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AudioPlayback

Struct AudioPlayback 

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pub struct AudioPlayback { /* private fields */ }
Expand description

Audio playback stream that writes to a speaker.

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impl AudioPlayback

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pub fn start( selector: &DeviceSelector, config: &AudioConfig, ) -> Result<Self, String>

Start playing audio on the selected output device.

If the device doesn’t support the requested sample rate, we find the nearest supported rate and perform linear interpolation resampling in the playback callback.

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pub async fn play_frame(&self, frame: Vec<i16>) -> Result<(), String>

Send an audio frame for playback.

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