pub struct CatchUnwindFuture<F: Future + Send + 'static> { /* private fields */ }Implementations§
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impl<F> Freeze for CatchUnwindFuture<F>
impl<F> !RefUnwindSafe for CatchUnwindFuture<F>
impl<F> Send for CatchUnwindFuture<F>
impl<F> !Sync for CatchUnwindFuture<F>
impl<F> Unpin for CatchUnwindFuture<F>
impl<F> !UnwindSafe for CatchUnwindFuture<F>
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type IntoFuture = F
Which kind of future are we turning this into?
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Source§impl<D> OwoColorize for D
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Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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Change the foreground color to black
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Change the background color to black
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Change the foreground color to red
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Change the background color to red
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Change the foreground color to green
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Change the background color to green
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Change the foreground color to yellow
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Change the background color to yellow
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Change the foreground color to blue
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Change the background color to blue
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Change the foreground color to magenta
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Change the background color to magenta
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Change the foreground color to purple
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Change the background color to purple
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Change the foreground color to cyan
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Change the background color to cyan
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Change the foreground color to white
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Change the background color to white
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Change the foreground color to the terminal default
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Change the background color to the terminal default
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Change the foreground color to bright black
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Change the background color to bright black
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Change the foreground color to bright red
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Change the background color to bright red
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Change the foreground color to bright green
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Change the background color to bright green
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Change the foreground color to bright yellow
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Change the background color to bright yellow
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Change the foreground color to bright blue
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Change the background color to bright blue
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Change the foreground color to bright magenta
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Change the foreground color to bright cyan
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Change the background color to bright cyan
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Change the foreground color to bright white
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Change the background color to bright white
Source§fn bold(&self) -> BoldDisplay<'_, Self>
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Make the text bold
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Make the text dim
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Make the text italicized
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Make the text underlined
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Make the text blink
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Make the text blink (but fast!)
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Swap the foreground and background colors
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Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
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Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
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Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
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&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the foreground color to a specific RGB value.
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&self,
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Set the background color to a specific RGB value.
Source§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
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Sets the foreground color to an RGB value.
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Sets the background color to an RGB value.
Source§impl<T> Pointable for T
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Source§impl<Fut> TryFutureExt for Fut
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Flatten the execution of this future when the successful result of this
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