pub trait OpAssignAPI<TC, D, TA = TC>{
// Required methods
fn assign(
&self,
c: &mut <Self as DeviceRawAPI<TC>>::Raw,
lc: &Layout<D>,
a: &<Self as DeviceRawAPI<TA>>::Raw,
la: &Layout<D>,
) -> Result<()>;
fn assign_uninit(
&self,
c: &mut <Self as DeviceRawAPI<MaybeUninit<TC>>>::Raw,
lc: &Layout<D>,
a: &<Self as DeviceRawAPI<TA>>::Raw,
la: &Layout<D>,
) -> Result<()>;
fn fill(
&self,
c: &mut <Self as DeviceRawAPI<TC>>::Raw,
lc: &Layout<D>,
fill: TA,
) -> Result<()>;
}Required Methods§
Sourcefn assign(
&self,
c: &mut <Self as DeviceRawAPI<TC>>::Raw,
lc: &Layout<D>,
a: &<Self as DeviceRawAPI<TA>>::Raw,
la: &Layout<D>,
) -> Result<()>
fn assign( &self, c: &mut <Self as DeviceRawAPI<TC>>::Raw, lc: &Layout<D>, a: &<Self as DeviceRawAPI<TA>>::Raw, la: &Layout<D>, ) -> Result<()>
Element-wise assignment for same layout arrays.
fn assign_uninit( &self, c: &mut <Self as DeviceRawAPI<MaybeUninit<TC>>>::Raw, lc: &Layout<D>, a: &<Self as DeviceRawAPI<TA>>::Raw, la: &Layout<D>, ) -> Result<()>
fn fill( &self, c: &mut <Self as DeviceRawAPI<TC>>::Raw, lc: &Layout<D>, fill: TA, ) -> Result<()>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.