pub trait RsmqConnection {
// Required methods
fn change_message_visibility(
&mut self,
qname: &str,
message_id: &str,
hidden: Duration,
) -> impl Future<Output = RsmqResult<()>> + Send;
fn create_queue(
&mut self,
qname: &str,
hidden: Option<Duration>,
delay: Option<Duration>,
maxsize: Option<i32>,
) -> impl Future<Output = RsmqResult<()>> + Send;
fn delete_message(
&mut self,
qname: &str,
id: &str,
) -> impl Future<Output = RsmqResult<bool>> + Send;
fn delete_queue(
&mut self,
qname: &str,
) -> impl Future<Output = RsmqResult<()>> + Send;
fn get_queue_attributes(
&mut self,
qname: &str,
) -> impl Future<Output = RsmqResult<RsmqQueueAttributes>> + Send;
fn list_queues(
&mut self,
) -> impl Future<Output = RsmqResult<Vec<String>>> + Send;
fn pop_message<E: TryFrom<RedisBytes, Error = Vec<u8>>>(
&mut self,
qname: &str,
) -> impl Future<Output = RsmqResult<Option<RsmqMessage<E>>>> + Send;
fn receive_message<E: TryFrom<RedisBytes, Error = Vec<u8>>>(
&mut self,
qname: &str,
hidden: Option<Duration>,
) -> impl Future<Output = RsmqResult<Option<RsmqMessage<E>>>> + Send;
fn send_message<E: Into<RedisBytes> + Send>(
&mut self,
qname: &str,
message: E,
delay: Option<Duration>,
) -> impl Future<Output = RsmqResult<String>> + Send;
fn set_queue_attributes(
&mut self,
qname: &str,
hidden: Option<Duration>,
delay: Option<Duration>,
maxsize: Option<i64>,
) -> impl Future<Output = RsmqResult<RsmqQueueAttributes>> + Send;
}Required Methods§
Sourcefn change_message_visibility(
&mut self,
qname: &str,
message_id: &str,
hidden: Duration,
) -> impl Future<Output = RsmqResult<()>> + Send
fn change_message_visibility( &mut self, qname: &str, message_id: &str, hidden: Duration, ) -> impl Future<Output = RsmqResult<()>> + Send
Change the hidden time of a already sent message.
hidden has a max time of 9_999_999 for compatibility reasons to this library JS version counterpart
Sourcefn create_queue(
&mut self,
qname: &str,
hidden: Option<Duration>,
delay: Option<Duration>,
maxsize: Option<i32>,
) -> impl Future<Output = RsmqResult<()>> + Send
fn create_queue( &mut self, qname: &str, hidden: Option<Duration>, delay: Option<Duration>, maxsize: Option<i32>, ) -> impl Future<Output = RsmqResult<()>> + Send
Creates a new queue. Attributes can be later modified with “set_queue_attributes” method
hidden: Time the messages will be hidden when they are received with the “receive_message” method. It has a max time of 9_999_999 for compatibility reasons to this library JS version counterpart
delay: Time the messages will be delayed before being delivered
maxsize: Maximum size in bytes of each message in the queue. Needs to be between 1024 or 65536 or -1 (unlimited size)
Sourcefn delete_message(
&mut self,
qname: &str,
id: &str,
) -> impl Future<Output = RsmqResult<bool>> + Send
fn delete_message( &mut self, qname: &str, id: &str, ) -> impl Future<Output = RsmqResult<bool>> + Send
Deletes a message from the queue.
Important to use when you are using receive_message.
Sourcefn delete_queue(
&mut self,
qname: &str,
) -> impl Future<Output = RsmqResult<()>> + Send
fn delete_queue( &mut self, qname: &str, ) -> impl Future<Output = RsmqResult<()>> + Send
Deletes the queue and all the messages on it
Sourcefn get_queue_attributes(
&mut self,
qname: &str,
) -> impl Future<Output = RsmqResult<RsmqQueueAttributes>> + Send
fn get_queue_attributes( &mut self, qname: &str, ) -> impl Future<Output = RsmqResult<RsmqQueueAttributes>> + Send
Returns the queue attributes and statistics
Sourcefn list_queues(
&mut self,
) -> impl Future<Output = RsmqResult<Vec<String>>> + Send
fn list_queues( &mut self, ) -> impl Future<Output = RsmqResult<Vec<String>>> + Send
Returns a list of queues in the namespace
Sourcefn pop_message<E: TryFrom<RedisBytes, Error = Vec<u8>>>(
&mut self,
qname: &str,
) -> impl Future<Output = RsmqResult<Option<RsmqMessage<E>>>> + Send
fn pop_message<E: TryFrom<RedisBytes, Error = Vec<u8>>>( &mut self, qname: &str, ) -> impl Future<Output = RsmqResult<Option<RsmqMessage<E>>>> + Send
Deletes and returns a message. Be aware that using this you may end with deleted & unprocessed messages.
Sourcefn receive_message<E: TryFrom<RedisBytes, Error = Vec<u8>>>(
&mut self,
qname: &str,
hidden: Option<Duration>,
) -> impl Future<Output = RsmqResult<Option<RsmqMessage<E>>>> + Send
fn receive_message<E: TryFrom<RedisBytes, Error = Vec<u8>>>( &mut self, qname: &str, hidden: Option<Duration>, ) -> impl Future<Output = RsmqResult<Option<RsmqMessage<E>>>> + Send
Returns a message. The message stays hidden for some time (defined by “hidden” argument or the queue settings). After that time, the message will be redelivered. In order to avoid the redelivery, you need to use the “delete_message” after this function.
hidden has a max time of 9_999_999 for compatibility reasons to this library JS version counterpart.
Sourcefn send_message<E: Into<RedisBytes> + Send>(
&mut self,
qname: &str,
message: E,
delay: Option<Duration>,
) -> impl Future<Output = RsmqResult<String>> + Send
fn send_message<E: Into<RedisBytes> + Send>( &mut self, qname: &str, message: E, delay: Option<Duration>, ) -> impl Future<Output = RsmqResult<String>> + Send
Sends a message to the queue. The message will be delayed some time (controlled by the “delayed” argument or the queue settings) before being delivered to a client.
Sourcefn set_queue_attributes(
&mut self,
qname: &str,
hidden: Option<Duration>,
delay: Option<Duration>,
maxsize: Option<i64>,
) -> impl Future<Output = RsmqResult<RsmqQueueAttributes>> + Send
fn set_queue_attributes( &mut self, qname: &str, hidden: Option<Duration>, delay: Option<Duration>, maxsize: Option<i64>, ) -> impl Future<Output = RsmqResult<RsmqQueueAttributes>> + Send
Modify the queue attributes. Keep in mind that “hidden” and “delay” can be overwritten when the message is sent. “hidden” can be changed by the method “change_message_visibility”
hidden: Time the messages will be hidden when they are received with the “receive_message” method. It has a max time of 9_999_999 for compatibility reasons to this library JS version counterpart
delay: Time the messages will be delayed before being delivered
maxsize: Maximum size in bytes of each message in the queue. Needs to be between 1024 or 65536 or -1 (unlimited size)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.