JavaScriptCompiler

Struct JavaScriptCompiler 

Source
pub struct JavaScriptCompiler { /* private fields */ }
Expand description

JavaScriptCompiler is a struct that represents a JavaScript compiler instance.

It holds the global configuration and a reference to the source map. You can use the JavaScript compiler to parse, transform, minify, and stringify JavaScript code.

Thanks to swc as lower tools, it is fast and efficient.

Implementations§

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impl JavaScriptCompiler

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pub fn minify<S: Into<String>, F>( &self, filename: FileName, source: S, opts: JsMinifyOptions, comments_op: Option<F>, ) -> Result<TransformOutput, BatchErrors>
where F: for<'a> FnOnce(&'a SingleThreadedComments),

Minifies the given JavaScript source code.

This method takes a filename, the source code to minify, minification options, and an optional function to operate on comments. It returns a TransformOutput containing the minified code and an optional source map.

§Parameters
  • filename: The name of the file being minified.
  • source: The source code to minify.
  • opts: The options for minification.
  • comments_op: An optional function to operate on the comments in the source code.
§Returns

A Result containing a TransformOutput if the minification is successful, or a BatchErrors if an error occurs.

Examples found in repository?
examples/minify.rs (lines 7-12)
3fn main() {
4  let source = "const a = 10;";
5
6  let compiler = JavaScriptCompiler::new();
7  let output = compiler.minify(
8    swc_core::common::FileName::Custom("test.js".to_string()),
9    source,
10    Default::default(),
11    None::<&dyn Fn(&swc_core::common::comments::SingleThreadedComments)>,
12  );
13
14  match output {
15    Ok(o) => {
16      println!("Minified output: {o:?}");
17    }
18    Err(err) => {
19      let e = err
20        .into_inner()
21        .into_iter()
22        .map(|e| format!("{e:?}"))
23        .collect::<Vec<_>>()
24        .join("\n");
25      eprintln!("{e:?}");
26    }
27  }
28}
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impl JavaScriptCompiler

Source

pub fn parse<S: Into<String>>( self, filename: FileName, source: S, target: EsVersion, syntax: Syntax, is_module: IsModule, comments: Option<SwcComments>, ) -> Result<Ast, BatchErrors>

Parses JavaScript source code into an AST.

This method takes the filename, source code, target ECMAScript version, syntax, module type, and optional comments. It returns a Result containing the parsed AST if successful, or a BatchErrors if an error occurs.

§Parameters
  • filename: The name of the file being parsed.
  • source: The source code to parse.
  • target: The target ECMAScript version.
  • syntax: The syntax to use for parsing.
  • is_module: Indicates if the source code is a module.
  • comments: Optional comments to include in the parsing process.
§Returns

A Result containing the parsed AST if successful, or a BatchErrors if an error occurs.

Source

pub fn parse_with_lexer( self, fm: &SourceFile, lexer: Lexer<'_>, is_module: IsModule, comments: Option<SwcComments>, with_tokens: bool, ) -> Result<(Ast, Option<Vec<TokenAndSpan>>), BatchErrors>

Source

pub fn parse_js( &self, fm: Arc<SourceFile>, target: EsVersion, syntax: Syntax, is_module: IsModule, comments: Option<&dyn Comments>, ) -> Result<SwcProgram, BatchErrors>

Parses JavaScript code from a source file into an SwcProgram.

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impl JavaScriptCompiler

Source

pub fn print( &self, node: &SwcProgram, options: PrintOptions<'_>, ) -> Result<TransformOutput>

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impl JavaScriptCompiler

Source

pub fn transform<'a, S, P>( &self, source: S, filename: Option<FileName>, options: SwcOptions, module_source_map_kind: Option<SourceMapKind>, inspect_parsed_ast: impl FnOnce(&Program, Mark), before_pass: impl FnOnce(&Program) -> P + 'a, ) -> Result<TransformOutput>
where P: Pass + 'a, S: Into<String>,

Transforms the given JavaScript source code according to the provided options and source map kind.

Examples found in repository?
examples/transform.rs (lines 8-15)
4fn main() {
5  let source = "const a = 10;";
6
7  let compiler = JavaScriptCompiler::new();
8  let s = compiler.transform(
9    source,
10    Some(swc_core::common::FileName::Custom("test.js".to_string())),
11    Default::default(),
12    None,
13    |_, _| {},
14    |_| noop_pass(),
15  );
16
17  match s {
18    Ok(output) => {
19      println!("Transformed output: {output:?}");
20    }
21    Err(err) => {
22      eprintln!("{err}");
23    }
24  }
25}
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impl JavaScriptCompiler

Source

pub fn new() -> Self

Examples found in repository?
examples/transform.rs (line 7)
4fn main() {
5  let source = "const a = 10;";
6
7  let compiler = JavaScriptCompiler::new();
8  let s = compiler.transform(
9    source,
10    Some(swc_core::common::FileName::Custom("test.js".to_string())),
11    Default::default(),
12    None,
13    |_, _| {},
14    |_| noop_pass(),
15  );
16
17  match s {
18    Ok(output) => {
19      println!("Transformed output: {output:?}");
20    }
21    Err(err) => {
22      eprintln!("{err}");
23    }
24  }
25}
More examples
Hide additional examples
examples/minify.rs (line 6)
3fn main() {
4  let source = "const a = 10;";
5
6  let compiler = JavaScriptCompiler::new();
7  let output = compiler.minify(
8    swc_core::common::FileName::Custom("test.js".to_string()),
9    source,
10    Default::default(),
11    None::<&dyn Fn(&swc_core::common::comments::SingleThreadedComments)>,
12  );
13
14  match output {
15    Ok(o) => {
16      println!("Minified output: {o:?}");
17    }
18    Err(err) => {
19      let e = err
20        .into_inner()
21        .into_iter()
22        .map(|e| format!("{e:?}"))
23        .collect::<Vec<_>>()
24        .join("\n");
25      eprintln!("{e:?}");
26    }
27  }
28}

Trait Implementations§

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impl Default for JavaScriptCompiler

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fn default() -> JavaScriptCompiler

Returns the “default value” for a type. Read more

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Causes self to use its UpperExp implementation when Debug-formatted.
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where Self: UpperHex,

Causes self to use its UpperHex implementation when Debug-formatted.
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where &'a Self: for<'a> IntoIterator,

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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