pub struct AssetInfo {Show 16 fields
pub immutable: Option<bool>,
pub minimized: Option<bool>,
pub full_hash: FxHashSet<String>,
pub chunk_hash: FxHashSet<String>,
pub content_hash: FxHashSet<String>,
pub source_filename: Option<String>,
pub copied: Option<bool>,
pub development: Option<bool>,
pub hot_module_replacement: Option<bool>,
pub javascript_module: Option<bool>,
pub related: AssetInfoRelated,
pub version: String,
pub css_unused_idents: Option<FxHashSet<String>>,
pub is_over_size_limit: Option<bool>,
pub asset_type: ManifestAssetType,
pub extras: Map<String, Value>,
}Fields§
§immutable: Option<bool>if the asset can be long term cached forever (contains a hash)
minimized: Option<bool>whether the asset is minimized
full_hash: FxHashSet<String>the value(s) of the full hash used for this asset
chunk_hash: FxHashSet<String>the value(s) of the chunk hash used for this asset
content_hash: FxHashSet<String>the value(s) of the module hash used for this asset the value(s) of the content hash used for this asset
source_filename: Option<String>when asset was created from a source file (potentially transformed), the original filename relative to compilation context
copied: Option<bool>when asset was created from a source file (potentially transformed), it should be flagged as copied
development: Option<bool>size in bytes, only set after asset has been emitted when asset is only used for development and doesn’t count towards user-facing assets
hot_module_replacement: Option<bool>when asset ships data for updating an existing application (HMR)
javascript_module: Option<bool>when asset is javascript and an ESM
related object to other assets, keyed by type of relation (only points from parent to child)
version: Stringthe asset version, emit can be skipped when both filename and version are the same An empty string means no version, it will always emit
css_unused_idents: Option<FxHashSet<String>>unused local idents of the chunk
is_over_size_limit: Option<bool>whether this asset is over the size limit
asset_type: ManifestAssetTypethe plugin that created the asset
extras: Map<String, Value>Webpack: AssetInfo = KnownAssetInfo & Record<string, any> This is a hack to store the additional fields in the rust struct. Related: packages/rspack/src/Compilation.ts
Implementations§
Source§impl AssetInfo
impl AssetInfo
pub fn with_development(self, v: Option<bool>) -> Self
pub fn with_hot_module_replacement(self, v: Option<bool>) -> Self
pub fn with_content_hashes(self, v: HashSet<String>) -> Self
pub fn with_version(self, v: String) -> Self
pub fn with_asset_type(self, v: ManifestAssetType) -> Self
pub fn set_full_hash(&mut self, v: String)
pub fn set_content_hash(&mut self, v: String)
pub fn set_chunk_hash(&mut self, v: String)
pub fn set_immutable(&mut self, v: Option<bool>)
pub fn set_source_filename(&mut self, v: String)
pub fn set_javascript_module(&mut self, v: bool)
pub fn set_css_unused_idents(&mut self, v: HashSet<String>)
pub fn set_is_over_size_limit(&mut self, v: bool)
pub fn merge_another_asset(&mut self, another: AssetInfo)
Trait Implementations§
Source§impl Archive for AssetInfo
impl Archive for AssetInfo
Source§type Archived = ArchivedAssetInfo
type Archived = ArchivedAssetInfo
Source§type Resolver = AssetInfoResolver
type Resolver = AssetInfoResolver
Source§fn resolve(&self, resolver: Self::Resolver, out: Place<Self::Archived>)
fn resolve(&self, resolver: Self::Resolver, out: Place<Self::Archived>)
Source§const COPY_OPTIMIZATION: CopyOptimization<Self> = _
const COPY_OPTIMIZATION: CopyOptimization<Self> = _
serialize. Read moreSource§impl<__D: Fallible + ?Sized> Deserialize<AssetInfo, __D> for Archived<AssetInfo>where
Option<bool>: Archive,
<Option<bool> as Archive>::Archived: Deserialize<Option<bool>, __D>,
FxHashSet<String>: Archive,
<FxHashSet<String> as Archive>::Archived: Deserialize<FxHashSet<String>, __D>,
Option<String>: Archive,
<Option<String> as Archive>::Archived: Deserialize<Option<String>, __D>,
AssetInfoRelated: Archive,
<AssetInfoRelated as Archive>::Archived: Deserialize<AssetInfoRelated, __D>,
String: Archive,
<String as Archive>::Archived: Deserialize<String, __D>,
Option<FxHashSet<String>>: Archive,
<Option<FxHashSet<String>> as Archive>::Archived: Deserialize<Option<FxHashSet<String>>, __D>,
ManifestAssetType: Archive,
<ManifestAssetType as Archive>::Archived: Deserialize<ManifestAssetType, __D>,
AsPreset: ArchiveWith<Map<String, Value>> + DeserializeWith<<AsPreset as ArchiveWith<Map<String, Value>>>::Archived, Map<String, Value>, __D>,
impl<__D: Fallible + ?Sized> Deserialize<AssetInfo, __D> for Archived<AssetInfo>where
Option<bool>: Archive,
<Option<bool> as Archive>::Archived: Deserialize<Option<bool>, __D>,
FxHashSet<String>: Archive,
<FxHashSet<String> as Archive>::Archived: Deserialize<FxHashSet<String>, __D>,
Option<String>: Archive,
<Option<String> as Archive>::Archived: Deserialize<Option<String>, __D>,
AssetInfoRelated: Archive,
<AssetInfoRelated as Archive>::Archived: Deserialize<AssetInfoRelated, __D>,
String: Archive,
<String as Archive>::Archived: Deserialize<String, __D>,
Option<FxHashSet<String>>: Archive,
<Option<FxHashSet<String>> as Archive>::Archived: Deserialize<Option<FxHashSet<String>>, __D>,
ManifestAssetType: Archive,
<ManifestAssetType as Archive>::Archived: Deserialize<ManifestAssetType, __D>,
AsPreset: ArchiveWith<Map<String, Value>> + DeserializeWith<<AsPreset as ArchiveWith<Map<String, Value>>>::Archived, Map<String, Value>, __D>,
Auto Trait Implementations§
impl Freeze for AssetInfo
impl RefUnwindSafe for AssetInfo
impl Send for AssetInfo
impl Sync for AssetInfo
impl Unpin for AssetInfo
impl UnsafeUnpin for AssetInfo
impl UnwindSafe for AssetInfo
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