pub struct DistributedBuffer<T, D: InProcessDevice<T>> { /* private fields */ }Implementations§
Source§impl<T, D: InProcessDevice<T>> DistributedBuffer<T, D>
impl<T, D: InProcessDevice<T>> DistributedBuffer<T, D>
pub fn world_size(&self) -> usize
pub fn length_per_rank(&self) -> usize
pub fn rank_buffer(&self, rank: usize) -> Option<&D::Buffer>
Trait Implementations§
Source§impl<T, D: InProcessDevice<T>> Clone for DistributedBuffer<T, D>
impl<T, D: InProcessDevice<T>> Clone for DistributedBuffer<T, D>
Auto Trait Implementations§
impl<T, D> Freeze for DistributedBuffer<T, D>
impl<T, D> RefUnwindSafe for DistributedBuffer<T, D>where
Vec<<D as InProcessDevice<T>>::Buffer>: RefUnwindSafe,
PhantomData<fn() -> (T, D)>: RefUnwindSafe,
impl<T, D> Send for DistributedBuffer<T, D>
impl<T, D> Sync for DistributedBuffer<T, D>
impl<T, D> Unpin for DistributedBuffer<T, D>
impl<T, D> UnsafeUnpin for DistributedBuffer<T, D>where
Vec<<D as InProcessDevice<T>>::Buffer>: UnsafeUnpin,
PhantomData<fn() -> (T, D)>: UnsafeUnpin,
impl<T, D> UnwindSafe for DistributedBuffer<T, D>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more