoming = frame.incoming();
278 for &(inst, up) in &stack.arguments {
279 let mem = func[inst].mem.expect("an argument read out of memory is read from an address");
280 func[mem].disp += incoming.at + offset(up);
281 if incoming.through_frame_pointer {
282 rebase(func, inst, conv.frame_pointer);
283 }
284 }
285
286 // Every offset the frame reports is from this one register, which is the stack pointer in an
287 // ordinary frame and the frame pointer in one that moves the stack pointer while it runs.
288 let base = if frame.grows() { conv.frame_pointer } else { conv.stack_pointer };
289 let mut writer = Writer { func, conv, insts, names, base, ahead: None };
290
291 let mut cursors: HashMap<At, Inst> = HashMap::new();
292 let mut moves = Moves::default();
293 for edit in &allocation.edits {
294 let inst = writer.mov(edit, frame);
295 writer.put(&mut cursors, edit.at, inst);
296 moves.record(inst, *edit);
297 }
298
299 // Before the epilogues, because this is what turns one block into four and the last of the four
300 // is the one the function goes on to return from. A block that went nowhere before a variable
301 // length array was walked in the middle of it is not the block that goes nowhere afterwards, and
302 // an epilogue written into the wrong one of them gives the frame back before the body has run.
303 if let Some(probing) = probe {
304 for &took in &stack.grown {
305 writer.walk(took, probing);
306 }
307 }
308
309 let prologue = writer.prologue(frame, protect, probe, landing, trace, pad);
310 for &inst in prologue.iter().rev() {
311 writer.func.prepend_inst(entry, inst);
312 }
313 let returns: Vec<Block> =
314 writer.func.blocks().filter(|&block| writer.func[block].succs.is_empty()).collect();
315 for block in returns {
316 // The check goes in front of the epilogue and takes the return with it. What is left in
317 // the block the function used to return from is the check, and the block the epilogue then
318 // goes in is the arm the canary was unchanged on.
319 let block = match protect {
320 Some(protect) => writer.check(block, frame, protect),
321 None => block,
322 };
323 let epilogue = writer.epilogue(frame);
324 for inst in epilogue {
325 writer.func.append_inst(block, inst);
326 }
327 }
328
329 // Last of everything, because the blocks a probing prologue made have to come in front of the
330 // block the function used to begin with and the ones the protector's check makes are made
331 // after that. Nothing has been laid out yet: `crate::layout` runs after this and puts every
332 // block in its own order, and all this decides is which block the function is entered at.
333 if let Some(ahead) = writer.ahead {
334 let rest: Vec<Block> =
335 writer.func.blocks().filter(|block| !ahead.contains(block)).collect();
336 let order: Vec<Block> = ahead.into_iter().chain(rest).collect();
337 writer.func.set_block_order(&order);
338 }
339 moves
340}
341
342/// How many pages a probing prologue touches one after another before it writes a loop instead.
343///
344/// Three, which is what gcc unrolls to. The loop is four instructions however many pages it walks
345/// and a page written out is two, so three is the last size at which the straight line is no
346/// longer than the loop, and the straight line has no branch in it and needs no register.
347const UNROLLED: u32 = 3;
348
349/// One function having its frame written into it.
350/// Points an address the lowering left counted from the stack pointer at another register.
351///
352/// The base register is an operand of the instruction and the addressing mode holds where in the
353/// operand vector it is, so the register is changed there and not in the mode.
354fn rebase(func: &mut Func, inst: Inst, to: PhysReg) {
355 let mem = func[inst].mem.expect("an address");
356 let at = func[mem].base.expect("an address the lowering wrote a base register into");
357 let operands = func[inst].operands;
358 func[operands][usize::from(at)].reg = Reg::physical(to);
359}
360
361struct Writer<'a> {
362 func: &'a mut Func,
363 conv: &'a CallRegs,
364 insts: &'a FrameInsts,
365 names: &'a mut Interner,
366 /// Which register every offset into the frame is counted from, which is the stack pointer
367 /// unless the function moves it while it runs. See `Growing` in [`crate::frame`].
368 base: PhysReg,
369 /// The blocks a probing prologue made, which go in front of the one the function began with.
370 ///
371 /// Empty in every function whose frame is taken in one subtraction, which is every function
372 /// on a command line that did not ask for the stack to be touched a page at a time and most
373 /// of them on one that did. See [`Writer::pages`].
374 ahead: Option<[Block; 2]>,
375}
376
377impl Writer<'_> {
378 /// The instructions the prologue is, in the order they run.
379 ///
380 /// The order is the one the epilogue undoes and it is not free. The frame pointer is saved
381 /// before anything else, so that it points at a fixed place whatever else happens. The
382 /// registers are pushed before the alignment is forced, so that the epilogue can find them
383 /// again from the frame pointer, since after the alignment is forced nothing else can. And the
384 /// vector registers are stored last, because until the frame has been taken there is nowhere
385 /// to store them.
386 ///
387 /// The landing pad is in front of all of it, because the address it makes reachable is the
388 /// address of the function and the address of the function is where the first instruction is.
389 /// It has to be written here rather than after the fact, since a probing prologue moves the
390 /// instructions written so far into a block of its own and the pad has to move with them.
391 ///
392 /// The room a patcher was promised goes after the pad, because a patcher wants somewhere it can
393 /// write a call that happens before anything else, and the pad is the one instruction that has
394 /// to come first for a reason of its own.
395 ///
396 /// A profiler's hook goes next, or at the end when it is the kind that reads the frame pointer.
397 /// The early one is in front of everything the frame does for a reason of its own: what makes
398 /// it worth replacing while the program runs is that the stack at that instruction is exactly
399 /// what a call leaves, and a prologue that had already run would have changed it.
400 fn prologue(
401 &mut self,
402 frame: &Frame,
403 protect: Option<Protect<'_>>,
404 probe: Option<Probing<'_>>,
405 landing: Option<&'static str>,
406 trace: Option<Tracing>,
407 pad: Option<Padding>,
408 ) -> Vec<Inst> {
409 let sp = self.conv.stack_pointer;
410 let fp = self.conv.frame_pointer;
411 let int = self.conv.int_class;
412 let sse = self.conv.sse_class;
413 let word = offset(self.conv.word);
414 let mut out = Vec::new();
415 // What the prologue wrote before it had described anything, which is what decides whether
416 // there is a rule to remember at the end of it. Neither of these moves a register or takes
417 // a frame, so a function whose whole prologue is one of them has no rows and must not be
418 // given a pair of them that cancel out.
419 let mut quiet = Vec::new();
420 if let Some(name) = landing {
421 let opcode = self.opcode(name);
422 let inst = self.func.build_loose(opcode).finish();
423 out.push(inst);
424 quiet.push(inst);
425 }
426 // After the pad and in front of everything else, which is where gcc puts it. The pad is the
427 // function's first instruction because the address an indirect branch may arrive at is the
428 // address of the function, and the room comes next because what gets written over it is a
429 // call and the point of that call is that it happens before the function has done anything.
430 //
431 // Nothing is described for any of it. A byte that does nothing does not move the stack
432 // pointer, and what a patcher writes over it later is its own problem rather than this
433 // function's: the rules here say what this function did, and it did nothing.
434 if let Some(pad) = pad {
435 let opcode = self.opcode(pad.name);
436 let mut first = None;
437 for _ in 0..pad.after {
438 let inst = self.func.build_loose(opcode).finish();
439 out.push(inst);
440 quiet.push(inst);
441 first.get_or_insert(inst);
442 }
443 self.func.patch = Some(Patch { before: pad.before, pad: opcode, after: first });
444 }
445 // Nothing is described for it and nothing needs to be: the call pushes a return address and
446 // the hook pops it, so the frame is the same on both sides, and the hook preserves every
447 // register because it is written in assembly for exactly this. That is also why the
448 // allocator, which ran before any of this, never saw the call and did not have to.
449 if let Some(trace) = trace.filter(|trace| trace.early) {
450 let inst = self.hook(trace);
451 out.push(inst);
452 quiet.push(inst);
453 }
454 // How far the stack pointer is below the canonical frame address, and whether the address
455 // is still counted from the stack pointer at all. It starts at the return address the
456 // call itself pushed, which is the rule the CIE already states, so the first row here is
457 // the first thing this function does on top of that.
458 let mut below = offset(self.conv.return_address);
459 let mut from_sp = true;
460 if frame.frame_pointer() {
461 let inst = self.push(fp);
462 out.push(inst);
463 below += word;
464 self.row(inst, CfiOp::DefCfaOffset(below));
465 self.saved(inst, int, fp, -below);
466 let mov = self.opcode(self.insts.moves(int).expect("a move").mov);
467 let inst = self.two(mov, fp, sp);
468 out.push(inst);
469 let number = self.dwarf(int, fp);
470 self.row(inst, CfiOp::DefCfaRegister(number));
471 from_sp = false;
472 }
473 for ® in frame.saved_int() {
474 let inst = self.push(reg);
475 out.push(inst);
476 below += word;
477 if from_sp {
478 self.row(inst, CfiOp::DefCfaOffset(below));
479 }
480 self.saved(inst, int, reg, -below);
481 }
482 if let Some(to) = frame.realign() {
483 // Nothing is written for this and nothing can be. After it the stack pointer is a
484 // rounded-down version of where it was rather than a fixed distance from it, which is
485 // exactly what a rule cannot say. It is also why a frame that realigns is a frame
486 // with a frame pointer: by here the address is already counted from that instead.
487 assert!(!from_sp, "a frame that forces its own alignment has a frame pointer");
488 let and = self.opcode(self.insts.align);
489 out.push(self.arith(and, -i64::from(to)));
490 }
491 if frame.size() > 0 {
492 self.take(&mut out, frame.size(), &mut below, from_sp, probe);
493 }
494 for save in frame.saved_sse() {
495 let inst = self.store(sse, save.reg, save.at);
496 out.push(inst);
497 // Where it went is an offset from whichever register the frame counts from, and the
498 // address is a constant above that register, so the two make one constant. In an
499 // ordinary frame that register is the stack pointer and the constant is `below`. In one
500 // that grows it is the frame pointer, which the address has been counted from since the
501 // prologue pointed it at where it saved the caller's copy, so the constant is the two
502 // words above it and nothing the prologue did afterwards changes it. A realigned frame
503 // has no such constant at all and the rule is left out rather than guessed; the one
504 // convention that realigns and the one that preserves a vector register are not the
505 // same convention, so nothing reaches any of this today.
506 if frame.realign().is_none() {
507 let above =
508 if frame.grows() { word + offset(self.conv.return_address) } else { below };
509 self.saved(inst, sse, save.reg, save.at - above);
510 }
511 }
512 // Before the canary and after the frame, which is where gcc puts it. The hook reads the
513 // frame pointer to find out who called this function, so it has to run once there is one,
514 // and it is a call, so it has to run before anything the function is keeping in the frame
515 // could be read back.
516 if let Some(trace) = trace.filter(|trace| !trace.early) {
517 let inst = self.hook(trace);
518 out.push(inst);
519 }
520 // Last of everything, because it writes into the frame and there is no frame to write into
521 // until the stack pointer has moved. Nothing is described for either instruction: they
522 // write a slot rather than save a register, and no unwinder wants to put a canary back.
523 if let Some(protect) = protect {
524 let at = frame.canary().expect("a protected function has a slot for its canary");
525 let [into, _] = protect.scratch;
526 out.push(self.read_guard(into, protect.guard));
527 out.push(self.store(self.conv.int_class, into, at));
528 }
529 // The rules the body runs under, kept so that each epilogue can put them back rather than
530 // leaving the next block reading whatever the last one ended on. See `epilogue`.
531 //
532 // Nothing is kept in a function whose whole prologue is the pieces that describe nothing.
533 // See `quiet` above.
534 if let Some(&last) = out.last() {
535 if !quiet.contains(&last) {
536 self.row(last, CfiOp::RememberState);
537 }
538 }
539 out
540 }
541
542 /// The call to a profiler's hook.
543 ///
544 /// No arguments and no result. Which function is being entered is not passed, because the hook
545 /// reads its own return address to find out, and that is the whole reason the call is written
546 /// rather than something cheaper.
547 fn hook(&mut self, trace: Tracing) -> Inst {
548 let call = self.opcode(self.insts.call);
549 let symbol = self.names.intern(trace.name);
550 self.func.build_loose(call).symbol(symbol).finish()
551 }
552
553 /// Takes the frame, which is one subtraction unless the command line asked for the stack to be
554 /// touched a page at a time.
555 ///
556 /// `below` is how far the canonical frame address is above the stack pointer, and it comes
557 /// back as what it is once the frame has been taken.
558 fn take(
559 &mut self,
560 out: &mut Vec<Inst>,
561 size: u32,
562 below: &mut i32,
563 from_sp: bool,
564 probe: Option<Probing<'_>>,
565 ) {
566 // In front of everything else, because a platform with a routine for this has it for every
567 // frame rather than for the ones a flag was passed about, and because the routine does the
568 // whole of what the walk below would have done. See [`rucc_target::Chkstk`].
569 let page = self.insts.probe.map_or(u32::MAX, |probe| probe.interval);
570 if let Some(chkstk) = self.conv.chkstk.filter(|_| size > page) {
571 let inst = self.reach(out, chkstk, size);
572 *below += offset(size);
573 if from_sp {
574 self.row(inst, CfiOp::DefCfaOffset(*below));
575 }
576 return;
577 }
578 let Some(probing) = probe.filter(|probing| size > probing.probe.interval) else {
579 let inst = self.sub(size);
580 out.push(inst);
581 *below += offset(size);
582 if from_sp {
583 self.row(inst, CfiOp::DefCfaOffset(*below));
584 }
585 return;
586 };
587 // Every step but the last is a whole page and is followed by a touch, and the last is
588 // whatever is left over, which is between one byte and one whole page. So the stack
589 // pointer never moves further than a page without something being written where it landed,
590 // and the unmapped page an operating system leaves below a stack cannot be stepped over.
591 //
592 // That is why the count is worked out from one less than the size. A frame that is an
593 // exact number of pages gets one fewer touch than it has pages, and the step left over is
594 // a whole page, which is a step that lands on the next page boundary rather than past it.
595 // gcc touches that last page as well, so this is one instruction shorter on a frame whose
596 // size is a multiple of the page and the same everywhere else.
597 let interval = probing.probe.interval;
598 let pages = (size - 1) / interval;
599 let rest = size - pages * interval;
600 let mut walked = false;
601 if pages <= UNROLLED {
602 for _ in 0..pages {
603 let inst = self.sub(interval);
604 out.push(inst);
605 *below += offset(interval);
606 if from_sp {
607 self.row(inst, CfiOp::DefCfaOffset(*below));
608 }
609 let touch = self.touch(probing.probe);
610 out.push(touch);
611 }
612 } else {
613 self.pages(out, pages, below, from_sp, probing);
614 walked = from_sp;
615 }
616 let inst = self.sub(rest);
617 out.push(inst);
618 *below += offset(rest);
619 if from_sp {
620 // A loop leaves the address counted from the register the stack pointer was compared
621 // against, since that is the one thing in it that holds still. This is where it goes
622 // back to being counted from the stack pointer, and it is written behind this
623 // instruction rather than behind the branch because a row is written behind an
624 // instruction and the branch is not one that survives [`crate::layout`].
625 let op = if walked {
626 let number = self.dwarf(self.conv.int_class, self.conv.stack_pointer);
627 CfiOp::DefCfa { reg: number, offset: *below }
628 } else {
629 CfiOp::DefCfaOffset(*below)
630 };
631 self.row(inst, op);
632 }
633 }
634
635 /// Reaches the pages of a frame by calling the routine this platform has for it, and then takes
636 /// the frame.
637 ///
638 /// Three instructions, and the third is the one that moves anything:
639 ///
640 /// ```text
641 /// the size into a register which register is the platform's answer rather than ours
642 /// the call touches every page from here down to that many bytes below
643 /// the subtraction takes the frame, of the register the size is still in
644 /// ```
645 ///
646 /// The routine comes back having moved nothing, which is what makes the third instruction
647 /// necessary and is also what makes it a subtraction of a register rather than of the constant
648 /// written again. Writing the constant twice would be the same number of bytes of code and one
649 /// more place for the two to disagree.
650 ///
651 /// Nothing is described to the unwinder for the first two. The call pushes a return address and
652 /// the routine pops it, so the frame is the same on both sides of it, which is the same argument
653 /// the profiler's hook makes a few lines above. The row goes behind the subtraction, where the
654 /// stack pointer has actually moved.
655 ///
656 /// No register here has to be asked about. The size goes in one the convention passes no
657 /// argument in, which is what lets the platform name it at all, and the routine destroys two
658 /// that are exactly the two the allocator was told to hold back. A prologue is also the one
659 /// place in a function where the only live values are the ones that arrived in the convention's
660 /// own registers.
661 fn reach(&mut self, out: &mut Vec<Inst>, chkstk: Chkstk, size: u32) -> Inst {
662 let class = self.conv.int_class;
663 let sp = Reg::physical(self.conv.stack_pointer);
664 let count = Reg::physical(chkstk.size);
665
666 let imm = self.opcode(self.insts.imm);
667 let inst = self.func.build_loose(imm).def(count, class).imm(i64::from(size)).finish();
668 out.push(inst);
669 let call = self.opcode(self.insts.call);
670 let symbol = self.names.intern(chkstk.name);
671 let inst = self.func.build_loose(call).symbol(symbol).finish();
672 out.push(inst);
673 let grow = self.opcode(self.insts.grow);
674 let inst =
675 self.func.build_loose(grow).def(sp, class).uses(sp, class).uses(count, class).finish();
676 out.push(inst);
677 inst
678 }
679
680 /// The loop that takes a frame too large for the touches to be written one after another.
681 ///
682 /// Three blocks, and the first two are new and go in front of the one the function began with:
683 ///
684 /// ```text
685 /// what the function is entered at everything the prologue did before this, and then the
686 /// address the stack pointer is walking down to
687 /// the loop one page, the touch, and the question of whether the
688 /// stack pointer has got there yet
689 /// what the function began with the rest of the prologue, and then the body
690 /// ```
691 ///
692 /// The instructions the prologue has written so far move into the first of them, because a
693 /// block is entered at the top and they have to run before the loop does. Nothing is laid out
694 /// here: which block comes first in memory is [`crate::layout`]'s answer, and all this decides
695 /// is which one the function is entered at.
696 fn pages(
697 &mut self,
698 out: &mut Vec<Inst>,
699 pages: u32,
700 below: &mut i32,
701 from_sp: bool,
702 probing: Probing<'_>,
703 ) {
704 let class = self.conv.int_class;
705 let sp = self.conv.stack_pointer;
706 let all = offset(pages * probing.probe.interval);
707 let [limit, byte] = probing.scratch;
708
709 let head = self.func.create_block();
710 for &inst in out.iter() {
711 self.func.append_inst(head, inst);
712 }
713 out.clear();
714 // Where the stack pointer is walking down to, worked out before it starts moving. A loop
715 // that counted down instead would need somewhere to keep the count, and this is somewhere
716 // to keep it that the comparison can read without arithmetic.
717 let lea = self.opcode(self.insts.lea);
718 let inst = self.address(lea, limit, sp, -all);
719 self.func.append_inst(head, inst);
720 if from_sp {
721 // The address is counted from that register for as long as the loop runs, and it has
722 // to be: the stack pointer moves once an iteration, so no fixed distance from it is
723 // true twice, and this register was written so that one distance is.
724 let number = self.dwarf(class, limit);
725 self.row(inst, CfiOp::DefCfa { reg: number, offset: *below + all });
726 }
727
728 let body = self.func.create_block();
729 *self.func.succs_mut(head) = vec![BlockCall::to(body)];
730 let inst = self.sub(probing.probe.interval);
731 self.func.append_inst(body, inst);
732 let touch = self.touch(probing.probe);
733 self.func.append_inst(body, touch);
734 let differ = self.opcode(self.insts.differ);
735 let inst = self
736 .func
737 .build_loose(differ)
738 .def(Reg::physical(byte), class)
739 .uses(Reg::physical(sp), class)
740 .uses(Reg::physical(limit), class)
741 .finish();
742 self.func.append_inst(body, inst);
743 let cond = Opcode::new(
744 self.names.intern(&format!("{}{}", probing.branch.prefix, probing.branch.cond)),
745 );
746 let inst = self.func.build_loose(cond).uses(Reg::physical(byte), class).finish();
747 self.func.append_inst(body, inst);
748 // The first arm is the one taken when the condition held, and the condition is that the
749 // stack pointer and the address it is walking down to still differ, so the first arm is
750 // another page.
751 let began = self.func.entry().expect("a function with a block in it");
752 *self.func.succs_mut(body) = vec![BlockCall::to(body), BlockCall::to(began)];
753 *below += all;
754 self.ahead = Some([head, body]);
755 }
756
757 /// Walks the pages a variable length array takes, at the declaration that takes them.
758 ///
759 /// The prologue's own pages are counted when it is written, so it can step down to an address
760 /// it worked out in advance and stop when it gets there. A declaration in the body cannot: how
761 /// many bytes it asked for arrives in a register, so where it is going is arithmetic rather than
762 /// a constant, and how many pages that is is a number nothing has. What is written instead is a
763 /// loop that steps a page and asks whether it has arrived yet, which is the same walk with the
764 /// count taken out of it.
765 ///
766 /// The one instruction the lowering wrote becomes four blocks:
767 ///
768 /// ```text
769 /// what the block was everything it did before the declaration, and then where the
770 /// stack pointer is going, worked out before it starts moving
771 /// the step one page, and whether the stack pointer is still above there
772 /// the page it stepped onto the touch, and round again
773 /// the rest of the block the stack pointer put where it was going, and then the body
774 /// ```
775 ///
776 /// The touch is behind the question rather than in front of it, so the only page ever written
777 /// is one the array reaches. The last step down is a whole page whatever is left, which puts the
778 /// stack pointer at or past the end of the array, and the block that follows puts it back on the
779 /// end. Nothing is touched there and nothing has to be: that is a move of less than a page from
780 /// a page this loop has already been to, which is the whole of what a guard page asks.
781 ///
782 /// Nothing is described to the unwinder for any of it. A function with a variable length array
783 /// in it keeps a frame pointer, because its own stack pointer is not a fixed distance from
784 /// anything, and by here the frame is already counted from that register rather than from the
785 /// stack pointer. So the rule that was true before the walk is still true after it.
786 fn walk(&mut self, took: Inst, probing: Probing<'_>) {
787 let class = self.conv.int_class;
788 let sp = self.conv.stack_pointer;
789 let span = self.func.span(took);
790 let block = self.func.block_of(took).expect("an instruction the lowering put in a block");
791
792 // Which register the bytes arrived in, and which two the walk may use. The bytes may be in
793 // one of the two, because a reload the rewriter wrote is written into one of them, and a
794 // value that arrived that way is read by the one instruction it was written in front of and
795 // is dead after it. So the limit goes in whichever of the pair the bytes are not in, and the
796 // other one is free from the moment the limit has been worked out.
797 let operands = self.func[took].operands;
798 let bytes = self.func[operands][2].reg.phys().expect("a register the allocator settled");
799 let [first, second] = probing.scratch;
800 let (limit, flag) = if bytes == first { (second, first) } else { (first, second) };
801
802 let tail: Vec<Inst> = {
803 let mut rest = self.func.insts(block).skip_while(|&inst| inst != took);
804 rest.next();
805 rest.collect()
806 };
807 let step = self.func.create_block();
808 let onto = self.func.create_block();
809 let done = self.func.create_block();
810
811 let mov = self.opcode(self.insts.moves(class).expect("a class the target can move").mov);
812 let inst = self.two(mov, sp, limit);
813 self.func.append_inst(done, inst);
814 for inst in tail {
815 self.func.remove_inst(inst);
816 self.func.append_inst(done, inst);
817 }
818 let succs = std::mem::take(self.func.succs_mut(block));
819 *self.func.succs_mut(done) = succs;
820
821 // The subtraction the lowering wrote is what the loop is instead of, so it goes. What is
822 // left in the block it was in is where the stack pointer is walking down to.
823 self.func.remove_inst(took);
824 let inst = self.two(mov, limit, sp);
825 self.func.append_inst(block, inst);
826 let grow = self.opcode(self.insts.grow);
827 let inst = self
828 .func
829 .build_loose(grow)
830 .at(span)
831 .def(Reg::physical(limit), class)
832 .uses(Reg::physical(limit), class)
833 .uses(Reg::physical(bytes), class)
834 .finish();
835 self.func.append_inst(block, inst);
836 *self.func.succs_mut(block) = vec![BlockCall::to(step)];
837
838 let inst = self.sub(probing.probe.interval);
839 self.func.append_inst(step, inst);
840 let above = self.opcode(self.insts.above);
841 let inst = self
842 .func
843 .build_loose(above)
844 .def(Reg::physical(flag), class)
845 .uses(Reg::physical(sp), class)
846 .uses(Reg::physical(limit), class)
847 .finish();
848 self.func.append_inst(step, inst);
849 let cond = Opcode::new(
850 self.names.intern(&format!("{}{}", probing.branch.prefix, probing.branch.cond)),
851 );
852 let inst = self.func.build_loose(cond).uses(Reg::physical(flag), class).finish();
853 self.func.append_inst(step, inst);
854 // The first arm is the one taken when the condition held, and the condition is that the
855 // stack pointer is still above where the array ends, so the first arm is the page it has
856 // just stepped onto being written and another time round.
857 *self.func.succs_mut(step) = vec![BlockCall::to(onto), BlockCall::to(done)];
858
859 let touch = self.touch(probing.probe);
860 self.func.append_inst(onto, touch);
861 *self.func.succs_mut(onto) = vec![BlockCall::to(step)];
862 }
863
864 /// Writes the page the stack pointer is on without changing what is there.
865 fn touch(&mut self, probe: &Probe) -> Inst {
866 let opcode = self.opcode(probe.inst);
867 let base = Operand::read(Reg::physical(self.conv.stack_pointer), self.conv.int_class);
868 self.func.build_loose(opcode).imm(0).mem(Mem::at(base)).finish()
869 }
870
871 /// Takes that many bytes off the stack pointer.
872 fn sub(&mut self, bytes: u32) -> Inst {
873 let sub = self.opcode(self.insts.sub);
874 self.arith(sub, i64::from(bytes))
875 }
876
877 /// The stack protector's check, written at the end of a block the function returns from.
878 ///
879 /// Gives back the block the epilogue goes in, which is a new one: the check has to be the last
880 /// thing the old block does, and what follows it is one of two arms rather than the return.
881 ///
882 /// ```text
883 /// block that returned reload the slot, read the word again, compare, branch
884 /// the arm it changed on call the function that does not come back, and nothing after
885 /// the arm it did not the epilogue, which the caller writes into what this gives back
886 /// ```
887 ///
888 /// The two registers are the ones the allocator was told to hold back, so nothing here has to
889 /// ask what is live: a scratch register holds nothing at the end of a block, because the only
890 /// thing that writes one is a move the rewriter put in and every one of those is read by the
891 /// instruction it was put in front of.
892 fn check(&mut self, block: Block, frame: &Frame, protect: Protect<'_>) -> Block {
893 let class = self.conv.int_class;
894 let at = frame.canary().expect("a protected function has a slot for its canary");
895 let [ours, theirs] = protect.scratch;
896
897 let inst = self.load(class, ours, at);
898 self.func.append_inst(block, inst);
899 let inst = self.read_guard(theirs, protect.guard);
900 self.func.append_inst(block, inst);
901 let differ = self.opcode(self.insts.differ);
902 let inst = self
903 .func
904 .build_loose(differ)
905 .def(Reg::physical(theirs), class)
906 .uses(Reg::physical(ours), class)
907 .uses(Reg::physical(theirs), class)
908 .finish();
909 self.func.append_inst(block, inst);
910
911 let failed = self.func.create_block();
912 let ok = self.func.create_block();
913 let cond = Opcode::new(
914 self.names.intern(&format!("{}{}", protect.branch.prefix, protect.branch.cond)),
915 );
916 let inst = self.func.build_loose(cond).uses(Reg::physical(theirs), class).finish();
917 self.func.append_inst(block, inst);
918 // The first arm is the one taken when the condition held, and the condition is that the
919 // two words differ, so the first arm is the one the canary was overwritten on.
920 *self.func.succs_mut(block) = vec![BlockCall::to(failed), BlockCall::to(ok)];
921
922 let call = self.opcode(self.insts.call);
923 let symbol = self.names.intern(protect.guard.fail);
924 self.func.build(failed, call).symbol(symbol).finish();
925 ok
926 }
927
928 /// Reads the word the canary is a copy of into a register.
929 ///
930 /// The address is a constant and names no register at all, because where the block a thread
931 /// has to itself begins is something only the machine knows and the segment register is what
932 /// holds it.
933 fn read_guard(&mut self, into: PhysReg, guard: &Guard) -> Inst {
934 let class = self.conv.int_class;
935 let load = self.opcode(self.insts.moves(class).expect("a class to load").load);
936 self.func
937 .build_loose(load)
938 .def(Reg::physical(into), class)
939 .mem(Mem::in_segment(guard.segment, guard.at))
940 .finish()
941 }
942
943 /// The instructions the epilogue is, in the order they run.
944 ///
945 /// The vector registers are read back while the stack pointer is still where the body left it,
946 /// because that is what their offsets are from. Then the stack pointer goes back to the last
947 /// register the prologue pushed, which is arithmetic when the prologue knew how far it had
948 /// moved and a read of the frame pointer when it did not.
949 fn epilogue(&mut self, frame: &Frame) -> Vec<Inst> {
950 let sp = self.conv.stack_pointer;
951 let fp = self.conv.frame_pointer;
952 let int = self.conv.int_class;
953 let sse = self.conv.sse_class;
954 let word = self.conv.word;
955 let described = !self.func.cfi.is_empty();
956 let mut out = Vec::new();
957 // Where the body left things, which is where every epilogue starts from.
958 let mut below = offset(self.conv.return_address)
959 + offset(word) * self.pushes(frame)
960 + offset(frame.size());
961 let from_sp = !frame.frame_pointer();
962 for save in frame.saved_sse() {
963 let inst = self.load(sse, save.reg, save.at);
964 out.push(inst);
965 if frame.realign().is_none() {
966 self.restored(inst, sse, save.reg);
967 }
968 }
969 let pushed = u32::try_from(frame.saved_int().len()).expect("a frame");
970 if frame.frame_pointer() {
971 // No row for either of these. The address is counted from the frame pointer here and
972 // this is what moves the stack pointer rather than the frame pointer, so the rule that
973 // was true before it is still true after it.
974 if pushed == 0 {
975 let mov = self.opcode(self.insts.moves(int).expect("a move").mov);
976 out.push(self.two(mov, sp, fp));
977 } else {
978 let lea = self.opcode(self.insts.lea);
979 let back = -offset(word * pushed);
980 out.push(self.address(lea, sp, fp, back));
981 }
982 } else if frame.size() > 0 {
983 let add = self.opcode(self.insts.add);
984 let inst = self.arith(add, i64::from(frame.size()));
985 out.push(inst);
986 below -= offset(frame.size());
987 self.row(inst, CfiOp::DefCfaOffset(below));
988 }
989 for ® in frame.saved_int().iter().rev() {
990 let inst = self.pop(reg);
991 out.push(inst);
992 self.restored(inst, int, reg);
993 below -= offset(word);
994 if from_sp {
995 self.row(inst, CfiOp::DefCfaOffset(below));
996 }
997 }
998 if frame.frame_pointer() {
999 let inst = self.pop(fp);
1000 out.push(inst);
1001 self.restored(inst, int, fp);
1002 // The frame pointer holds the caller's value again, so the address goes back to being
1003 // counted from the stack pointer, which by now is at the return address.
1004 let number = self.dwarf(int, sp);
1005 self.row(inst, CfiOp::DefCfa { reg: number, offset: offset(self.conv.return_address) });
1006 }
1007 let ret = self.opcode(self.insts.ret);
1008 let inst = self.func.build_loose(ret).finish();
1009 out.push(inst);
1010 // These take effect at the address just past the return, which is where the next block
1011 // begins, and the next block is body again. Popping the body's rules and pushing them
1012 // straight back leaves the stack one deep however many blocks the function returns from,
1013 // which is what makes one remembering in the prologue enough for all of them.
1014 if described {
1015 self.row(inst, CfiOp::RestoreState);
1016 self.row(inst, CfiOp::RememberState);
1017 }
1018 out
1019 }
1020
1021 /// How many general purpose registers the prologue put on the stack, the frame pointer
1022 /// included.
1023 fn pushes(&self, frame: &Frame) -> i32 {
1024 let saved = i32::try_from(frame.saved_int().len()).expect("a frame");
1025 saved + i32::from(frame.frame_pointer())
1026 }
1027
1028 /// One row of the unwind table, taking effect after that instruction.
1029 fn row(&mut self, inst: Inst, op: CfiOp) {
1030 self.func.cfi.push((inst, op));
1031 }
1032
1033 /// A row saying the caller's copy of that register is that far from the canonical frame
1034 /// address, which is below it and so is negative.
1035 fn saved(&mut self, inst: Inst, class: RegClass, reg: PhysReg, from_cfa: i32) {
1036 let number = self.dwarf(class, reg);
1037 self.row(inst, CfiOp::Offset { reg: number, offset: from_cfa });
1038 }
1039
1040 /// A row saying that register holds what the caller left in it again.
1041 fn restored(&mut self, inst: Inst, class: RegClass, reg: PhysReg) {
1042 let number = self.dwarf(class, reg);
1043 self.row(inst, CfiOp::Restore(number));
1044 }
1045
1046 /// What an unwind table calls that register.
1047 fn dwarf(&self, class: RegClass, reg: PhysReg) -> u16 {
1048 self.conv.dwarf(class, reg).expect("a register a frame saves is one the table can name")
1049 }
1050
1051 /// One edit as the instruction that makes it true.
1052 fn mov(&mut self, edit: &Edit, frame: &Frame) -> Inst {
1053 let moves = self.insts.moves(edit.class).expect("a class the target says how to move");
1054 match (edit.mov.to, edit.mov.from) {
1055 (Place::Reg(to), Place::Reg(from)) => {
1056 let mov = self.opcode(moves.mov);
1057 self.func
1058 .build_loose(mov)
1059 .def(Reg::physical(to), edit.class)
1060 .uses(Reg::physical(from), edit.class)
1061 .finish()
1062 }
1063 (Place::Reg(to), Place::Slot(slot)) => {
1064 let at = self.slot(frame, slot);
1065 self.load(edit.class, to, at)
1066 }
1067 (Place::Slot(slot), Place::Reg(from)) => {
1068 let at = self.slot(frame, slot);
1069 self.store(edit.class, from, at)
1070 }
1071 // The allocator expands this into two moves through a register of its own, because a
1072 // machine that could do it in one is not a machine any of this is written for.
1073 (Place::Slot(_), Place::Slot(_)) => {
1074 unreachable!("a move from one stack slot straight into another")
1075 }
1076 }
1077 }
1078
1079 /// Puts an instruction where an edit says it goes, after whatever earlier edits went there.
1080 ///
1081 /// The edits at one place are in the order they have to be made in, so each one goes behind
1082 /// the last, and the first of them is what the place itself means.
1083 fn put(&mut self, cursors: &mut HashMap<At, Inst>, at: At, inst: Inst) {
1084 if let Some(cursor) = cursors.get_mut(&at) {
1085 self.func.insert_after(*cursor, inst);
1086 *cursor = inst;
1087 return;
1088 }
1089 match at {
1090 At::Before(before) => self.func.insert_before(before, inst),
1091 At::After(after) => self.func.insert_after(after, inst),
1092 At::StartOf(block) => self.func.prepend_inst(block, inst),
1093 // Behind everything in the block. A block the allocator puts an edge's moves at the
1094 // end of is one with a single edge out of it, and an edge like that is not an
1095 // instruction here: [`crate::layout`] writes the jump it becomes after this has run.
1096 // So the last instruction is an ordinary one, which may still be waiting on moves of
1097 // its own that have to be made before the edge's are.
1098 At::EndOf(block) => self.func.append_inst(block, inst),
1099 }
1100 cursors.insert(at, inst);
1101 }
1102
1103 /// Where a spill slot is, from the stack pointer in the body of the function.
1104 fn slot(&self, frame: &Frame, slot: u32) -> i32 {
1105 frame.slot(slot).expect("a slot the frame was worked out from")
1106 }
1107
1108 /// Reads a register out of the frame.
1109 fn load(&mut self, class: RegClass, reg: PhysReg, at: i32) -> Inst {
1110 let load = self.opcode(self.insts.moves(class).expect("a class to load").load);
1111 let base = Operand::read(Reg::physical(self.base), self.conv.int_class);
1112 self.func
1113 .build_loose(load)
1114 .def(Reg::physical(reg), class)
1115 .mem(Mem::at(base).plus(at))
1116 .finish()
1117 }
1118
1119 /// Writes a register into the frame.
1120 fn store(&mut self, class: RegClass, reg: PhysReg, at: i32) -> Inst {
1121 let store = self.opcode(self.insts.moves(class).expect("a class to store").store);
1122 let base = Operand::read(Reg::physical(self.base), self.conv.int_class);
1123 self.func
1124 .build_loose(store)
1125 .uses(Reg::physical(reg), class)
1126 .mem(Mem::at(base).plus(at))
1127 .finish()
1128 }
1129
1130 /// Puts a general purpose register on the stack.
1131 fn push(&mut self, reg: PhysReg) -> Inst {
1132 let push = self.opcode(self.insts.push);
1133 self.func.build_loose(push).uses(Reg::physical(reg), self.conv.int_class).finish()
1134 }
1135
1136 /// Takes a general purpose register back off the stack.
1137 fn pop(&mut self, reg: PhysReg) -> Inst {
1138 let pop = self.opcode(self.insts.pop);
1139 self.func.build_loose(pop).def(Reg::physical(reg), self.conv.int_class).finish()
1140 }
1141
1142 /// One general purpose register written with another.
1143 fn two(&mut self, opcode: Opcode, to: PhysReg, from: PhysReg) -> Inst {
1144 let class = self.conv.int_class;
1145 self.func
1146 .build_loose(opcode)
1147 .def(Reg::physical(to), class)
1148 .uses(Reg::physical(from), class)
1149 .finish()
1150 }
1151
1152 /// Two-address arithmetic on the stack pointer, which reads it and writes it back.
1153 fn arith(&mut self, opcode: Opcode, value: i64) -> Inst {
1154 let class = self.conv.int_class;
1155 let sp = Reg::physical(self.conv.stack_pointer);
1156 self.func.build_loose(opcode).def(sp, class).uses(sp, class).imm(value).finish()
1157 }
1158
1159 /// One register written with an address rather than with what is at it.
1160 fn address(&mut self, opcode: Opcode, to: PhysReg, base: PhysReg, disp: i32) -> Inst {
1161 let class = self.conv.int_class;
1162 let base = Operand::read(Reg::physical(base), class);
1163 self.func
1164 .build_loose(opcode)
1165 .def(Reg::physical(to), class)
1166 .mem(Mem::at(base).plus(disp))
1167 .finish()
1168 }
1169
1170 /// The opcode of that name, in the machine IR's spelling, which is the target's prefix and
1171 /// then the name the target gave.
1172 fn opcode(&mut self, name: &str) -> Opcode {
1173 Opcode::new(self.names.intern(&format!("{}{name}", self.insts.prefix)))
1174 }
1175}
1176
1177/// A distance in a frame, as the signed number every offset is.
1178fn offset(bytes: u32) -> i32 {
1179 i32::try_from(bytes).expect("a frame under two gigabytes")
1180}
1181
1182#[cfg(test)]
1183mod tests {
1184 use rucc_base::Interner;
1185 use rucc_mir::{BlockCall, print_func};
1186 use rucc_regalloc::assign::Env;
1187 use rucc_target::x86_64::{
1188 BRANCH, FRAME, GPR, PROBE, R10, R11, RAX, REGS, SYSV, WIN64, XMM, xmm,
1189 };
1190
1191 use super::*;
1192 use crate::frame::{Layout, Local};
1193
1194 /// An environment offering that many of the convention's registers, with everything after
1195 /// them held back as scratch.
1196 fn env(conv: &CallRegs, count: usize) -> Env {
1197 Env::new().with(GPR, &conv.int_order[..count], &conv.int_order[count..])
1198 }
1199
1200 /// A function of that many values, every one written before any is read, allocated with that
1201 /// many registers to hand out. The same shape the frame layout's own tests are written
1202 /// against, so that a frame here is one that has already been checked there.
1203 fn pressure(conv: &CallRegs, values: usize, count: usize) -> (Func, Allocation, Interner) {
1204 let mut names = Interner::new();
1205 let mut func = Func::new(names.intern("f"));
1206 let opcode = Opcode::new(names.intern("x64.nop"));
1207 let block = func.create_block();
1208 let regs: Vec<Reg> = (0..values).map(|_| func.new_vreg(GPR)).collect();
1209 for ® in ®s {
1210 func.build(block, opcode).def(reg, GPR).finish();
1211 }
1212 for ® in ®s {
1213 func.build(block, opcode).uses(reg, GPR).finish();
1214 }
1215 let allocation = rucc_regalloc::run(&mut func, &env(conv, count), "test");
1216 (func, allocation, names)
1217 }
1218
1219 /// The function with its frame written into it, as the lines a dump would show.
1220 fn written(
1221 func: &mut Func,
1222 allocation: &Allocation,
1223 layout: &Layout<'_>,
1224 names: &mut Interner,
1225 ) -> Vec<String> {
1226 with_protector(func, allocation, layout, None, names)
1227 }
1228
1229 /// The same, for a function the caller has decided is protected or is not.
1230 fn with_protector(
1231 func: &mut Func,
1232 allocation: &Allocation,
1233 layout: &Layout<'_>,
1234 protect: Option<Protect<'_>>,
1235 names: &mut Interner,
1236 ) -> Vec<String> {
1237 let convention = Convention { protect, ..Convention::new(layout.conv, &FRAME) };
1238 under(func, allocation, layout, &Stack::default(), convention, names)
1239 }
1240
1241 /// The same, for a function whose frame the caller has decided is taken a page at a time.
1242 fn with_probing(
1243 func: &mut Func,
1244 allocation: &Allocation,
1245 layout: &Layout<'_>,
1246 probe: Option<Probing<'_>>,
1247 names: &mut Interner,
1248 ) -> Vec<String> {
1249 let convention = Convention { probe, ..Convention::new(layout.conv, &FRAME) };
1250 under(func, allocation, layout, &Stack::default(), convention, names)
1251 }
1252
1253 /// A function whose one block takes a run of bytes off the stack pointer, which is what the
1254 /// lowering writes for a variable length array, with the count already in the register given.
1255 fn growing(count: PhysReg) -> (Func, Allocation, Interner, Stack) {
1256 let mut names = Interner::new();
1257 let mut func = Func::new(names.intern("f"));
1258 let block = func.create_block();
1259 let sp = Reg::physical(SYSV.stack_pointer);
1260 let grow = Opcode::new(names.intern("x64.sub_rr_64"));
1261 let took = func
1262 .build(block, grow)
1263 .def(sp, GPR)
1264 .uses(sp, GPR)
1265 .uses(Reg::physical(count), GPR)
1266 .finish();
1267 let nop = Opcode::new(names.intern("x64.nop"));
1268 func.build(block, nop).finish();
1269 let allocation = rucc_regalloc::run(&mut func, &env(&SYSV, 4), "test");
1270 (func, allocation, names, Stack { grown: vec![took], ..Stack::default() })
1271 }
1272
1273 /// The function with its frame written into it under that convention.
1274 fn under(
1275 func: &mut Func,
1276 allocation: &Allocation,
1277 layout: &Layout<'_>,
1278 stack: &Stack,
1279 convention: Convention<'_>,
1280 names: &mut Interner,
1281 ) -> Vec<String> {
1282 let frame = Frame::of(func, allocation, layout);
1283 finish(func, allocation, &frame, stack, convention, names);
1284 print_func(func, names, ®S)
1285 .lines()
1286 .filter(|line| !line.is_empty())
1287 .map(|line| line.trim().to_string())
1288 .collect()
1289 }
1290
1291 /// Just the lines the frame put in, which is every line that is not the function it was
1292 /// given and not the shape of the dump around it.
1293 fn added(lines: &[String]) -> Vec<&str> {
1294 lines
1295 .iter()
1296 .map(String::as_str)
1297 .filter(|line| !line.contains("x64.nop"))
1298 .filter(|line| !line.starts_with("mfunc") && !line.starts_with("block") && *line != "}")
1299 .collect()
1300 }
1301
1302 #[test]
1303 fn a_function_that_needs_no_frame_is_given_a_return_and_nothing_else() {
1304 let (mut func, allocation, mut names) = pressure(&SYSV, 2, 4);
1305 let lines = written(&mut func, &allocation, &Layout::new(&SYSV, REGS), &mut names);
1306
1307 // Two values and four registers, so nothing is spilled, nothing is saved and the stack
1308 // pointer never moves. A prologue of nothing is the right prologue for that.
1309 assert_eq!(added(&lines), ["x64.ret"]);
1310 }
1311
1312 #[test]
1313 fn a_spill_is_a_store_and_a_reload_is_a_load() {
1314 let (mut func, allocation, mut names) = pressure(&SYSV, 4, 2);
1315 let lines = written(&mut func, &allocation, &Layout::new(&SYSV, REGS), &mut names);
1316
1317 // Two registers for four values, so two of them go to the stack. The store goes behind the
1318 // instruction that wrote the value and the load in front of the one that wants it, both at
1319 // the offsets the frame gave, which are below the stack pointer because a small leaf
1320 // function is entitled to the red zone.
1321 assert_eq!(
1322 lines,
1323 [
1324 "mfunc @f {",
1325 "block0:",
1326 "$rax = x64.nop",
1327 "$rcx = x64.nop",
1328 "$rdx = x64.nop",
1329 "x64.mov_mr_64 $rdx, [$rsp - 16]",
1330 "$rdx = x64.nop",
1331 "x64.mov_mr_64 $rdx, [$rsp - 8]",
1332 "x64.nop $rax",
1333 "x64.nop $rcx",
1334 "$rdx = x64.mov_rm_64 [$rsp - 16]",
1335 "x64.nop $rdx",
1336 "$rdx = x64.mov_rm_64 [$rsp - 8]",
1337 "x64.nop $rdx",
1338 "x64.ret",
1339 "}",
1340 ]
1341 );
1342 }
1343
1344 #[test]
1345 fn the_frame_the_prologue_takes_is_the_frame_the_epilogue_gives_back() {
1346 let (mut func, allocation, mut names) = pressure(&SYSV, 4, 2);
1347 let base = Layout::new(&SYSV, REGS);
1348 let layout = Layout { red_zone: false, ..base };
1349 let lines = written(&mut func, &allocation, &layout, &mut names);
1350
1351 // The same function told it may not use the red zone takes sixteen bytes instead, and
1352 // every offset moves above the stack pointer to match.
1353 assert_eq!(
1354 added(&lines),
1355 [
1356 "$rsp = x64.sub_ri_64 $rsp, 16",
1357 "x64.mov_mr_64 $rdx, [$rsp]",
1358 "x64.mov_mr_64 $rdx, [$rsp + 8]",
1359 "$rdx = x64.mov_rm_64 [$rsp]",
1360 "$rdx = x64.mov_rm_64 [$rsp + 8]",
1361 "$rsp = x64.add_ri_64 $rsp, 16",
1362 "x64.ret",
1363 ]
1364 );
1365 }
1366
1367 #[test]
1368 fn the_registers_the_prologue_pushes_come_back_in_the_opposite_order() {
1369 let (mut func, allocation, mut names) = pressure(&SYSV, 13, 13);
1370 let lines = written(&mut func, &allocation, &Layout::new(&SYSV, REGS), &mut names);
1371
1372 // Four registers a call leaves alone, pushed in the convention's order and popped in the
1373 // other one, which is the only order that gets each of them its own value back.
1374 assert_eq!(
1375 added(&lines),
1376 [
1377 "x64.push_64 $rbx",
1378 "x64.push_64 $r12",
1379 "x64.push_64 $r13",
1380 "x64.push_64 $r14",
1381 "$r14 = x64.pop_64",
1382 "$r13 = x64.pop_64",
1383 "$r12 = x64.pop_64",
1384 "$rbx = x64.pop_64",
1385 "x64.ret",
1386 ]
1387 );
1388 }
1389
1390 #[test]
1391 fn a_function_that_keeps_a_frame_pointer_sets_it_up_and_leaves_by_it() {
1392 let (mut func, allocation, mut names) = pressure(&SYSV, 4, 2);
1393 let base = Layout::new(&SYSV, REGS);
1394 let layout = Layout { frame_pointer: true, red_zone: false, ..base };
1395 let lines = written(&mut func, &allocation, &layout, &mut names);
1396
1397 // The frame pointer is saved before anything else and points at where it was saved, so the
1398 // epilogue reaches the stack pointer through it rather than by counting the frame back.
1399 assert_eq!(
1400 added(&lines),
1401 [
1402 "x64.push_64 $rbp",
1403 "$rbp = x64.mov_rr_64 $rsp",
1404 "$rsp = x64.sub_ri_64 $rsp, 16",
1405 "x64.mov_mr_64 $rdx, [$rsp]",
1406 "x64.mov_mr_64 $rdx, [$rsp + 8]",
1407 "$rdx = x64.mov_rm_64 [$rsp]",
1408 "$rdx = x64.mov_rm_64 [$rsp + 8]",
1409 "$rsp = x64.mov_rr_64 $rbp",
1410 "$rbp = x64.pop_64",
1411 "x64.ret",
1412 ]
1413 );
1414 }
1415
1416 #[test]
1417 fn a_realigned_frame_forces_the_alignment_after_it_has_pushed_what_it_saves() {
1418 let (mut func, allocation, mut names) = pressure(&SYSV, 13, 13);
1419 let locals = [Local { size: 64, align: 32 }];
1420 let base = Layout::new(&SYSV, REGS);
1421 let layout = Layout { locals: &locals, ..base };
1422 let lines = written(&mut func, &allocation, &layout, &mut names);
1423
1424 // Forcing the alignment throws away how far the stack pointer had moved, so the registers
1425 // are pushed before it happens and the epilogue counts back from the frame pointer to find
1426 // them. The frame pointer is required here whatever the flags said.
1427 assert_eq!(
1428 added(&lines),
1429 [
1430 "x64.push_64 $rbp",
1431 "$rbp = x64.mov_rr_64 $rsp",
1432 "x64.push_64 $rbx",
1433 "x64.push_64 $r12",
1434 "x64.push_64 $r13",
1435 "x64.push_64 $r14",
1436 "$rsp = x64.and_ri_64 $rsp, -32",
1437 "$rsp = x64.sub_ri_64 $rsp, 64",
1438 "$rsp = x64.lea_64 [$rbp - 32]",
1439 "$r14 = x64.pop_64",
1440 "$r13 = x64.pop_64",
1441 "$r12 = x64.pop_64",
1442 "$rbx = x64.pop_64",
1443 "$rbp = x64.pop_64",
1444 "x64.ret",
1445 ]
1446 );
1447 }
1448
1449 #[test]
1450 fn every_block_the_function_returns_from_gets_an_epilogue() {
1451 let mut names = Interner::new();
1452 let mut func = Func::new(names.intern("f"));
1453 let opcode = Opcode::new(names.intern("x64.nop"));
1454 let head = func.create_block();
1455 let left = func.create_block();
1456 let right = func.create_block();
1457 func.build(head, opcode).finish();
1458 *func.succs_mut(head) = vec![BlockCall::to(left), BlockCall::to(right)];
1459 func.build(left, opcode).finish();
1460 func.build(right, opcode).finish();
1461 let allocation = rucc_regalloc::run(&mut func, &env(&SYSV, 4), "test");
1462 let base = Layout::new(&SYSV, REGS);
1463 let layout = Layout { leaf: false, ..base };
1464 let lines = written(&mut func, &allocation, &layout, &mut names);
1465
1466 // Both ways out get the frame given back, and the block that goes somewhere gets nothing,
1467 // because a block with an edge out of it is not a block anything returns from.
1468 assert_eq!(
1469 lines,
1470 [
1471 "mfunc @f {",
1472 "block0:",
1473 "$rsp = x64.sub_ri_64 $rsp, 8",
1474 "x64.nop block1, block2",
1475 "block1:",
1476 "x64.nop",
1477 "$rsp = x64.add_ri_64 $rsp, 8",
1478 "x64.ret",
1479 "block2:",
1480 "x64.nop",
1481 "$rsp = x64.add_ri_64 $rsp, 8",
1482 "x64.ret",
1483 "}",
1484 ]
1485 );
1486 }
1487
1488 #[test]
1489 fn a_protected_function_writes_the_canary_last_and_checks_it_before_it_returns() {
1490 let (mut func, allocation, mut names) = pressure(&SYSV, 4, 2);
1491 let base = Layout::new(&SYSV, REGS);
1492 let layout = Layout { leaf: false, protect: true, ..base };
1493 let guard = SYSV.guard.as_ref().expect("this convention has somewhere to keep the word");
1494 // The two the real pipeline holds back, which are held back in the environment above too:
1495 // it hands out the first two of the convention's order and keeps everything after them.
1496 let protect = Protect { guard, branch: &BRANCH, scratch: [R10, R11] };
1497 let lines = with_protector(&mut func, &allocation, &layout, Some(protect), &mut names);
1498
1499 // The read of the word and the store into the slot come after the stack pointer has moved,
1500 // because there is no slot to store into until it has. The check is the last thing the
1501 // block that returned does and the epilogue is on the arm the canary was unchanged on, so
1502 // a function whose canary changed never gives its frame back and never returns.
1503 assert_eq!(
1504 added(&lines),
1505 [
1506 "$rsp = x64.sub_ri_64 $rsp, 24",
1507 "$r10 = x64.mov_rm_64 [fs:40]",
1508 "x64.mov_mr_64 $r10, [$rsp + 16]",
1509 "x64.mov_mr_64 $rdx, [$rsp]",
1510 "x64.mov_mr_64 $rdx, [$rsp + 8]",
1511 "$rdx = x64.mov_rm_64 [$rsp]",
1512 "$rdx = x64.mov_rm_64 [$rsp + 8]",
1513 "$r10 = x64.mov_rm_64 [$rsp + 16]",
1514 "$r11 = x64.mov_rm_64 [fs:40]",
1515 "$r11 = x64.cmp_set_ne_64 $r10, $r11",
1516 "x64.br_cond_8 $r11, block1, block2",
1517 "x64.call @__stack_chk_fail",
1518 "$rsp = x64.add_ri_64 $rsp, 24",
1519 "x64.ret",
1520 ]
1521 );
1522 }
1523
1524 #[test]
1525 fn a_frame_that_fits_in_one_page_is_taken_in_one_subtraction_even_when_pages_are_touched() {
1526 let (mut func, allocation, mut names) = pressure(&SYSV, 2, 4);
1527 let locals = [Local { size: 4088, align: 16 }];
1528 let base = Layout::new(&SYSV, REGS);
1529 let layout = Layout { leaf: false, locals: &locals, ..base };
1530 let probing = Probing { probe: &PROBE, branch: &BRANCH, scratch: [R10, R11] };
1531 let lines = with_probing(&mut func, &allocation, &layout, Some(probing), &mut names);
1532
1533 // A frame of one page cannot step over the page below it, because the far end of it is the
1534 // near end of that page and anything written there is written to a page that is there. So
1535 // the flag costs such a function nothing, which is most functions.
1536 assert_eq!(
1537 added(&lines),
1538 ["$rsp = x64.sub_ri_64 $rsp, 4088", "$rsp = x64.add_ri_64 $rsp, 4088", "x64.ret",]
1539 );
1540 }
1541
1542 #[test]
1543 fn a_probing_prologue_touches_every_page_of_a_frame_a_few_pages_deep() {
1544 let (mut func, allocation, mut names) = pressure(&SYSV, 2, 4);
1545 let locals = [Local { size: 9000, align: 16 }];
1546 let base = Layout::new(&SYSV, REGS);
1547 let layout = Layout { leaf: false, locals: &locals, ..base };
1548 let probing = Probing { probe: &PROBE, branch: &BRANCH, scratch: [R10, R11] };
1549 let lines = with_probing(&mut func, &allocation, &layout, Some(probing), &mut names);
1550
1551 // A page of the stack pointer's own, then the touch that says the page is there, and only
1552 // then the next one, which is the whole of the defence: nothing here ever moves the stack
1553 // pointer further than one page without writing where it landed. The last subtraction is
1554 // the remainder and is smaller than a page, so it needs no touch of its own, and it exists
1555 // in every frame because the count of pages is taken off one less than the size.
1556 assert_eq!(
1557 added(&lines),
1558 [
1559 "$rsp = x64.sub_ri_64 $rsp, 4096",
1560 "x64.or_mi_8 [$rsp], 0",
1561 "$rsp = x64.sub_ri_64 $rsp, 4096",
1562 "x64.or_mi_8 [$rsp], 0",
1563 "$rsp = x64.sub_ri_64 $rsp, 808",
1564 "$rsp = x64.add_ri_64 $rsp, 9000",
1565 "x64.ret",
1566 ]
1567 );
1568 }
1569
1570 #[test]
1571 fn a_variable_length_array_walks_its_pages_where_the_declaration_stands() {
1572 let (mut func, allocation, mut names, stack) = growing(RAX);
1573 let base = Layout::new(&SYSV, REGS);
1574 let layout = Layout { leaf: false, grows: true, ..base };
1575 let probing = Probing { probe: &PROBE, branch: &BRANCH, scratch: [R10, R11] };
1576 let convention = Convention { probe: Some(probing), ..Convention::new(&SYSV, &FRAME) };
1577 let lines = under(&mut func, &allocation, &layout, &stack, convention, &mut names);
1578
1579 // The whole listing, because what the walk is cannot be read off the instructions alone.
1580 // The one subtraction the lowering wrote is gone and four blocks stand where its block was:
1581 // where the stack pointer is going, the step, the page the step landed on, and the rest of
1582 // what the block was doing with the stack pointer put back where it was going.
1583 assert_eq!(
1584 lines,
1585 [
1586 "mfunc @f {",
1587 "block0:",
1588 "x64.push_64 $rbp",
1589 "$rbp = x64.mov_rr_64 $rsp",
1590 "$r10 = x64.mov_rr_64 $rsp",
1591 "$r10 = x64.sub_rr_64 $r10, $rax, block1",
1592 "block1:",
1593 "$rsp = x64.sub_ri_64 $rsp, 4096",
1594 "$r11 = x64.cmp_set_a_64 $rsp, $r10",
1595 "x64.br_cond_8 $r11, block2, block3",
1596 "block2:",
1597 "x64.or_mi_8 [$rsp], 0, block1",
1598 "block3:",
1599 "$rsp = x64.mov_rr_64 $r10",
1600 "x64.nop",
1601 "$rsp = x64.mov_rr_64 $rbp",
1602 "$rbp = x64.pop_64",
1603 "x64.ret",
1604 "}",
1605 ]
1606 );
1607 }
1608
1609 #[test]
1610 fn the_walk_keeps_the_register_the_count_arrived_in() {
1611 let (mut func, allocation, mut names, stack) = growing(R10);
1612 let base = Layout::new(&SYSV, REGS);
1613 let layout = Layout { leaf: false, grows: true, ..base };
1614 let probing = Probing { probe: &PROBE, branch: &BRANCH, scratch: [R10, R11] };
1615 let convention = Convention { probe: Some(probing), ..Convention::new(&SYSV, &FRAME) };
1616 let lines = under(&mut func, &allocation, &layout, &stack, convention, &mut names);
1617
1618 // The count is in the first of the two registers the walk was given, which is where a
1619 // reload the rewriter wrote would have put it, so the limit goes in the other one and the
1620 // comparison writes the first one back only once the count has been read for the last time.
1621 let added = added(&lines);
1622 assert!(added.contains(&"$r11 = x64.mov_rr_64 $rsp"), "{added:?}");
1623 assert!(added.contains(&"$r11 = x64.sub_rr_64 $r11, $r10, block1"), "{added:?}");
1624 assert!(added.contains(&"$r10 = x64.cmp_set_a_64 $rsp, $r11"), "{added:?}");
1625 }
1626
1627 #[test]
1628 fn a_variable_length_array_takes_its_bytes_in_one_subtraction_when_nothing_asked() {
1629 let (mut func, allocation, mut names, stack) = growing(RAX);
1630 let base = Layout::new(&SYSV, REGS);
1631 let layout = Layout { leaf: false, grows: true, ..base };
1632 let convention = Convention::new(&SYSV, &FRAME);
1633 let lines = under(&mut func, &allocation, &layout, &stack, convention, &mut names);
1634
1635 // The instruction the lowering wrote, where it wrote it, and one block still.
1636 assert!(lines.contains(&"$rsp = x64.sub_rr_64 $rsp, $rax".to_owned()), "{lines:?}");
1637 assert_eq!(lines.iter().filter(|line| line.starts_with("block")).count(), 1, "{lines:?}");
1638 }
1639
1640 #[test]
1641 fn a_probing_prologue_deeper_than_that_walks_the_pages_in_a_loop() {
1642 let (mut func, allocation, mut names) = pressure(&SYSV, 2, 4);
1643 let locals = [Local { size: 100_000, align: 16 }];
1644 let base = Layout::new(&SYSV, REGS);
1645 let layout = Layout { leaf: false, locals: &locals, ..base };
1646 let probing = Probing { probe: &PROBE, branch: &BRANCH, scratch: [R10, R11] };
1647 let lines = with_probing(&mut func, &allocation, &layout, Some(probing), &mut names);
1648
1649 // Twenty-four pages, which is more than a straight line is worth, so the prologue works out
1650 // where it is going first and then walks there. The whole listing rather than the added
1651 // lines, because what matters as much as the instructions is that the two blocks the walk
1652 // is made of come in front of the block the function began with: the body the allocator
1653 // filled is block2 here and it was block0 before this ran.
1654 assert_eq!(
1655 lines,
1656 [
1657 "mfunc @f {",
1658 "block0:",
1659 "$r10 = x64.lea_64 [$rsp - 98304], block1",
1660 "block1:",
1661 "$rsp = x64.sub_ri_64 $rsp, 4096",
1662 "x64.or_mi_8 [$rsp], 0",
1663 "$r11 = x64.cmp_set_ne_64 $rsp, $r10",
1664 "x64.br_cond_8 $r11, block1, block2",
1665 "block2:",
1666 "$rsp = x64.sub_ri_64 $rsp, 1704",
1667 "$rax = x64.nop",
1668 "$rcx = x64.nop",
1669 "x64.nop $rax",
1670 "x64.nop $rcx",
1671 "$rsp = x64.add_ri_64 $rsp, 100008",
1672 "x64.ret",
1673 "}",
1674 ]
1675 );
1676 }
1677
1678 #[test]
1679 fn a_large_frame_on_a_platform_with_a_routine_for_its_pages_calls_the_routine() {
1680 let (mut func, allocation, mut names) = pressure(&WIN64, 2, 4);
1681 let locals = [Local { size: 100_000, align: 16 }];
1682 let base = Layout::new(&WIN64, REGS);
1683 let layout = Layout { leaf: false, locals: &locals, ..base };
1684 let lines = written(&mut func, &allocation, &layout, &mut names);
1685
1686 // Nothing asked for this on the command line, which is the point: Windows commits a stack
1687 // by having the pages touched in order, so a frame this size has to reach them whatever the
1688 // flags said. The size goes in the register the platform names, the routine touches every
1689 // page down to there, and the frame is taken afterwards, because the routine comes back
1690 // having moved nothing. What the epilogue gives back is what the register was given, which
1691 // is the one thing worth tying together here.
1692 let added = added(&lines);
1693 assert_eq!(added.len(), 5, "{added:?}");
1694 let size = added[0].strip_prefix("$rax = x64.mov_ri_64 ").expect("a size in a register");
1695 assert_eq!(added[1], "x64.call @__chkstk");
1696 assert_eq!(added[2], "$rsp = x64.sub_rr_64 $rsp, $rax");
1697 assert_eq!(added[3], format!("$rsp = x64.add_ri_64 $rsp, {size}"));
1698 assert_eq!(added[4], "x64.ret");
1699 }
1700
1701 #[test]
1702 fn a_frame_of_one_page_calls_nothing_on_that_platform_either() {
1703 let (mut func, allocation, mut names) = pressure(&WIN64, 2, 4);
1704 let locals = [Local { size: 4000, align: 16 }];
1705 let base = Layout::new(&WIN64, REGS);
1706 let layout = Layout { leaf: false, locals: &locals, ..base };
1707 let lines = written(&mut func, &allocation, &layout, &mut names);
1708
1709 // The same reason a frame of one page is taken in one subtraction under the flag. The far
1710 // end of such a frame is inside the page below the stack pointer, and touching that page is
1711 // what the function does on its way to using the frame at all, so there is nothing for a
1712 // routine to do and a call to it would be a call in every function that declares an array.
1713 let added = added(&lines);
1714 assert!(added.iter().all(|line| !line.contains("chkstk")), "{added:?}");
1715 assert_eq!(added.len(), 3, "{added:?}");
1716 }
1717
1718 #[test]
1719 fn a_vector_register_a_windows_call_preserves_is_stored_and_read_back() {
1720 let mut names = Interner::new();
1721 let mut func = Func::new(names.intern("f"));
1722 let opcode = Opcode::new(names.intern("x64.nop"));
1723 let block = func.create_block();
1724 // An instruction that writes one of the vector registers Windows preserves, which is what
1725 // a rule for something that has to use it produces.
1726 func.build(block, opcode).operand(Operand::write(Reg::physical(xmm(6)), XMM)).finish();
1727 let allocation = rucc_regalloc::run(&mut func, &env(&WIN64, 4), "test");
1728 let lines = written(&mut func, &allocation, &Layout::new(&WIN64, REGS), &mut names);
1729
1730 // No machine here pushes a vector register, so it is stored into the frame rather than
1731 // pushed, and the frame has to be taken before there is anywhere to put it.
1732 assert_eq!(
1733 added(&lines),
1734 [
1735 "$rsp = x64.sub_ri_64 $rsp, 24",
1736 "x64.movaps_mr $xmm6, [$rsp]",
1737 "$xmm6 = x64.movaps_rm [$rsp]",
1738 "$rsp = x64.add_ri_64 $rsp, 24",
1739 "x64.ret",
1740 ]
1741 );
1742 }
1743}