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MaterializedTileMask

Struct MaterializedTileMask 

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pub struct MaterializedTileMask<F: Float> { /* private fields */ }

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impl<F: Float> MaterializedTileMask<F>

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pub fn should_mask(&self, local_pos: Coords2d) -> bool

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pub fn update_tile<MSK: Numeric, MSKS: Size>( &mut self, tile: StridedTile<MSK, MSKS>, )

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pub fn __expand_should_mask( scope: &mut Scope, this: <Self as RudaType>::ExpandType, local_pos: <Coords2d as RudaType>::ExpandType, ) -> <bool as RudaType>::ExpandType

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pub fn __expand_update_tile<MSK: Numeric, MSKS: Size>( scope: &mut Scope, this: <Self as RudaType>::ExpandType, tile: <StridedTile<MSK, MSKS> as RudaType>::ExpandType, ) -> <() as RudaType>::ExpandType

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