Struct SystemProperties

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pub struct SystemProperties { /* private fields */ }
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System properties It can’t be created directly. Use system_properties() or system_properties_area() instead.

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impl SystemProperties

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pub fn get_with_result(&self, name: &str) -> Result<String>

Internal function to get property value that returns error for missing properties

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pub fn get(&self, name: &str) -> String

Get the value of a system property Returns empty string if property is not found (Android compatible behavior)

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pub fn get_with_default(&self, name: &str, default: &str) -> String

Get the value of a system property with a default value Returns the default value if property is not found or on error

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pub fn find(&self, name: &str) -> Result<Option<PropertyIndex>>

Get the property index of a system property by name. The property index is used to update the property value. If the property is not found, it returns Ok(None)

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pub fn context_serial(&self) -> u32

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pub fn serial(&self, idx: &PropertyIndex) -> u32

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pub fn wait_any(&self) -> Option<u32>

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pub fn wait( &self, index: Option<&PropertyIndex>, timeout: Option<&Timespec>, ) -> Option<u32>

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