Struct MosaicControlValue

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pub struct MosaicControlValue(/* private fields */);
Expand description

Controls the intensity of the “mosaic” special effect.

You can set the effect intensity for all backgrounds and also for objects, but then each background and object can also apply the effect (or not) according to its own controls (see BackgroundControlValue).

The visual effect of the mosaic is that pixels in the source data will be “duplicated” in the destination. When the mosaic is applied each “real” pixel will be copied over X additional pixels to the left, or Y additional pixels below, instead of what would normally be drawn there. When X or Y is 0 then it’s the same as having no effect applied at all in that direction.

The mosaic effect also interacts with offsets, so if you don’t want the duplication to start from the very upper left you can offset the background or object up or to the left so that the effect starts in the “middle” of a mosaic region.

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impl MosaicControlValue

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pub const fn new() -> Self

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pub const fn bg_horizontal(self) -> u16

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pub const fn with_bg_horizontal(self, u: u16) -> Self

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pub fn set_bg_horizontal(&mut self, u: u16)

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pub const fn bg_vertical(self) -> u16

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pub const fn with_bg_vertical(self, u: u16) -> Self

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pub fn set_bg_vertical(&mut self, u: u16)

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pub const fn obj_horizontal(self) -> u16

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pub const fn with_obj_horizontal(self, u: u16) -> Self

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pub fn set_obj_horizontal(&mut self, u: u16)

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pub const fn obj_vertical(self) -> u16

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pub const fn with_obj_vertical(self, u: u16) -> Self

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pub fn set_obj_vertical(&mut self, u: u16)

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impl Clone for MosaicControlValue

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fn clone(&self) -> MosaicControlValue

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for MosaicControlValue

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for MosaicControlValue

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fn default() -> MosaicControlValue

Returns the “default value” for a type. Read more
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impl PartialEq for MosaicControlValue

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fn eq(&self, other: &MosaicControlValue) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for MosaicControlValue

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impl Eq for MosaicControlValue

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impl StructuralPartialEq for MosaicControlValue

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.