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TensorInputsLaunch

Struct TensorInputsLaunch 

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pub struct TensorInputsLaunch<Q: FloatLine, K: FloatLine, V: FloatLine, M: NumericLine, R: LaunchMarker>
where Tensor<Vector<Q::T, Q::N>>: LaunchArg, Tensor<Vector<K::T, K::N>>: LaunchArg, Tensor<Vector<V::T, V::N>>: LaunchArg, ComptimeOption<Tensor<Vector<M::T, M::N>>>: LaunchArg,
{ pub query: <Tensor<Vector<Q::T, Q::N>> as LaunchArg>::RuntimeArg<R>, pub key: <Tensor<Vector<K::T, K::N>> as LaunchArg>::RuntimeArg<R>, pub value: <Tensor<Vector<V::T, V::N>> as LaunchArg>::RuntimeArg<R>, pub mask: <ComptimeOption<Tensor<Vector<M::T, M::N>>> as LaunchArg>::RuntimeArg<R>, /* private fields */ }

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§query: <Tensor<Vector<Q::T, Q::N>> as LaunchArg>::RuntimeArg<R>§key: <Tensor<Vector<K::T, K::N>> as LaunchArg>::RuntimeArg<R>§value: <Tensor<Vector<V::T, V::N>> as LaunchArg>::RuntimeArg<R>§mask: <ComptimeOption<Tensor<Vector<M::T, M::N>>> as LaunchArg>::RuntimeArg<R>

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impl<Q: FloatLine, K: FloatLine, V: FloatLine, M: NumericLine, R: LaunchMarker> TensorInputsLaunch<Q, K, V, M, R>
where Tensor<Vector<Q::T, Q::N>>: LaunchArg, Tensor<Vector<K::T, K::N>>: LaunchArg, Tensor<Vector<V::T, V::N>>: LaunchArg, ComptimeOption<Tensor<Vector<M::T, M::N>>>: LaunchArg,

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pub fn new( query: <Tensor<Vector<Q::T, Q::N>> as LaunchArg>::RuntimeArg<R>, key: <Tensor<Vector<K::T, K::N>> as LaunchArg>::RuntimeArg<R>, value: <Tensor<Vector<V::T, V::N>> as LaunchArg>::RuntimeArg<R>, mask: <ComptimeOption<Tensor<Vector<M::T, M::N>>> as LaunchArg>::RuntimeArg<R>, ) -> Self

New kernel

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impl<Q, K, V, M, R> !Freeze for TensorInputsLaunch<Q, K, V, M, R>

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impl<Q, K, V, M, R> !RefUnwindSafe for TensorInputsLaunch<Q, K, V, M, R>

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impl<Q, K, V, M, R> !Unpin for TensorInputsLaunch<Q, K, V, M, R>

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impl<Q, K, V, M, R> !UnsafeUnpin for TensorInputsLaunch<Q, K, V, M, R>

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impl<Q, K, V, M, R> !UnwindSafe for TensorInputsLaunch<Q, K, V, M, R>

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impl<Q, K, V, M, R> Send for TensorInputsLaunch<Q, K, V, M, R>
where PhantomData<R>: Send, <Tensor<Vector<<Q as FloatLine>::T, <Q as FloatLine>::N>> as LaunchArg>::RuntimeArg<R>: Send, <Tensor<Vector<<K as FloatLine>::T, <K as FloatLine>::N>> as LaunchArg>::RuntimeArg<R>: Send, <Tensor<Vector<<V as FloatLine>::T, <V as FloatLine>::N>> as LaunchArg>::RuntimeArg<R>: Send, <ComptimeOption<Tensor<Vector<<M as NumericLine>::T, <M as NumericLine>::N>>> as LaunchArg>::RuntimeArg<R>: Send,

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impl<Q, K, V, M, R> Sync for TensorInputsLaunch<Q, K, V, M, R>
where PhantomData<R>: Sync, <Tensor<Vector<<Q as FloatLine>::T, <Q as FloatLine>::N>> as LaunchArg>::RuntimeArg<R>: Sync, <Tensor<Vector<<K as FloatLine>::T, <K as FloatLine>::N>> as LaunchArg>::RuntimeArg<R>: Sync, <Tensor<Vector<<V as FloatLine>::T, <V as FloatLine>::N>> as LaunchArg>::RuntimeArg<R>: Sync, <ComptimeOption<Tensor<Vector<<M as NumericLine>::T, <M as NumericLine>::N>>> as LaunchArg>::RuntimeArg<R>: Sync,

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fn into(self) -> U

Calls U::from(self).

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fn comptime(self) -> Self

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