b3CalculateInverseKinematicsAddTargetPositionWithOrientation

Function b3CalculateInverseKinematicsAddTargetPositionWithOrientation 

Source
pub unsafe extern "C" fn b3CalculateInverseKinematicsAddTargetPositionWithOrientation(
    commandHandle: b3SharedMemoryCommandHandle,
    endEffectorLinkIndex: c_int,
    targetPosition: *const f64,
    targetOrientation: *const f64,
)