pub struct Mat3d { /* private fields */ }
Implementations
sourceimpl Mat3d
impl Mat3d
pub fn col(&self, index: usize) -> Vec3d
pub fn row(&self, index: usize) -> Vec3d
pub fn is_nan(&self) -> bool
pub fn is_infinite(&self) -> bool
pub fn is_finite(&self) -> bool
pub fn transpose(&self) -> Self
pub fn determinant(&self) -> f64
pub fn inverse(&self) -> Self
pub fn try_inverse(&self) -> Option<Self>
sourceimpl Mat3d
impl Mat3d
pub fn from_array(m: [f64; 9]) -> Self
pub fn from_array_2d(m: [[f64; 3]; 3]) -> Self
pub fn from_diagonal(diagonal: Vec3d) -> Self
Trait Implementations
sourceimpl AddAssign<Mat3d> for Mat3d
impl AddAssign<Mat3d> for Mat3d
sourcefn add_assign(&mut self, rhs: Mat3d)
fn add_assign(&mut self, rhs: Mat3d)
Performs the +=
operation. Read more
sourceimpl AddAssign<f64> for Mat3d
impl AddAssign<f64> for Mat3d
sourcefn add_assign(&mut self, rhs: f64)
fn add_assign(&mut self, rhs: f64)
Performs the +=
operation. Read more
sourceimpl DivAssign<f64> for Mat3d
impl DivAssign<f64> for Mat3d
sourcefn div_assign(&mut self, rhs: f64)
fn div_assign(&mut self, rhs: f64)
Performs the /=
operation. Read more
sourceimpl MulAssign<Mat3d> for Mat3d
impl MulAssign<Mat3d> for Mat3d
sourcefn mul_assign(&mut self, rhs: Mat3d)
fn mul_assign(&mut self, rhs: Mat3d)
Performs the *=
operation. Read more
sourceimpl MulAssign<f64> for Mat3d
impl MulAssign<f64> for Mat3d
sourcefn mul_assign(&mut self, rhs: f64)
fn mul_assign(&mut self, rhs: f64)
Performs the *=
operation. Read more
sourceimpl SubAssign<Mat3d> for Mat3d
impl SubAssign<Mat3d> for Mat3d
sourcefn sub_assign(&mut self, rhs: Mat3d)
fn sub_assign(&mut self, rhs: Mat3d)
Performs the -=
operation. Read more
sourceimpl SubAssign<f64> for Mat3d
impl SubAssign<f64> for Mat3d
sourcefn sub_assign(&mut self, rhs: f64)
fn sub_assign(&mut self, rhs: f64)
Performs the -=
operation. Read more
impl Copy for Mat3d
impl StructuralPartialEq for Mat3d
Auto Trait Implementations
impl RefUnwindSafe for Mat3d
impl Send for Mat3d
impl Sync for Mat3d
impl Unpin for Mat3d
impl UnwindSafe for Mat3d
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more