DeviceComplexFloatAPI

Trait DeviceComplexFloatAPI 

Source
pub trait DeviceComplexFloatAPI<T, D = IxD>:
    DeviceAPI<T>
    + DeviceAPI<T::Real>
    + DeviceCreationNumAPI<T>
    + DeviceCreationAnyAPI<T>
    + DeviceCreationComplexFloatAPI<T>
    + OpAssignArbitaryAPI<T, D, D>
    + OpAssignArbitaryAPI<T, D, IxD>
    + OpAssignArbitaryAPI<T, IxD, D>
    + OpAssignArbitaryAPI<T, IxD, IxD>
    + OpAssignAPI<T, D>
    + OpAssignAPI<T, IxD>
    + DeviceConjAPI<T, D, TOut = T>
    + DeviceConjAPI<T, IxD, TOut = T>
    + DeviceCreationTriAPI<T>
    + DeviceCreationNumAPI<T::Real>
    + DeviceCreationAnyAPI<T::Real>
    + DeviceCreationComplexFloatAPI<T::Real>
    + OpAssignArbitaryAPI<T::Real, D, D>
    + OpAssignArbitaryAPI<T::Real, D, IxD>
    + OpAssignArbitaryAPI<T::Real, IxD, D>
    + OpAssignArbitaryAPI<T::Real, IxD, IxD>
    + OpAssignAPI<T::Real, D>
    + OpAssignAPI<T::Real, IxD>
    + DeviceConjAPI<T::Real, D, TOut = T::Real>
    + DeviceConjAPI<T::Real, IxD, TOut = T::Real>
    + DeviceCreationTriAPI<T::Real>
where T: ComplexFloat, D: DimAPI,
{ }

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<T, D> DeviceComplexFloatAPI<T, D> for DeviceCpuSerial
where T: ComplexFloat + DTypeIntoFloatAPI<FloatType = T>, T::Real: DTypeIntoFloatAPI<FloatType = T::Real>, D: DimAPI,

Source§

impl<T, D> DeviceComplexFloatAPI<T, D> for DeviceFaer
where T: ComplexFloat + DTypeIntoFloatAPI<FloatType = T> + Send + Sync, T::Real: DTypeIntoFloatAPI<FloatType = T::Real> + Send + Sync, D: DimAPI,