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UpdaterBuilder

Struct UpdaterBuilder 

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pub struct UpdaterBuilder<AppMarker, ProviderMarker> { /* private fields */ }
Expand description

Typestate builder for Updater.

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impl<P> UpdaterBuilder<NoApp, P>

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pub fn app(self, app: &App) -> UpdaterBuilder<HasApp, P>

Set the tool’s App. The updater clones it for its own use; App is cheap to clone (every field is Arc-wrapped).

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impl<A> UpdaterBuilder<A, NoProvider>

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pub fn provider( self, provider: Arc<dyn ReleaseProvider>, ) -> UpdaterBuilder<A, HasProvider>

Set the release provider. Typically an Arc<dyn ReleaseProvider> from rtb_forge::lookup resolved through the tool’s ToolMetadata::release_source.

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impl<A, P> UpdaterBuilder<A, P>

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pub fn swap_fn(self, swap_fn: SwapFn) -> Self

Override the swap step — tests inject a double so the real self-replace is never invoked.

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pub fn self_test_fn(self, self_test_fn: SelfTestFn) -> Self

Override the self-test step — tests substitute a function that doesn’t fork a child.

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pub fn cache_dir(self, cache_dir: impl Into<PathBuf>) -> Self

Override the cache directory used to stage downloaded archives and extracted binaries. Defaults to the project cache dir (resolved via directories::ProjectDirs) joined with the release tag.

Tools call this when they want isolation per-invocation (e.g. CI runners, tests with parallel processes) or to honour a user-supplied --cache-dir flag.

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impl UpdaterBuilder<HasApp, HasProvider>

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pub fn build(self) -> Updater

Finalise — only reachable when app and provider have both been set. Any missing field is a compile error.

Auto Trait Implementations§

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impl<AppMarker, ProviderMarker> !RefUnwindSafe for UpdaterBuilder<AppMarker, ProviderMarker>

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impl<AppMarker, ProviderMarker> !UnwindSafe for UpdaterBuilder<AppMarker, ProviderMarker>

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impl<AppMarker, ProviderMarker> Freeze for UpdaterBuilder<AppMarker, ProviderMarker>

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impl<AppMarker, ProviderMarker> Send for UpdaterBuilder<AppMarker, ProviderMarker>
where AppMarker: Send, ProviderMarker: Send,

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impl<AppMarker, ProviderMarker> Sync for UpdaterBuilder<AppMarker, ProviderMarker>
where AppMarker: Sync, ProviderMarker: Sync,

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impl<AppMarker, ProviderMarker> Unpin for UpdaterBuilder<AppMarker, ProviderMarker>
where AppMarker: Unpin, ProviderMarker: Unpin,

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impl<AppMarker, ProviderMarker> UnsafeUnpin for UpdaterBuilder<AppMarker, ProviderMarker>

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Gets the TypeId of self. Read more
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Set the foreground color generically Read more
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where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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Change the foreground color to bright black
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Change the background color to bright black
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Change the foreground color to bright red
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Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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Apply a runtime-determined style
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