[−][src]Enum rtdlib::types::InlineKeyboardButtonType
Describes the type of an inline keyboard button
Variants
A button to buy something. This button must be in the first column and row of the keyboard and can be attached only to a message with content of the type messageInvoice
Callback(InlineKeyboardButtonTypeCallback)
A button that sends a special callback query to a bot
CallbackGame(InlineKeyboardButtonTypeCallbackGame)
A button with a game that sends a special callback query to a bot. This button must be in the first column and row of the keyboard and can be attached only to a message with content of the type messageGame
LoginUrl(InlineKeyboardButtonTypeLoginUrl)
A button that opens a specified URL and automatically logs in in current user if they allowed to do that
SwitchInline(InlineKeyboardButtonTypeSwitchInline)
A button that forces an inline query to the bot to be inserted in the input field
A button that opens a specified URL
Implementations
impl InlineKeyboardButtonType
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pub fn from_json<S: AsRef<str>>(json: S) -> RTDResult<Self>
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pub fn is_buy(&self) -> bool
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pub fn is_callback(&self) -> bool
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pub fn is_callback_game(&self) -> bool
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pub fn is_login_url(&self) -> bool
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pub fn is_switch_inline(&self) -> bool
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pub fn is_url(&self) -> bool
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pub fn on_buy<F: FnOnce(&InlineKeyboardButtonTypeBuy)>(&self, fnc: F) -> &Self
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pub fn on_callback<F: FnOnce(&InlineKeyboardButtonTypeCallback)>(
&self,
fnc: F
) -> &Self
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&self,
fnc: F
) -> &Self
pub fn on_callback_game<F: FnOnce(&InlineKeyboardButtonTypeCallbackGame)>(
&self,
fnc: F
) -> &Self
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&self,
fnc: F
) -> &Self
pub fn on_login_url<F: FnOnce(&InlineKeyboardButtonTypeLoginUrl)>(
&self,
fnc: F
) -> &Self
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&self,
fnc: F
) -> &Self
pub fn on_switch_inline<F: FnOnce(&InlineKeyboardButtonTypeSwitchInline)>(
&self,
fnc: F
) -> &Self
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&self,
fnc: F
) -> &Self
pub fn on_url<F: FnOnce(&InlineKeyboardButtonTypeUrl)>(&self, fnc: F) -> &Self
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pub fn as_buy(&self) -> Option<&InlineKeyboardButtonTypeBuy>
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pub fn as_callback(&self) -> Option<&InlineKeyboardButtonTypeCallback>
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pub fn as_callback_game(&self) -> Option<&InlineKeyboardButtonTypeCallbackGame>
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pub fn as_login_url(&self) -> Option<&InlineKeyboardButtonTypeLoginUrl>
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pub fn as_switch_inline(&self) -> Option<&InlineKeyboardButtonTypeSwitchInline>
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pub fn as_url(&self) -> Option<&InlineKeyboardButtonTypeUrl>
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pub fn buy<T: AsRef<InlineKeyboardButtonTypeBuy>>(t: T) -> Self
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pub fn callback<T: AsRef<InlineKeyboardButtonTypeCallback>>(t: T) -> Self
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pub fn callback_game<T: AsRef<InlineKeyboardButtonTypeCallbackGame>>(
t: T
) -> Self
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t: T
) -> Self
pub fn login_url<T: AsRef<InlineKeyboardButtonTypeLoginUrl>>(t: T) -> Self
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pub fn switch_inline<T: AsRef<InlineKeyboardButtonTypeSwitchInline>>(
t: T
) -> Self
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t: T
) -> Self
pub fn url<T: AsRef<InlineKeyboardButtonTypeUrl>>(t: T) -> Self
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Trait Implementations
impl AsRef<InlineKeyboardButtonType> for InlineKeyboardButtonType
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fn as_ref(&self) -> &InlineKeyboardButtonType
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impl Clone for InlineKeyboardButtonType
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fn clone(&self) -> InlineKeyboardButtonType
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fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Debug for InlineKeyboardButtonType
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impl Default for InlineKeyboardButtonType
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impl<'de> Deserialize<'de> for InlineKeyboardButtonType
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fn deserialize<D>(deserializer: D) -> Result<InlineKeyboardButtonType, D::Error> where
D: Deserializer<'de>,
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D: Deserializer<'de>,
impl RObject for InlineKeyboardButtonType
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impl Serialize for InlineKeyboardButtonType
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Auto Trait Implementations
impl RefUnwindSafe for InlineKeyboardButtonType
impl Send for InlineKeyboardButtonType
impl Sync for InlineKeyboardButtonType
impl Unpin for InlineKeyboardButtonType
impl UnwindSafe for InlineKeyboardButtonType
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
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T: for<'de> Deserialize<'de>,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,